<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Case">
    <annotation>Lejoueur</annotation>
    <storeData>
        <name>Case 688/Poclain 61</name>
		
        <specs>
            <power>129</power>
            <maxSpeed>25</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
        <image>store688.png</image>
        <price>10000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CASE</brand>
        <category>FT_Excavator</category>
        <vertexBufferMemoryUsage>700976</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>130434</indexBufferMemoryUsage>
        <textureMemoryUsage>21321312</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

	<base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>Case6882.i3d</filename>
        <size width="2.5" length="6" lengthOffset="-0.2"/>
        <components>
			<component centerOfMass="0 0.5 0" solverIterationCount="10" mass="10000"/>
			<component centerOfMass="0 0 0" solverIterationCount="10" mass="4000"/>
			<joint component1="1" component2="2" node="0>0|1"	rotLimit="0 0 5" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" transLimit="0 0 0" maxRotDriveForce="0 0 0" rotDriveRotation="- - 0" rotDriveSpring="0 0 0" rotDriveDamping="0 0 0" breakable="false"/>
		</components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>
	
	<configurationSets>
        <configurationSet name="Sans outils" params="1">
            <configuration name="design" index="1" />
        </configurationSet>
		<configurationSet name="Support benne" params="2">
            <configuration name="design" index="2" />
        </configurationSet>
        <configurationSet name="Patins avant" params="3">
            <configuration name="design" index="3" />
        </configurationSet>
        <configurationSet name="Patins arriere" params="4">
            <configuration name="design" index="4" />
        </configurationSet>
		<configurationSet name="Support benne + patins" params="5">
            <configuration name="design" index="5" />
        </configurationSet>
        <configurationSet name="4 patins" params="6">
            <configuration name="design" index="6" />
        </configurationSet>
    </configurationSets>

    <designConfigurations>
        <designConfiguration name="1">
            <objectChange node="0>7|0|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|0|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>6|2|0" compoundChildActive="false"/>
        </designConfiguration>
		<designConfiguration name="2">
            <objectChange node="0>7|0|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|0|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>6|2"  visibilityActive="true" />
        </designConfiguration>
        <designConfiguration name="3" price="600">
			<objectChange node="0>7|1"  visibilityActive="true" />
			<objectChange node="0>7|0|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|0|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>6|2|0" compoundChildActive="false"/>
        </designConfiguration>
        <designConfiguration name="4" price="1000">			
			<objectChange node="0>7|0"  visibilityActive="true" />
			<objectChange node="0>7|1|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>6|2|0" compoundChildActive="false"/>
        </designConfiguration>
		<designConfiguration name="5" price="1000">			
			<objectChange node="0>7|0"  visibilityActive="true" />
			<objectChange node="0>7|1|0|0|1" compoundChildActive="false"/>
			<objectChange node="0>7|1|0|1|1" compoundChildActive="false"/>
			<objectChange node="0>6|2"  visibilityActive="true" />
        </designConfiguration>
        <designConfiguration name="6" price="1300">
            <objectChange node="0>7|1"  visibilityActive="true" />
			<objectChange node="0>7|0"  visibilityActive="true" />
			<objectChange node="0>6|2|0" compoundChildActive="false"/>
        </designConfiguration>
    </designConfigurations>
		
	<wheels>
        <wheelConfigurations>
			<wheelConfiguration name="Jante simple" price="0" brand="Michelin">
				<wheels autoRotateBackSpeed="1.7"> 
					<wheel filename="roues/Michelin.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.0" repr="1>1|0|0"  driveNode="1>1|0|0|0"  forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<steering node="1>1|3" nodeMinTransX="0.065" nodeMaxTransX="-0.072" />
				    </wheel>
					<wheel filename="roues/Michelin.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.0" repr="1>1|1|0"  driveNode="1>1|1|0|0"  forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<steering node="1>1|2" nodeMinTransX="0.072" nodeMaxTransX="-0.065" />
				    </wheel>
					
					<wheel filename="roues/Michelin.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="2.0" repr="0>0|0|0" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
					</wheel>
					<wheel filename="roues/Michelin.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="2.0" repr="0>0|0|1" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
					</wheel>			
				</wheels>
			</wheelConfiguration>
			<wheelConfiguration name="Jante double" price="0" brand="Mitas">
				<wheels autoRotateBackSpeed="1.7"> 
					<wheel filename="roues/MitasDB.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.0" repr="1>1|0|0"  driveNode="1>1|0|0|3"  forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<steering node="1>1|3" nodeMinTransX="0.065" nodeMaxTransX="-0.072" />
				    <additionalWheel filename="roues/MitasDB.xml" configId="Jumelle" isLeft="true" offset="0.015" />
					</wheel>
					<wheel filename="roues/MitasDB.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.0" repr="1>1|1|0"  driveNode="1>1|1|0|3"  forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<steering node="1>1|2" nodeMinTransX="0.072" nodeMaxTransX="-0.065" />
				    <additionalWheel filename="roues/MitasDB.xml" configId="Jumelle" isLeft="false" offset="0.015" />
					</wheel>
					
					<wheel filename="roues/MitasDB.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="2.0" repr="0>0|0|2" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<additionalWheel filename="roues/MitasDB.xml" configId="Jumelle" isLeft="true" offset="0.015" />
					</wheel>
					<wheel filename="roues/MitasDB.xml" isLeft="false" hasTireTracks="true" hasParticles="true"  >
						<physics rotSpeed="0"  restLoad="2.0" repr="0>0|0|3" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="70" damper="50" frictionScale="2" />
						<additionalWheel filename="roues/MitasDB.xml" configId="Jumelle" isLeft="false" offset="0.015" />
					</wheel>			
				</wheels>
			</wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="55" rotMax="22" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
        <hubs>
        </hubs>
    </wheels>
	
