<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>RX 170</name>
        <specs>
            <power>170</power>
            <maxSpeed>43</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>>
        </functions>
        <image>store/store.png</image>
        <price>39000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>DEUTZFAHR</brand>
        <category>tractorsM</category>
        <shopTranslationOffset>0 0 0</shopTranslationOffset>
        <shopRotationOffset>0.25 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2657072</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>519840</indexBufferMemoryUsage>
        <textureMemoryUsage>16952440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>RX170.i3d</filename>
        <size width="2.7" length="5"/>
        <components>
            <component centerOfMass="0 0.5 -0.4" solverIterationCount="20" mass="4008" />
            <component centerOfMass="0 0.0 0"  solverIterationCount="20" mass="3021" />
            <joint component1="1" component2="2" node="frontAxisJoint"  rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 10" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 10" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>
	
	
	<designConfigurations>
		<designConfiguration name="$l10n_configuration_valueDefault" price="0" >
			<objectChange node="0>2" visibilityActive="false" />
        </designConfiguration>
		<designConfiguration name="$l10n_frontWeight" price="100" >
			<objectChange node="0>2" visibilityActive="true" />
			<objectChange node="0>" centerOfMassActive="0 0.5 0.4" />
			<objectChange node="0>0|5|1|2" translationActive="0.005 0.786 1.38" />
			<objectChange node="0>2|0" translationInactive="0 -0.105 -0.448" translationActive="0 -0.105 -0.049" />
        </designConfiguration>
	</designConfigurations>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="2.0">
                    <wheel filename="Wheels/Front.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.7" repr="frontWheelLeftRepr"  driveNode="frontWheelLeftDriveNode"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.19" spring="32" damper="7" />
                    </wheel>
                    <wheel filename="Wheels/Front.xml"  isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.7" repr="frontWheelRightRepr" driveNode="frontWheelRightDriveNode" forcePointRatio="0.5" initialCompression="25" suspTravel="0.19" spring="32" damper="7" />
                    </wheel>
                    <wheel filename="Wheels/Back.xml"  isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.0" repr="backWheelLeft"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.21" spring="25" damper="7" />
                    </wheel>
                    <wheel filename="Wheels/Back.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.0" repr="backWheelRight" forcePointRatio="0.5" initialCompression="15" suspTravel="0.21" spring="25" damper="7" />
                    </wheel>
					<foliageBendingModifier index="1" minX="-1.05" maxX="1.05" />
                    <foliageBendingModifier index="2" minX="-1.2" maxX="1.2" />
                </wheels>
            </wheelConfiguration>
			<wheelConfiguration name="$l10n_configuration_valueWheelWeights" price="2000">
                <wheels autoRotateBackSpeed="2.0">
                    <wheel filename="Wheels/Front.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.7" repr="frontWheelLeftRepr"  driveNode="frontWheelLeftDriveNode"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.19" spring="32" damper="7" />
                    </wheel>
                    <wheel filename="Wheels/Front.xml"  isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.7" repr="frontWheelRightRepr" driveNode="frontWheelRightDriveNode" forcePointRatio="0.5" initialCompression="25" suspTravel="0.19" spring="32" damper="7" />
                    </wheel>
                    <wheel filename="Wheels/Back.xml" configId="weight" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.3" repr="backWheelLeft"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.21" spring="25" damper="30" />
                    </wheel>
                    <wheel filename="Wheels/Back.xml"  configId="weight" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.3" repr="backWheelRight" forcePointRatio="0.5" initialCompression="15" suspTravel="0.21" spring="25" damper="30" />
                    </wheel>
                    <foliageBendingModifier index="1" minX="-1.05" maxX="1.05" />
                    <foliageBendingModifier index="2" minX="-1.2" maxX="1.2" />
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="30" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
    </wheels>

    <enterable isTabbable="true" >
        <enterReferenceNode node="0>" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5" rotation="-20 180 0"  >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="0>1|15|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" />
        </cameras>

        <characterNode node="0>1|15|0" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" />
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>
		
