<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="BuyAllFruitsSilo" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="3" filename="textures/Diffuse.dds"/>
    <File fileId="4" filename="textures/spec.dds"/>
  </Files>


  <Materials>
    <Material name="BAse" materialId="5" customShaderId="5">
      <Texture fileId="3"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="4"/>
      <Custommap name="mMaskMap" fileId="4"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="default_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="buyAllFruits.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="BuyAllFruitsSilo" nodeId="14">
      <TransformGroup name="gameplay" translation="0 0.392344 0" nodeId="15">
        <TransformGroup name="IN" nodeId="16"/>
        <TransformGroup name="OUT" translation="0.0185787 -0.687043 -1.45945" nodeId="17">
          <TransformGroup name="loadingStation" nodeId="18">
            <TransformGroup name="loadingTriggers" nodeId="19">
              <Shape shapeId="1" name="loadingTrigger" translation="0 5 5.74" static="true" trigger="true" collisionMask="1073741824" nodeId="20" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
              <TransformGroup name="dischargeNode" translation="0 5.1 5.74" nodeId="21"/>
              <TransformGroup name="dischargeEffect" translation="0 5.1 5.74" nodeId="22">
                <Shape shapeId="2" name="pipeEffect" rotation="90 0 0" clipDistance="300" nodeId="23" materialIds="4" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="3" name="pipeEffectSmoke" translation="0 -4.45118 0" visibility="false" clipDistance="100" nodeId="24" materialIds="4" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="storageFarm" nodeId="25"/>
        <TransformGroup name="mapPosition" translation="5.5 0 0" nodeId="26"/>
      </TransformGroup>
      <Shape shapeId="4" name="Base.000" translation="0 0.482171 0" rotation="-0 -90 0" static="true" nodeId="27" materialIds="5">
        <Shape shapeId="5" name="Ground" translation="0 -0.561708 0" nodeId="28" materialIds="5"/>
        <Shape shapeId="6" name="Leader" rotation="-0 45 -0" nodeId="29" materialIds="5"/>
      </Shape>
      <TransformGroup name="areaDefinitions" nodeId="30">
        <TransformGroup name="start" translation="-2.3813 0 -2.11218" nodeId="31">
          <TransformGroup name="width" translation="4.79459 0 0" nodeId="32"/>
          <TransformGroup name="height" translation="0 0 8.76218" nodeId="33"/>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="14">
      <Attribute name="mapPositionIndex" type="string" value="0|3"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