	 <lights>
		<sharedLight linkNode="0>4|3|5|1" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rear2ChamberLight_05_left.xml" >
        </sharedLight>
	 	<sharedLight linkNode="0>4|3|5|0" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rear2ChamberLight_05_right.xml" >
        </sharedLight>
	 	<sharedLight linkNode="0>4|3|5|2" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_03.xml" >
        </sharedLight>
	 	<sharedLight linkNode="0>4|3|5|3" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_03.xml" >
        </sharedLight>
		<sharedLight linkNode="0>4|3|5|4" node="0"  			  filename="$data/shared/assets/lights/lizard/frontLightRectangle_01Orange_left.xml" >
        </sharedLight>
		<sharedLight linkNode="0>4|3|5|5" node="0" 			  	  filename="$data/shared/assets/lights/lizard/frontLightRectangle_01Orange_right.xml" >
        </sharedLight>
        <states>
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>
        <realLights>
            <low>
                <light node="0>4|3|0|2"        							lightTypes="1" excludedLightTypes="3" /> <!--FrontLights-->
                <light node="0>4|3|1|1"   						 		lightTypes="0" />						 <!--BackLights-->
				<light node="0>4|3|4|2"   						 		lightTypes="2" />						 <!--BackLights-->
            </low>
            <high>
                <light node="0>4|3|0|2"        							lightTypes="1" excludedLightTypes="3" /> <!--FrontLights-->
                <light node="0>4|3|1|1"   						 		lightTypes="0" />						 <!--BackLights-->
				<light node="0>4|3|4|2"   						 		lightTypes="2" />						 <!--BackLights-->

				
                <brakeLight node="0>4|3|1|1" />
                <turnLightLeft node="0>4|3|2|0|1" />
                <turnLightRight node="0>4|3|2|1|1" />
            </high>
        </realLights>	
        <defaultLights>
			<defaultLight node="0>4|3|0|0"         		 	lightTypes="1"/>
			<defaultLight node="0>4|3|0|1"          			lightTypes="2"/>
        </defaultLights>
        <turnLights>
			<turnLightRight node="0>4|4|5|0|4|0" />
			<turnLightLeft  node="0>4|4|5|0|4|1" />
        </turnLights>
        <brakeLights>
        </brakeLights>
        <reverseLights>
        </reverseLights>
        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>
        <beaconLights>
            <beaconLight node="0>4|11|1" speed="0.035" filename="beaconLights/beaconLight02.xml" />
        </beaconLights>	
        <dashboards>
			<dashboard displayType="VISIBILITY" valueType="beaconLight" node="0>4|4|5|0|3|0" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="VISIBILITY" valueType="turnLightHazard" node="0>4|4|5|0|2|0" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>
	
	<speedRotatingParts>
        <speedRotatingPart node="1>2|0"   wheelIndex="1" wheelScale="1"/>
		<speedRotatingPart node="0>8|0"   wheelIndex="3" wheelScale="1"/>
		<speedRotatingPart node="0>8|1"   wheelIndex="3" wheelScale="1"/>
    </speedRotatingParts>

	<enterable isTabbable="true" >
        <enterReferenceNode node="0>" />
        <exitPoint node="0>4|12" />

        <cameras>
            <camera node="0>1|0" rotatable="true" rotateNode="0>1" limit="true" useWorldXZRotation="true" rotMinX="-2" rotMaxX="5" transMin="0" transMax="100" translation="0 0 9" rotation="-20 180 0" >
            </camera>            
			<camera node="0>4|9|0" rotatable="true" rotateNode="0>4|9" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="0" transMax="100" >
            </camera>
            <camera node="0>4|8|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="0>4|16" />
        </cameras>
        <characterNode node="0>4|1|0" cameraMinDistance="0" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="0>4|4|3|1" />
            <target ikChain="leftFoot"  targetNode="0>4|4|3|0" />
            <target ikChain="rightArm"  targetNode="0>4|4|0|1|0|0" />
            <target ikChain="leftArm"   targetNode="0>4|4|0|0|0|0|0" />
        </characterNode>
        <characterTargetNodeModifier node="0>4|4|3|1" transitionTime="0.1">
            <state node="0>4|4|6|0|1"   referenceNode="0>4|4|6|0|0" directionReferenceNode="0>4|4|6|0|0|1"/>
            <state node="0>4|4|6|1|0|1"   referenceNode="0>4|4|6|1|0" />
        </characterTargetNodeModifier>
        <mirrors>
            <mirror node="0>4|10|0|0" prio="1" />
            <mirror node="0>4|10|1|0" prio="1" />
        </mirrors>
    </enterable>

	<motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="15" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
					<differential torqueRatio="0.5" maxSpeedRatio="1.35" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
					<differential torqueRatio="0.5" maxSpeedRatio="1.55" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
					<differential torqueRatio="0.5" maxSpeedRatio="1.35" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
	
