<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>
            <en>Buy All Fruits Silo</en>
		</name>
        <image>icon.dds</image>
        <price>3900</price>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <lifetime>500</lifetime>
        <rotation>0</rotation>
        <brand>BIOBELTZ</brand>
        <species>placeable</species>
        <category>placeableMisc</category>
    </storeData>
    
	<placeableType>buyingStation</placeableType>
    <filename>buyAllFruits.i3d</filename>
    <placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true"/>
	
	
	<clearAreas>
        <clearArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="30" maxEdgeAngle="20">
        <levelAreas>
            <levelArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1" groundType="asphalt"/>
        </levelAreas>
    </leveling>
	
	<buyingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="0" fillSoundIdentifier="fillSound01">
        <loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="3000" dischargeNode="0|1|0|0|1">
            <effectNode effectClass="PipeEffect" effectNode="0|1|0|0|2|0" materialType="pipe" materialTypeId="1" fadeTime="0.5" maxBending="0" controlPoint="3.75 0 0 0"/>
            <effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5"/>
        </loadTrigger>
        
		<fillType name="asphalt" priceScale="0.1"/>
		<fillType name="ballast" priceScale="0.1"/>
		<fillType name="concrete" priceScale="0.1"/>
		<fillType name="dirt" priceScale="0.1"/>
		<fillType name="sand" priceScale="0.1"/>
		<fillType name="rock" priceScale="0.1"/>
		<fillType name="gravel" priceScale="0.1"/>
		<fillType name="cracked" priceScale="0.1"/>			
	</buyingStation>

</placeable>