		<characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="0>1|2|0" referenceNode="0>1|2" />
			<state node="0>1|17"   referenceNode="0>1|1" directionReferenceNode="0>1|1|0" />
        </characterTargetNodeModifier>
		<characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1" >
            <state node="0>1|0|0" referenceNode="0>1|0" />
        </characterTargetNodeModifier>
		
    </enterable>
	
	<suspensions>
        <suspension node="0>1|15"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90"  minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>
	
	<lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
			<state lightTypes="0 1 2" />
        </states>
		
		<realLights>
            <low>
                <light node="frontLightLow"       lightTypes="0" excludedLightTypes="3" />
                <light node="highBeamLow"         lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="3" />
                <light node="highBeamHigh"          lightTypes="3"/>
				<light node="0>0|2|1|5"          lightTypes="0"/>
                <light node="backLightsHigh"       lightTypes="0"/>
				<light node="0>0|2|1|4"       lightTypes="0"/>
				<light node="0>0|2|1|6"       lightTypes="2"/>
				<light node="0>0|2|1|7"       lightTypes="2"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
            </high>
        </realLights>
		
		<sharedLight linkNode="0>0|2|5"          filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_back.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|6"          filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_back.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|7"          filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_02_front.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|8"          filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_02_front.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|9"          filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_back.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|10"          filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_back.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|11"          filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_02_front.xml" lightTypes="2"/>
		<sharedLight linkNode="0>0|2|12"          filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_02_front.xml" lightTypes="2"/>

        <defaultLights>
            <defaultLight shaderNode="0>0|8|3|10" lightTypes="0 3"/>
            <defaultLight shaderNode="0>0|8|3|5|0" lightTypes="0 3"/>
            <defaultLight shaderNode="0>0|8|3|2|0" lightTypes="0"/>
            <defaultLight shaderNode="0>0|8|3|3" lightTypes="0"/>
			<defaultLight shaderNode="0>0|8|3|9" lightTypes="0"/>
        </defaultLights>
		
		<turnLights>
            <turnLightLeft shaderNode="0>0|8|3|0" />
            <turnLightRight shaderNode="0>0|8|3|4" />
			
			<turnLightLeft shaderNode="0>0|8|3|6" />
            <turnLightRight shaderNode="0>0|8|3|8" />
        </turnLights>
		
		<brakeLights>
            <brakeLight shaderNode="0>0|8|3|1" />
			 <brakeLight shaderNode="0>0|8|3|7" />
        </brakeLights>
		
		<beaconLights>
            <beaconLight node="0>0|8|7" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml" />
        </beaconLights>

        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>
		
		<dashboards>
            <dashboard displayType="EMITTER" valueType="turnLightLeft"  node="0>0|8|4|14"     groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="0>0|8|4|15"     groups="MOTOR_ACTIVE"/>
			<dashboard displayType="emitter" valueType="turnLightHazard" node="0>0|8|4|16"             intensity="4" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="0>0|8|4|12"         intensity="2" lightTypes="0" excludedLightTypes="3" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>
		
	<speedRotatingParts>
        <speedRotatingPart node="1>2|0" wheelIndex="1" wheelScale="3"/>
    </speedRotatingParts>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="70"  fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="RX170" hp="170" price="0">
                <motor torqueScale="0.714" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="22" brakeForce="5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="0">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="19.4" maxForwardGearRatio="250" minBackwardGearRatio="38" maxBackwardGearRatio="250" />
            </motorConfiguration>
        </motorConfigurations>

        <motorStartDuration>3</motorStartDuration>
		
		<exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.0 0.0 0.0 25.0" minRpmScale="0.05" maxRpmScale="0.4" xzRotationsOffset="-180 0" xzRotationsForward="0 300" xzRotationsBackward="150 0" xzRotationsLeft="20 80" xzRotationsRight="40 -200" />
        </exhaustEffects>
	
		<exhaustFlap node="0>1|24|0" maxRot="90"/>

        <sounds externalSoundFile="sounds/deutz_agrostar_661.xml" />
		
		<dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="700" maxValueAnim="1500" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="0>" />
        </sounds>