        <motorConfigurations>
            <motorConfiguration name="Case 688" hp="90" price="0">
				<motor torqueScale="1.25" minRpm="1000" maxRpm="3200" maxForwardSpeed="25" maxBackwardSpeed="25" brakeForce="6" lowBrakeForceScale="0.22" rotInertia="0.002">
                    <torque rpm="850" torque="0.9"/>
                    <torque rpm="1000" torque="1"/>
                    <torque rpm="1450" torque="1"/>
                    <torque rpm="1900" torque="0.75"/>
                    <torque rpm="2200" torque="0.63"/>
                    <torque rpm="2500" torque="0.2"/>
				</motor>
                <transmission minForwardGearRatio="28" maxForwardGearRatio="150" minBackwardGearRatio="38" maxBackwardGearRatio="150" />
				<objectChange node="0>4|4|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="true" />	
				<objectChange node="0>4|4|2|2|2|1" visibilityActive="true" />	
				<objectChange node="0>4|4|2|2|2|4" visibilityActive="false" />	
				<objectChange node="0>4|4|2|2|2|5" visibilityActive="false" />		
				<objectChange node="0>4|5|2" visibilityActive="true" />
				<objectChange node="0>4|5|1" visibilityActive="false" />
				<objectChange node="0>4|5|3" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="false" />
				<objectChange node="0>4|6|1|2" visibilityActive="true" />
				<objectChange node="0>4|6|1|1" visibilityActive="false" />
				<objectChange node="0>4|6|1|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1" visibilityActive="false" />
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="false" />
            </motorConfiguration>
			<motorConfiguration name="Poclain 61" hp="90" price="0">
                <motor torqueScale="1.25" />
				<objectChange node="0>4|4|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|1" visibilityActive="true" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="false" />				
				<objectChange node="0>4|5|2" visibilityActive="false" />
				<objectChange node="0>4|5|1" visibilityActive="true" />
				<objectChange node="0>4|5|3" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="false" />
				<objectChange node="0>4|6|1|2" visibilityActive="false" />
				<objectChange node="0>4|6|1|1" visibilityActive="true" />
				<objectChange node="0>4|6|1|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="false" />				
				<objectChange node="0>4|7|0|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|2" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|3" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|5" visibilityActive="false" />				
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="true" />
            </motorConfiguration>
			<motorConfiguration name="Cochery" hp="90" price="0">
                <motor torqueScale="1.25" />
				<objectChange node="0>4|4|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="false" />
				<objectChange node="0>4|5|2" visibilityActive="false" />
				<objectChange node="0>4|5|1" visibilityActive="false" />
				<objectChange node="0>4|5|3" visibilityActive="true" />
				<objectChange node="0>4|6|1|2" visibilityActive="false" />
				<objectChange node="0>4|6|1|1" visibilityActive="false" />
				<objectChange node="0>4|6|1|3" visibilityActive="true" />
				<objectChange node="0>4|6|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="false" />				
				<objectChange node="0>4|7|0|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|1" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|2" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|3" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|5" visibilityActive="false" />				
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="true" />
            </motorConfiguration>
			<motorConfiguration name="SCREG" hp="90" price="0">
                <motor torqueScale="1.25" />
				<objectChange node="0>4|4|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="true" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="true" />
				<objectChange node="0>4|5|2" visibilityActive="false" />
				<objectChange node="0>4|5|1" visibilityActive="false" />
				<objectChange node="0>4|5|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|2" visibilityActive="false" />
				<objectChange node="0>4|6|1|1" visibilityActive="false" />
				<objectChange node="0>4|6|1|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|4" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="false" />			
				<objectChange node="0>4|7|0|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|1" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|2" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|3" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|5" visibilityActive="false" />				
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="true" />
            </motorConfiguration>
			<motorConfiguration name="Eurovia" hp="90" price="0">
                <motor torqueScale="1.25" />
				<objectChange node="0>4|4|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="true" />		
				<objectChange node="0>4|4|2|2|2|1" visibilityActive="false" />	
				<objectChange node="0>4|4|2|2|2|4" visibilityActive="true" />	
				<objectChange node="0>4|4|2|2|2|5" visibilityActive="false" />					
				<objectChange node="0>4|5|2" visibilityActive="true" />
				<objectChange node="0>4|5|1" visibilityActive="false" />
				<objectChange node="0>4|5|3" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="false" />
				<objectChange node="0>4|6|1|2" visibilityActive="true" />
				<objectChange node="0>4|6|1|1" visibilityActive="false" />
				<objectChange node="0>4|6|1|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="false" />				
				<objectChange node="0>4|7|0|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|1" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|2" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|3" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|4" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|5" visibilityActive="false" />				
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="true" />
            </motorConfiguration>
			<motorConfiguration name="Colas" hp="90" price="0">
                <motor torqueScale="1.25" />
				<objectChange node="0>4|4|2|0" visibilityActive="true" />
				<objectChange node="0>4|4|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|0" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|1" visibilityActive="false" />
				<objectChange node="0>4|4|2|2|2" visibilityActive="true" />		
				<objectChange node="0>4|4|2|2|2|1" visibilityActive="false" />	
				<objectChange node="0>4|4|2|2|2|4" visibilityActive="false" />	
				<objectChange node="0>4|4|2|2|2|5" visibilityActive="true" />					
				<objectChange node="0>4|5|2" visibilityActive="true" />
				<objectChange node="0>4|5|1" visibilityActive="false" />
				<objectChange node="0>4|5|3" visibilityActive="false" />
				<objectChange node="0>4|5|4" visibilityActive="false" />
				<objectChange node="0>4|6|1|2" visibilityActive="true" />
				<objectChange node="0>4|6|1|1" visibilityActive="false" />
				<objectChange node="0>4|6|1|3" visibilityActive="false" />
				<objectChange node="0>4|6|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|0" visibilityActive="false" />				
				<objectChange node="0>4|7|0|1|1" visibilityActive="true" />
				<objectChange node="0>4|7|0|1|1|1" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|2" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|3" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|4" visibilityActive="false" />
				<objectChange node="0>4|7|0|1|1|5" visibilityActive="true" />				
				<objectChange node="0>4|7|0|0|0|0|2|1" visibilityActive="true" />
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="0>4|2|0" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0" />
        </exhaustEffects>
	
