<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="1" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.5"/>
  </Asset>

  <Files>
    <File fileId="1" filename="disk003CompleteMap.dds" relativePath="true"/>
    <File fileId="2" filename="disk003CompleteMap_s.dds" relativePath="true"/>
    <File fileId="5" filename="shina003CompleteMap.dds" relativePath="true"/>
    <File fileId="6" filename="shina003CompleteMap_s.dds" relativePath="true"/>
    <File fileId="3" filename="$data/fs17support/shaders/fs17VehicleShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="08 - Default" materialId="7" ambientColor="0.588235 0.588235 0.588235" cosPower="5" specularColor="0.01 0.01 0.01" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
    </Material>
    <Material name="07 - Default" materialId="8" ambientColor="0.588235 0.588235 0.588235" cosPower="5" specularColor="0.01 0.01 0.01" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="5"/>
      <Glossmap fileId="6"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="morphPosition" value="-0.3 -0.98 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="wheels" nodeId="13">
      <TransformGroup name="diski" nodeId="14">
        <Shape shapeId="1" name="disk_right" translation="0 0 -1.47e-05" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="disk_left" translation="0 0 -1.47e-05" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="shina" nodeId="17">
        <Shape shapeId="3" name="shina" nodeId="18" materialIds="8" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