        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50" />
		
		<dashboards>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="0>1|2" minRot="13.682 0 0" maxRot="-4.925 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="decelerationAxis" node="0>1|0" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="accelerationAxis" node="0>1|1"   minRot="0 -29.215 0" maxRot="31.122 -29.215 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ANIMATION" valueType="movingDirection" animName="movingDirectionAnim" doInterpolation="true" interpolationSpeed="1.01" groups="MOTOR_ACTIVE"/>
        </dashboards>  
    </drivable>
	
	<attacherJoints >
        <attacherJoint node="attacherJointBack" upperRotationOffset="0.47" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.29" upper="1.12" />
            <rotationNode node="attacherJointBackRot" lowerRotation="-21 0 0" upperRotation="30 0 0" />
            <rotationNode2 node="attacherJointBackRot2" />
            <bottomArm rotationNode="attacherJointBackArmBottom" referenceNode="referencePointBackBottom" zScale="-1" startRotation="-17 0 0" />
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid04.i3d" zScale="-1" color="SHARED_GREY4" toggleVisibility="true"/>
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		<attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.54" upper="1.04" />
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		<attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.47" upper="0.67" />
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		<attacherJoint node="trailerAttacherJointFront" jointType="trailer" lowerRotLimit="10 55 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>

        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
	<powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="0>0|5|2|0" />
    </powerTakeOffs>
	
	<connectionHoses>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic01_in"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic01_out"/>

        <target attacherJointIndices="1 2 3" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
        <target attacherJointIndices="1 2 3" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>

        <target attacherJointIndices="1 2 3" type="electric" node="backElectric"/>
    </connectionHoses>
	
	<cylindered>
        <movingTools>
            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="bottomLinkTopArm" />
                <dependentPart node="bottomLinkLeftChain" />
                <dependentPart node="bottomLinkRightChain" />
            </movingTool>
			<movingTool node="0>1|13">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.8" animAcceleration="200" animName="front" />
				<dependentPart node="0>1|18|0" />
				<dependentPart node="0>1|19|0" />
            </movingTool>
			<movingTool node="0>1|10">
                <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.8" animAcceleration="200" animName="back" />
				<dependentPart node="0>1|20|0" />
				<dependentPart node="0>1|21|0" />
            </movingTool>
			<movingTool node="0>1|22|0">
                <controls axis="AXIS_FRONTLOADER_ARM2" invertAxis="true" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.8" animAcceleration="200" animName="doorl" />
            </movingTool>
			<movingTool node="0>1|23|0">
                <controls axis="AXIS_FRONTLOADER_TOOL2" invertAxis="true" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.8" animAcceleration="200" animName="doorr" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="bottomLinkTopArm" referencePoint="bottomLinkTopArmPartRef" localReferencePoint="bottomLinkTopArmPart" referenceFrame="bottomLinkTopArmRefFrame" >
                <dependentPart node="bottomLinkTopArmPart" />
                <dependentPart node="bottomLinkTopArmHydraulic" />
            </movingPart>
            <movingPart node="bottomLinkTopArmPart" referencePoint="bottomLinkTopArmPartRef" referenceFrame="bottomLinkTopArmPartRef" />
            <movingPart node="bottomLinkTopArmHydraulic" referencePoint="bottomLinkTopArmHydraulicRef" referenceFrame="bottomLinkTopArmHydraulicRef" >
                <translatingPart node="bottomLinkTopArmHydraulicPunch" />
            </movingPart>
			<movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" scaleZ="true" />
			
			<movingPart node="0>3|0" referencePoint="1>2|0" referenceFrame="1>2|0" isActiveDirty="true" />
			<movingPart node="0>3|2" referencePoint="1>2|0" referenceFrame="1>2|0" isActiveDirty="true" />
			<movingPart node="0>3|1" referencePoint="1>2|0" referenceFrame="1>2|0" isActiveDirty="true" />
			