		 <motorStartDuration>2200</motorStartDuration>
	
        <sounds externalSoundFile="sound/case688.xml" />
		
		<!-- sound/case688.xml -->

        <dashboards>
			<dashboard displayType="ANIMATION" valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="0" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

	<fumepot>
		<particle node="0>4|2|0" position="0 0 0" rotation="0 0 0" file="particleSystems/exhaust.i3d"  />
	</fumepot> 
	
	<sounds>
        <ralentiSound  			file="sound/ralenti-2.ogg" linkNode="0>"/>
		<hausseSound   			file="sound/hausseregime-2.ogg" linkNode="0>"/> 	
		<hautSound   			file="sound/reregimehaut-2.ogg" linkNode="0>"/> 	
		<baisseSound   			file="sound/baisseregime2.ogg" linkNode="0>"/>	
		<hydroSound   			file="sound/hydraulic_loop_01.ogg" linkNode="0>"/>	
		<demarageSound   		file="sound/Start.ogg" linkNode="0>"/>	
		<fhausseSound   		file="sound/force-2.ogg" linkNode="0>"/>	
		<fbaisseSound   		file="sound/forceBaisse.ogg" linkNode="0>"/>	
		<fhautSound   			file="sound/forceHaut.ogg" linkNode="0>"/>		
	</sounds>	
	
	<attacherJoints comboDuration="2">
        <attacherJoint node="0>9|0|0|0|0|0|0|0" jointType="telehandler" visualNode="attcherJoint" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0.4" rotation="0" invertX="true" />
        </attacherJoint>
		<attacherJoint node="0>6|0" jointType="wheelLoader" visualNode="attcherJoint" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0.4" rotation="0" invertX="true" />
        </attacherJoint>
		<attacherJoint node="0>6|1" jointType="wheelLoader" visualNode="attcherJoint" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0.4" rotation="0" invertX="true" />
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic file="sound/reregimehaut-2.wav" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
	<wipers>
        <wiper animName="essuiGlace" >
            <state animSpeed="0.7" animPause="2.0" />
            <state animSpeed="0.7" animPause="0.0" />
            <state animSpeed="0.9" animPause="0.0" />
        </wiper>
    </wipers>
	
	<animations>
	    <animation name="loadingBarTemperature">
            <part node="0>4|4|5|2|0" startTime="0" endTime="1" startRot="0 0 -35" endRot="0 0 7"/>
        </animation>
        <animation name="loadingBarFuel">
            <part node="0>4|4|5|3|0" startTime="0" endTime="1" startRot="0 0 -35" endRot="0 0 35"/>
        </animation>
		<animation name="essuiGlace">
            <part node="0>4|6|0|0|1" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 0 -67" />
			<part node="0>4|6|0|0|1" startTime="0.5" endTime="1" endRot="0 0 0" startRot="0 0 -67" />
			<part node="0>4|6|0|0|2" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 0 -67" />
			<part node="0>4|6|0|0|2" startTime="0.5" endTime="1" endRot="0 0 0" startRot="0 0 -67" />
        </animation>
		<animation name="porte">
			<part node="0>4|5"    startTime="0"		endTime="1" 	startRot="0 0 0" 			endRot="0 180 0"	  />
		</animation>	
		<animation name="vitre">
			<part node="0>4|6"	startTime="0"	endTime="1"	startRot="0 0 0"	endRot="-80.313 0 0"  startTrans="0.803 1.934 1.142" endTrans="0.803 1.89 -0.188"/>
		</animation>
		<animation name="patins">
			<part node="0>7|0|0|0"    startTime="0"		endTime="1" 	startRot="0 0 -90" 			endRot="140 0 -90"	  />
			<part node="0>7|0|0|1"    startTime="0"		endTime="1"		startRot="0 0 -90" 			endRot="-140 0 -90"   />
			<part node="0>7|0|0|2"    startTime="0"		endTime="1"		startRot="-37.6 0 -90"  	endRot="76 0 -90"    />
			<part node="0>7|0|0|3"    startTime="0"		endTime="1"		startRot="37.6 0 -90" 		endRot="-76 0 -90"    />
			<part node="0>7|1|0|0"    startTime="0"		endTime="1"		startRot="0 0 -90" 			endRot="140 0 -90"	  />
			<part node="0>7|1|0|1"    startTime="0"		endTime="1"		startRot="0 0 -90" 			endRot="-140 0 -90"   />
			<part node="0>7|1|0|2"    startTime="0"		endTime="1"		startRot="-37.6 0 -90"    	endRot="76 0 -90"     />
			<part node="0>7|1|0|3"    startTime="0"		endTime="1"		startRot="37.6 0 -90" 		endRot="-76 0 -90"    />		
		</animation>
    </animations>
	
