<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="a" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="Textures/lame-Spec.dds"/>
    <File fileId="11" filename="Textures/test3.dds"/>
    <File fileId="3" filename="shaders/rouille.xml"/>
    <File fileId="10" filename="shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
  </Files>


  <Materials>
    <Material name="Material #1482" materialId="4" diffuseColor="1 1 1 1">
    </Material>
    <Material name="default_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="9"/>
    </Material>
    <Material name="verinoutil" materialId="6" diffuseColor="1 1 1 1" customShaderId="10" customShaderVariation="colorMask">
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat1" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 38"/>
      <CustomParameter name="colorMat3" value="0.07 0.07 0.07 38"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 38"/>
      <CustomParameter name="colorMat5" value="0 0.09 0.24 38"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 38"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 38"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="1 1 1 1" customShaderId="3" customShaderVariation="colorMask">
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat1" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 38"/>
      <CustomParameter name="colorMat3" value="0.07 0.07 0.07 38"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 38"/>
      <CustomParameter name="colorMat5" value="0 0.09 0.24 38"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 38"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 38"/>
    </Material>
    <Material name="cabinebrunint" materialId="7" diffuseColor="1 1 1 1" customShaderId="3" customShaderVariation="colorMask">
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat1" value="0.4 0.006 0 38"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 38"/>
      <CustomParameter name="colorMat3" value="0.07 0.07 0.07 38"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 38"/>
      <CustomParameter name="colorMat5" value="0 0.09 0.24 38"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lame.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="Lame case 688" dynamic="true" compound="true" collisionMask="8396802" density="20" clipDistance="300" nodeId="19" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="partA" translation="0 0.00452227 -0.00317941" nodeId="20">
        <TransformGroup name="transform" translation="0.002 0 0" nodeId="21">
          <Shape shapeId="2" name="lame2" nodeId="22" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="partAA" translation="0 0.37 0.426" rotation="-73.7611 -0 0" nodeId="23">
          <Shape shapeId="3" name="lame" nodeId="24" materialIds="8" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="colll" translation="0 -0.188477 0.0563458" rotation="-12.026 -0 0" visibility="false" compoundChild="true" collisionMask="8194" clipDistance="100" nodeId="25" materialIds="4" distanceBlending="false"/>
          <TransformGroup name="ref" translation="-2.35486e-07 -0.278138 -0.364471" rotation="10.1265 -3.92733e-05 -180" nodeId="26">
            <TransformGroup name="pickUp" translation="-2.64698e-25 0.1832 0.161505" nodeId="27"/>
            <TransformGroup name="effects" translation="7.69748e-08 -0.165338 0.207334" rotation="100.63 -1.04729e-10 -180" nodeId="28">
              <Shape shapeId="5" name="mesh" translation="0 -0.0663506 -0.0541257" rotation="3.80675 0 -5.85222e-13" scale="1 1.4 1.4" visibility="false" clipDistance="300" nodeId="29" materialIds="5" castsShadows="true" receiveShadows="true"/>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="VerinLame" translation="-0.001 0.210668 -0.041" rotation="-106.316 -0 0" nodeId="30">
          <TransformGroup name="tige" translation="0 0 0.036964" nodeId="31">
            <Shape shapeId="6" name="tige" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <Shape shapeId="7" name="verin" nodeId="33" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="partB" translation="0 0.367929 -0.0651308" rotation="-31.3 -0 0" nodeId="34">
        <Shape shapeId="8" name="lame" nodeId="35" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="jointV" translation="0 0.0120139 0.635044" rotation="-71.7849 -0 0" nodeId="36"/>
      </TransformGroup>
      <TransformGroup name="lame4" translation="-0.001 0.611219 -0.167104" rotation="-100.322 0 0" nodeId="37">
        <Shape shapeId="9" name="axe" nodeId="38" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="attacher" nodeId="39"/>
      <TransformGroup name="fillUnit" translation="-2.64698e-25 0.0895872 0.711837" nodeId="40">
        <TransformGroup name="pickUp" translation="-2.64698e-25 0 0" rotation="-78.3717 -0 0" nodeId="41"/>
      </TransformGroup>
      <TransformGroup name="light" translation="-4.094 -2.484 3.68978" rotation="-180 -66.459 180" visibility="false" nodeId="42">
        <Light name="light" translation="-6.26802 -4.51636 1.24533" nodeId="43" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
        <Light name="light" translation="-2.9 -2.60656 -4.418" rotation="0 90 0" nodeId="44" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
        <Light name="light" rotation="0 180 0" nodeId="45" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
        <Light name="light" rotation="0 -90 0" nodeId="46" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
        <Light name="light" rotation="-93.7492 -0 -30" nodeId="47" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
      </TransformGroup>
      <Camera name="camera" translation="-2.2504 1.60906 2.56845" rotation="-20.398 -46.7474 -3.89373e-08" nodeId="48" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
    </Shape>
  </Scene>

</i3D>