			<movingPart node="0>1|18|0" referencePoint="0>1|13|2" referenceFrame="0>1|13|2" >
                <translatingPart node="0>1|18|0|0" />
            </movingPart>
			<movingPart node="0>1|19|0" referencePoint="0>1|13|1" referenceFrame="0>1|13|1" >
                <translatingPart node="0>1|19|0|0" />
            </movingPart>
			
			<movingPart node="0>1|20|0" referencePoint="0>1|10|2" referenceFrame="0>1|10|2" >
                <translatingPart node="0>1|20|0|0" />
            </movingPart>
			<movingPart node="0>1|21|0" referencePoint="0>1|10|1" referenceFrame="0>1|10|1" >
                <translatingPart node="0>1|21|0|0" />
            </movingPart>
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>
	
	<animations>
		<animation name="front">
			<part node="0>1|13" startTime="0" duration="2" startRot="0 0 0" endRot="-30 0 0"/>
        </animation>	
         <animation name="back">
			<part node="0>1|10" startTime="0" duration="2" startRot="0 0 0" endRot="25 0 0"/>
        </animation>
        <animation name="doorl">
			<part node="0>1|22|0" startTime="0" duration="2" startRot="0 0 0" endRot="0 60 0"/>
        </animation>
        <animation name="doorr">
			<part node="0>1|23|0" startTime="0" duration="2" startRot="0 0 0" endRot="0 -60 0"/>
        </animation>	
        <animation name="rpmDisplay">
            <part node="0>0|8|4|13|0" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="0 0 130"/>
        </animation>
        <animation name="fuelDisplay">
            <part node="0>0|8|4|17|0" startTime="0.0" endTime="2.0"  startRot="0 0 0" endRot="0 -96 0"/>
        </animation>	
        <animation name="tempDisplay">
            <part node="0>0|8|4|18|0"  startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -50 0" />
			<part node="0>0|8|4|19|0"  startTime="0.0" endTime="1.0" startRot="0 -20.84 0" endRot="0 -66.32 0" />
        </animation>		
        <animation name="movingDirectionAnim" >
			<part node="0>0|8|4|20" startTime="0.0" endTime="0.1" startRot="24 0 -90" endRot="0 0 -90" />
			<part node="0>0|8|4|20" startTime="0.1" endTime="0.2" startRot="0 0 -90" endRot="24 0 -90" />
        </animation>		
    </animations>
	
	<ai>
        <collisionTrigger node="0>0|7|0" />
    </ai>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="300" >
					<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="2000" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <honk>
        <sound template="HONK_FENDT511C" linkNode="0>" />
    </honk>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