	<cylindered>
        <movingTools>		
		<!-- patins AR-->
			<movingTool node="0>7|0|0"  playSound="false">
				<controls axis="AXIS_FRONTLOADER_TOOL5" invertAxis="false" mouseSpeedFactor="0.3" />
				<attacherJoint jointIndices="0" />
				<rotation rotSpeed="25" rotAcceleration="125" rotMax="-5" rotMin="-90" rotationAxis="1" />
				<dependentMovingTool node="0>7|1|0" speedScale="1" />
			</movingTool>		
		<!-- patins AV-->
			<movingTool node="0>7|1|0"  playSound="false">
				<attacherJoint jointIndices="0" />
				<rotation rotSpeed="25" rotAcceleration="125" rotMax="-5" rotMin="-90" rotationAxis="1" />
			</movingTool>
		<!-- physics -->
			<movingTool node="0>9"  delayedNode="0>4">
				<controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.6" />
				<attacherJoint jointIndices="1" />
				<rotation rotSpeed="50" rotAcceleration="100" rotationAxis="2" syncMinRotLimits="true" syncMaxRotLimits="true"/>
			</movingTool>
			<movingTool node="0>9|0|0" delayedNode="0>4|7|0">
				<controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.3" />
				<attacherJoint jointIndices="1" />
				<rotation rotSpeed="25" rotAcceleration="125" rotMax="55" rotMin="-50" rotationAxis="1" />
			</movingTool>
			<movingTool node="0>9|0|0|0|0|0" delayedNode="0>4|7|0|0|0|0">
				<controls axis="AXIS_CRANE_ARM3" invertAxis="true" mouseSpeedFactor="0.3" />
				<attacherJoint jointIndices="1" />
				<rotation rotSpeed="46" rotAcceleration="125" rotMax="95" rotMin="-5" rotationAxis="1" />
			</movingTool>
			<movingTool node="0>9|0|0|0|0|0|0" delayedNode="0>4|7|0|0|0|0|0">
				<controls axis="AXIS_CRANE_ARM4" invertAxis="true" mouseSpeedFactor="0.3" />
				<attacherJoint jointIndices="1" />
				<rotation rotSpeed="75" rotAcceleration="125" rotMax="145" rotMin="-11" rotationAxis="1" />
			</movingTool>			
		<!-- delayed mesh -->
			<movingTool node="0>4"  playSound="false">
				<dependentPart node="0>4|7|1" />
				<dependentPart node="0>4|7|0|0|0|1" />
				<dependentPart node="0>4|7|0|0|0|0|1" />
			</movingTool>
			<movingTool node="0>4|7|0"  playSound="false">
				<dependentPart node="0>4|7|1" />
				<dependentPart node="0>4|7|0|0|0|1" />
				<dependentPart node="0>4|7|0|0|0|0|1" />
			</movingTool>
			<movingTool node="0>4|7|0|0|0|0"  playSound="false">
				<dependentPart node="0>4|7|0|0|0|1" />
				<dependentPart node="0>4|7|0|0|0|0|1" />
			</movingTool>
			<movingTool node="0>4|7|0|0|0|0|0"  playSound="false">
				<dependentPart node="0>4|7|0|0|0|0|1" />
			</movingTool>			
		</movingTools>
        <movingParts>
		<!-- verins -->
			<movingPart node="0>4|7|0|0|0|0|1" referencePoint="0>4|7|0|0|0|0|0|0" localReferencePoint="0>4|7|0|0|0|0|1|2" referenceFrame="0>4|7|0|0|0|0|5" playSound="false">
				<dependentPart node="0>4|7|0|0|0|0|1|2" />
				<dependentPart node="0>4|7|0|0|0|0|4" />
			</movingPart>
			<movingPart node="0>4|7|0|0|0|0|1|2" referencePoint="0>4|7|0|0|0|0|0|0" referenceFrame="0>4|7|0|0|0|0|1|3" playSound="false" />	
			<movingPart node="0>4|7|1" referencePoint="0>4|7|0|2" referenceFrame="0>4|7|0|2" playSound="false" isActiveDirty="true">
				<translatingPart node="0>4|7|1|0" />
			</movingPart>
			<movingPart node="0>4|7|0|0|0|1" referencePoint="0>4|7|0|0|0|0|3" referenceFrame="0>4|7|0|0|0|0|3" playSound="false" isActiveDirty="true">
				<translatingPart node="0>4|7|0|0|0|1|0" />
			</movingPart>
			<movingPart node="0>4|7|0|0|0|0|4" referencePoint="0>4|7|0|0|0|0|1|1" referenceFrame="0>4|7|0|0|0|0|1|1" playSound="false" isActiveDirty="true">
				<translatingPart node="0>4|7|0|0|0|0|4|0" />
			</movingPart>	
		<!-- steering -->
			<movingPart node="1>1|0|0|1" referencePoint="1>1|3|0" referenceFrame="1>1|3|0" isActiveDirty="true" scaleZ="false" />
			<movingPart node="1>1|1|0|1" referencePoint="1>1|2|0" referenceFrame="1>1|2|0" isActiveDirty="true" scaleZ="false" />			
		<!-- Transmission -->
			<movingPart node="0>8|1|0|0" referencePoint="0>8|0|0" referenceFrame="0>8|0|0" playSound="false" isActiveDirty="true">
				<translatingPart node="0>8|1|0|0|0" />
			</movingPart>
			<movingPart node="1>2|0|0|0" referencePoint="0>8|0|1" referenceFrame="0>8|0|1" playSound="false" isActiveDirty="true">
				<translatingPart node="1>2|0|0|0|0" />
			</movingPart>		
		<!-- patins AR-->
			<movingPart node="0>7|0|0|0|0" referencePoint="0>7|0|0|2|0" referenceFrame="0>7|0|0|2|0" playSound="false" isActiveDirty="true">
			</movingPart>
			<movingPart node="0>7|0|0|1|0" referencePoint="0>7|0|0|3|0" referenceFrame="0>7|0|0|3|0" playSound="false" isActiveDirty="true">
			</movingPart>
			<movingPart node="0>7|0|0|4" referencePoint="0>7|0|1" referenceFrame="0>7|0|1" playSound="false" isActiveDirty="true">
				<translatingPart node="0>7|0|0|4|0" />
			</movingPart>		
		<!-- patins AV-->
			<movingPart node="0>7|1|0|0|0" referencePoint="0>7|1|0|2|0" referenceFrame="0>7|1|0|2|0" playSound="false" isActiveDirty="true">
			</movingPart>
			<movingPart node="0>7|1|0|1|0" referencePoint="0>7|1|0|3|0" referenceFrame="0>7|1|0|3|0" playSound="false" isActiveDirty="true">
			</movingPart>
			<movingPart node="0>7|1|0|4" referencePoint="0>7|1|1" referenceFrame="0>7|1|1" playSound="false" isActiveDirty="true">
				<translatingPart node="0>7|1|0|4|0" />
			</movingPart>			
		<!-- essuie glace -->
			<movingPart node="0>4|6|0|0|1|0|0" referencePoint="0>4|6|0|0|2|0|0" referenceFrame="0>4|6|0|0|2|0|0" playSound="false" isActiveDirty="true">
			</movingPart>			
		<!-- joints -->
			<movingPart node="0>12|0"         referenceFrame="0>4"                         moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|0|0"       referenceFrame="0>4|4|0|1|0|1"               moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|1"         referenceFrame="0>4"                         moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|1|0"       referenceFrame="0>4|4|0|0|0|1"               moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|2"         referenceFrame="0>4"                         moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|2|0"       referenceFrame="0>4|4|6|0|0"                 moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|3"         referenceFrame="0>4"                         moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|3|0"       referenceFrame="0>4|4|6|1|0"                 moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|4"         referenceFrame="0>4"                         moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|4|0"       referenceFrame="0>4|4|6|1"                   moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|5"         referenceFrame="0>4|4|7"                     moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|5|0"       referenceFrame="0>4|4|7|0|0"                 moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|6"         referenceFrame="0>4|4|4"                     moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|6|0"       referenceFrame="0>4|4|4|0|0"         	    moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|7"         referenceFrame="0>4|7|0|0|0"                 moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|7|0"       referenceFrame="0>4|7|0|0|0|0"         		moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|7|0|0"     referenceFrame="0>4|7|0|0|0|0"         	    moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|8"         referenceFrame="0>4|7|0|0|0|0"               moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|8|0"       referenceFrame="0>4|7|0|0|0|0|4|2"         	moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|9"         referenceFrame="0>4|7|0"              		moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|9|0"       referenceFrame="0>4|7|0|0|0|1|2"         	moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|10"         referenceFrame="0>4"             	 		moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|10|0"       referenceFrame="0>4|7|0"         			moveToReferenceFrame="true" isActiveDirty="true" />			
			<movingPart node="0>12|11"         referenceFrame="0>4"             	 		moveToReferenceFrame="true" isActiveDirty="true" />
			<movingPart node="0>12|11|0"       referenceFrame="0>4|7|1|2"         			moveToReferenceFrame="true" isActiveDirty="true" />		
        </movingParts>
        <sounds>
            <hydraulic file="sound/reregimehaut-2.wav" linkNode="0>"/>
        </sounds>
        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="0>4|4|0|0|0" rotAxis="1" minRot="14" maxRot="-14" axis="AXIS_CRANE_ARM3"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="0>4|4|0|0|0" rotAxis="3" minRot="14" maxRot="-14" axis="AXIS_CRANE_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="movingTool" node="0>4|4|0|1|0" rotAxis="1" minRot="-14" maxRot="14" axis="AXIS_CRANE_ARM2"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="0>4|4|0|1|0" rotAxis="3" minRot="14" maxRot="-14" axis="AXIS_CRANE_ARM4" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="movingTool" node="0>4|4|4|0" rotAxis="3" minRot="-20" maxRot="20" axis="AXIS_FRONTLOADER_TOOL4" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="movingTool" node="0>4|4|4|0" rotAxis="3" minRot="20" maxRot="-20" axis="AXIS_FRONTLOADER_TOOL5" doInterpolation="true" groups="MOTOR_ACTIVE"/>
		</dashboards>
    </cylindered>