    </dashboard>

    <foliageBending>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="2.25" yOffset="0.6" />
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="-0.3" yOffset="0.6" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="0>" node="0>" />
        <i3dMapping id="fiat1300dt_vis" node="0>0" />
        <i3dMapping id="frontAxisJoint" node="0>0|0|0" />
        <i3dMapping id="backWheelLeft" node="0>0|0|1" />
        <i3dMapping id="backWheelRight" node="0>0|0|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|1" />
        <i3dMapping id="frontLightLow" node="0>0|2|1|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|1|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|1|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|1|3" />
        <i3dMapping id="workLightBackHigh" node="0>0|2|2|0" />
        <i3dMapping id="workLightBackLow" node="0>0|2|2|1" />
        <i3dMapping id="backLightsHigh" node="0>0|2|3|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|4|0|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|4|1" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|4|1|0" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="steeringWheel" node="0>0|4|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|4|0|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|4|0|1" />
        <i3dMapping id="attacherJointBackRot" node="0>0|5|0|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|5|0|0|0" />
        <i3dMapping id="attacherJointBack" node="0>0|5|0|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|5|0|1" />
        <i3dMapping id="bottomLink" node="0>0|5|0|1|0" />
        <i3dMapping id="referencePointBackBottom" node="0>0|5|0|1|0|0" />
        <i3dMapping id="bottomLinkTopArmPartRef" node="0>0|5|0|1|0|1" />
        <i3dMapping id="bottomLinkLeftChainRef" node="0>0|5|0|1|0|2" />
        <i3dMapping id="bottomLinkRightChainRef" node="0>0|5|0|1|0|3" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|5|0|2" />
        <i3dMapping id="attacherJointBackArmTopTrans" node="0>0|5|0|2|0" />
        <i3dMapping id="attacherJointBackArmTopRef" node="0>0|5|0|2|0|0" />
        <i3dMapping id="attacherJointBackArmTopScale" node="0>0|5|0|2|0|1" />
        <i3dMapping id="attacherJointBackArmTopScaleRef" node="0>0|5|0|2|1" />
        <i3dMapping id="attacherJointBackArmTopRefArm" node="0>0|5|0|3" />
        <i3dMapping id="trailerAttacherNode" node="0>0|5|1|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|5|1|0|0" />
        <i3dMapping id="trailerLowNode" node="0>0|5|1|1" />
        <i3dMapping id="trailerAttacherJointBackLow" node="0>0|5|1|1|0" />
        <i3dMapping id="trailerSteeringLeftRef" node="0>0|5|1|1|1" />
        <i3dMapping id="trailerSteeringRightRef" node="0>0|5|1|1|2" />
        <i3dMapping id="trailerAttacherJointFront" node="0>0|5|1|2" />
        <i3dMapping id="ptoBack" node="0>0|5|2|0" />
        <i3dMapping id="hydraulic01_in" node="0>0|5|3|0" />
        <i3dMapping id="hydraulic01_out" node="0>0|5|3|1" />
        <i3dMapping id="backElectric" node="0>0|5|3|2" />
        <i3dMapping id="airDoubleControl" node="0>0|5|3|3" />
        <i3dMapping id="airDoubleStorage" node="0>0|5|3|4" />
        <i3dMapping id="seat" node="0>0|6|0" />
        <i3dMapping id="playerSkin" node="0>0|6|0|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|6|1" />
        <i3dMapping id="playerRightFootTarget" node="0>0|6|2" />
        <i3dMapping id="decalMirror01" node="0>1|22|0|1" />
        <i3dMapping id="decalMirror02" node="0>1|23|0|1" />
        <i3dMapping id="aiCollisionTrigger" node="0>0|7|0" />
        <i3dMapping id="exhaustParticle" node="0>1|16" />
        <i3dMapping id="bottomLinkTopArm" node="0>0|9|0" />
        <i3dMapping id="bottomLinkTopArmPart" node="0>0|9|0|0" />
        <i3dMapping id="bottomLinkTopArmHydraulicRef" node="0>0|9|0|1" />
        <i3dMapping id="bottomLinkTopArmHydraulic" node="0>0|9|1" />
        <i3dMapping id="bottomLinkTopArmHydraulicPunch" node="0>0|9|1|0" />
        <i3dMapping id="bottomLinkLeftChain" node="0>0|9|2" />
        <i3dMapping id="bottomLinkRightChain" node="0>0|9|3" />
        <i3dMapping id="engineFan" node="0>0|9|4" />
        <i3dMapping id="cardanBackPart" node="0>0|9|5|0" />
        <i3dMapping id="cardanMiddlePart" node="0>0|9|5|1" />
        <i3dMapping id="bottomLinkTopArmRefFrame" node="0>0|9|6" />
        <i3dMapping id="wiper" node="0>0|9|7|0" />
        <i3dMapping id="frontWheelLeftRepr" node="1>0|0" />
        <i3dMapping id="frontWheelLeftDriveNode" node="1>0|0|0" />
        <i3dMapping id="steeringBarRef" node="1>0|0|1" />
        <i3dMapping id="frontWheelRightRepr" node="1>0|1" />
        <i3dMapping id="frontWheelRightDriveNode" node="1>0|1|0" />
        <i3dMapping id="steeringBar" node="1>0|1|1" />
        <i3dMapping id="frontCardanPart" node="1>0|2|0" />
        <i3dMapping id="cardanMiddlePartRef" node="1>0|2|0|0" />
    </i3dMappings>
</vehicle>