	<drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="0>" />
        </sounds>
        <steeringWheel node="0>4|0|0" indoorRotation="540" outdoorRotation="540" />
        <dashboards>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="0>4|4|6|1|0" minRot="0 0 0" maxRot="22 0 0" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="accelerationAxis" node="0>4|4|6|0|0" minRot="0 0 0" maxRot="22 0 0" doInterpolation="true" />
        </dashboards>
    </drivable>

	<honk>
        <sound template="HONK_TRUCK" linkNode="0>" />
    </honk>

	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillTrigger>
                        <fillSound template="DEFAULT_REFUEL_SOUND" linkNode="0>"/>
                    </fillTrigger>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="140" >
					     <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" minValueAnim="0" maxValueAnim="35" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
	<godetvisualpelle  		   	index="0>4|7|0|0|0|0|0|2" />
		
	<ai>
        <collisionTrigger node="0>5|0" />
    </ai>

    <dashboard>
        <groups>
			<group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="VISIBILITY" node="0>4|4|5|0|5|0" groups="MOTOR_STARTING" />
        </default>
    </dashboard>
	
	<baseMaterial>
	    <material name="axe" baseNode="0>6|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
        <material name="1" baseNode="0>2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="2" baseNode="0>2|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="3" baseNode="0>2|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="4" baseNode="0>4|4|1|5|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>		
		<material name="5" baseNode="0>4|4|2|2|2|0">
            <shaderParameter name="colorMat4" value="0 0 0 1"/>
        </material>	
		<material name="6" baseNode="0>4|4|2|0|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>	
		<material name="7" baseNode="0>4|4|2|2|2|3">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="8" baseNode="0>4|7|1|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="82" baseNode="0>4|7|1|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="9" baseNode="0>4|7|1|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>		
		<material name="15" baseNode="0>7|0|0|5">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="16" baseNode="0>7|0|0|4|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="17" baseNode="0>7|0|0|4|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="18" baseNode="0>7|0|0|3|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="19" baseNode="0>7|0|0|2|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="20" baseNode="0>7|0|0|4|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="21" baseNode="0>7|0|0|1|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="22" baseNode="0>7|0|0|1|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="23" baseNode="0>7|0|0|0|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="24" baseNode="0>7|0|0|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="25" baseNode="0>7|1|0|5">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="26" baseNode="0>7|1|0|4|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="27" baseNode="0>7|1|0|4|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="28" baseNode="0>7|1|0|3|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="29" baseNode="0>7|1|0|2|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="30" baseNode="0>7|1|0|4|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="31" baseNode="0>7|1|0|1|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="32" baseNode="0>7|1|0|1|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="33" baseNode="0>7|1|0|0|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>			
		<material name="34" baseNode="0>7|1|0|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>	
		<material name="35" baseNode="0>8|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="36" baseNode="0>8|0|1|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="37" baseNode="0>8|1|0|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="38" baseNode="0>8|1|0|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="39" baseNode="0>8|1|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="40" baseNode="1>0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="41" baseNode="1>1|0|0|1|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="42" baseNode="1>1|0|0|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="43" baseNode="1>1|1|0|1|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="44" baseNode="1>1|1|0|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="45" baseNode="1>2|0|0|0|0|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="46" baseNode="1>2|0|0|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="47" baseNode="1>2|0|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="48" baseNode="0>4|4|2|2|2|2">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="49" baseNode="0>4|4|2|0|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="50" baseNode="0>4|5|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>
		<material name="51" baseNode="0>4|6|1|2|0">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>	
		<material name="52" baseNode="0>4|4|2|2|2|1">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>	
		<material name="53" baseNode="0>4|4|2|1|7">
            <shaderParameter name="colorMat0" value="0 0 0 1"/>
        </material>		
		<material name="54" baseNode="0>4|7|0|1|0|0">
            <shaderParameter name="colorMat0" value="1 1 1 1"/>
        </material>			

		<material name="a1" baseNode="0>4|4|2|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a2" baseNode="0>4|4|1|5|5">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>			
		<material name="a3" baseNode="0>4|7|1|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>		
		<material name="a4" baseNode="0>4|7|1|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a5" baseNode="0>4|7|0|1|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a6" baseNode="0>4|7|0|0|0|1|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a7" baseNode="0>4|7|0|0|0|1|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a72" baseNode="0>4|7|0|0|0|1|0|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a8" baseNode="0>4|7|0|0|0|0|1|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a9" baseNode="0>4|7|0|0|0|0|1|2|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a10" baseNode="0>4|7|0|0|0|0|2|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>	
		<material name="a11" baseNode="0>4|7|0|0|0|0|4|0|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
		<material name="a112" baseNode="0>4|7|0|0|0|0|4|0|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
		<material name="a12" baseNode="0>4|7|0|0|0|0|4|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
		<material name="a13" baseNode="0>4|4|2|1|0">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
		<material name="a14" baseNode="0>4|4|2|2|2|2">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
		<material name="a15" baseNode="0>4|4|2|2|2|1">
            <shaderParameter name="colorMat1" value="1 1 1 1"/>
        </material>
    </baseMaterial>
	
    <baseMaterialConfigurations price="0" useDefaultColors="false" >
        <baseMaterialConfiguration name="Case" color="0.06 0.019 0.005 1" material="38" price="0"/>
		<baseMaterialConfiguration name="Poclain" color="0.4 0.006 0 1" material="38" price="0"/>
		<baseMaterialConfiguration name="Cochery-SCREG" color="0.69 0.26 0 1" material="38" price="0"/>
		<baseMaterialConfiguration name="Eurovia" color="0.7 0.7 0.7 1" material="38" price="0"/>
		<baseMaterialConfiguration name="Colas" color="0.588 0.051 0 1" material="38" price="0"/>
		<material name="axe" shaderParameter="colorMat0"/>
		<material name="1" shaderParameter="colorMat0"/>
		<material name="2" shaderParameter="colorMat0"/>
		<material name="3" shaderParameter="colorMat0"/>
		<material name="4" shaderParameter="colorMat0"/>
		<material name="5" shaderParameter="colorMat4"/>
		<material name="6" shaderParameter="colorMat0"/>
		<material name="7" shaderParameter="colorMat0"/>
		<material name="8" shaderParameter="colorMat0"/>
		<material name="82" shaderParameter="colorMat0"/>
		<material name="9" shaderParameter="colorMat0"/>
		<material name="15" shaderParameter="colorMat0"/>
		<material name="16" shaderParameter="colorMat0"/>
		<material name="17" shaderParameter="colorMat0"/>
		<material name="18" shaderParameter="colorMat0"/>
		<material name="19" shaderParameter="colorMat0"/>		
		<material name="20" shaderParameter="colorMat0"/>
		<material name="21" shaderParameter="colorMat0"/>
		<material name="22" shaderParameter="colorMat0"/>
		<material name="23" shaderParameter="colorMat0"/>
		<material name="24" shaderParameter="colorMat0"/>
		<material name="25" shaderParameter="colorMat0"/>
		<material name="26" shaderParameter="colorMat0"/>
		<material name="27" shaderParameter="colorMat0"/>
		<material name="28" shaderParameter="colorMat0"/>
		<material name="29" shaderParameter="colorMat0"/>
		<material name="30" shaderParameter="colorMat0"/>
		<material name="31" shaderParameter="colorMat0"/>
		<material name="32" shaderParameter="colorMat0"/>
		<material name="33" shaderParameter="colorMat0"/>
		<material name="34" shaderParameter="colorMat0"/>
		<material name="35" shaderParameter="colorMat0"/>
		<material name="36" shaderParameter="colorMat0"/>
		<material name="37" shaderParameter="colorMat0"/>
		<material name="38" shaderParameter="colorMat0"/>
		<material name="39" shaderParameter="colorMat0"/>
		<material name="40" shaderParameter="colorMat0"/>
		<material name="41" shaderParameter="colorMat0"/>
		<material name="42" shaderParameter="colorMat0"/>
		<material name="43" shaderParameter="colorMat0"/>
		<material name="44" shaderParameter="colorMat0"/>
		<material name="45" shaderParameter="colorMat0"/>
		<material name="46" shaderParameter="colorMat0"/>
		<material name="47" shaderParameter="colorMat0"/>	
		<material name="48" shaderParameter="colorMat0"/>
		<material name="49" shaderParameter="colorMat0"/>
		<material name="50" shaderParameter="colorMat0"/>
		<material name="51" shaderParameter="colorMat0"/>
		<material name="52" shaderParameter="colorMat0"/>	
		<material name="53" shaderParameter="colorMat0"/>	
		<material name="54" shaderParameter="colorMat0"/>			
    </baseMaterialConfigurations>

	<designMaterialConfigurations price="0" useDefaultColors="false" defaultColorIndex="0">
        <designMaterialConfiguration name="Case" color="0.4 0.13 0 1" material="38" price="0"/>
		<designMaterialConfiguration name="Poclain" color="0.4 0.006 0 1" material="38" price="0"/>
		<designMaterialConfiguration name="Cochery-SCREG" color="0.69 0.26 0 1" material="38" price="0"/>
		<designMaterialConfiguration name="Eurovia" color="0.7 0.7 0.7 1" material="38" price="0"/>
		<designMaterialConfiguration name="Colas" color="0.588 0.051 0 1" material="38" price="0"/>
		<material name="a1" shaderParameter="colorMat1" />
		<material name="a2" shaderParameter="colorMat1" />
		<material name="a3" shaderParameter="colorMat1" />
		<material name="a4" shaderParameter="colorMat1" />
		<material name="a5" shaderParameter="colorMat1" />
		<material name="a6" shaderParameter="colorMat1" />
		<material name="a7" shaderParameter="colorMat1" />
		<material name="a72" shaderParameter="colorMat1" />
		<material name="a8" shaderParameter="colorMat1" />
		<material name="a9" shaderParameter="colorMat1" />
		<material name="a10" shaderParameter="colorMat1" />
		<material name="a11" shaderParameter="colorMat1" />
		<material name="a112" shaderParameter="colorMat1" />
		<material name="a12" shaderParameter="colorMat1" />
		<material name="a13" shaderParameter="colorMat1" />
		<material name="a14" shaderParameter="colorMat1" />
		<material name="a15" shaderParameter="colorMat1" />
    </designMaterialConfigurations>
	
	<rimColorConfigurations useDefaultColors="false" price="0">
        <rimColorConfiguration name="Case" color="0.4 0.13 0 1" material="38" price="0"/>			
        <rimColorConfiguration name="Case" color="0.06 0.019 0.005 1" material="38" price="0"/>	
		<rimColorConfiguration name="Poclain" color="0.4 0.006 0 1" material="38" price="0"/>	
		<rimColorConfiguration name="Cochery-SCREG" color="0.69 0.26 0 1" material="38" price="0"/>	
		<rimColorConfiguration name="Eurovia" color="0.7 0.7 0.7 1" material="38" price="0"/>	
		<rimColorConfiguration name="Colas" color="0.588 0.051 0 1" material="38" price="0"/>
		<rimColorConfiguration name="noir" color="0.03 0.03 0.03 1" material="38" price="0"/>		
		<rimColorConfiguration name="gris" color="0.294 0.294 0.294 1" material="38" price="0"/>	
    </rimColorConfigurations>	

    <wearable wearDuration="10.00" workMultiplier="5" fieldMultiplier="4"/>
    <washable dirtDuration="5.00" washDuration="1" workMultiplier="5" fieldMultiplier="4"/>

</vehicle>
