<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cottonHarvester">

    <annotation>yogi</annotation>

    <storeData>
        <name>Module Express 635</name>
        <specs>
            <workingWidth>10</workingWidth>
            <power>415</power>
            <maxSpeed>25</maxSpeed>
        </specs>
        <functions>
            <function>Module Express 635 OY mit längerem Reparaturintervall, Farbwahl, Kapazitätswahl, erhöhter Lichtreichweite, Geschwindigkeit und Arbeitsbreite.</function>
            <function>$l10n_function_combine</function>
        </functions>
        <image>tex/LS19_ModuleExpress635_OY.dds</image>
        <price>485000</price>
        <lifetime>6000</lifetime>
        <rotation>0</rotation>
        <brand>OY</brand>
        <category>onkelyogi</category>
        <shopFoldingState>1</shopFoldingState>
        <vertexBufferMemoryUsage>7552220</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1712748</indexBufferMemoryUsage>
        <textureMemoryUsage>42413456</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvester</typeDesc>
        <filename>LS19_ModuleExpress635_OY.i3d</filename>
        <size width="7" length="11" lengthOffset="0.2" />
        <speedLimit value="20" />
        <components>
            <component centerOfMass="0 1.1 1.5" solverIterationCount="20" mass="11728"/>
            <component solverIterationCount="20" mass="10000"/>
            <component solverIterationCount="20" mass="1000"/>
            <component solverIterationCount="20" mass="500"/>
            <joint component1="1" component2="2" node="backAxisJoint" rotLimit="0 0 10" transLimit="0 0 0" maxRotDriveForce="0 0 30" rotDriveRotation="- - 0" rotDriveSpring="0 0 30" rotDriveDamping="0 0 25" breakable="false"/>
            <joint component1="1" component2="3" node="unloadingDoorJoint" rotLimit="0 0 0" transLimit="0 0 0" />
            <joint component1="1" component2="4" node="topDoorJoint" rotLimit="0 0 0" transLimit="0 0 0" />
            <collisionPair component1="3" component2="4" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0">
                <wheels autoRotateBackSpeed="3">
                    <wheel filename="$data/shared/wheels/trelleborg/TM3000/650_75R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="6.2" repr="frontWheelLeft"  forcePointRatio="0.5" frictionScale="2" initialCompression="30" suspTravel="0.2" spring="92" damper="40"/>
                        <additionalWheel filename="$data/shared/wheels/trelleborg/TM3000/650_75R32.xml" configId="dual" offset="0.28" hasTireTracks="true" hasParticles="true">
                            <connector filename="$data/shared/wheels/rims/dual002.i3d" node="0|0|0" useWidthAndDiam="true" width="28"/>
                        </additionalWheel>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM3000/650_75R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="6.2" repr="frontWheelRight" forcePointRatio="0.5" frictionScale="2" initialCompression="30" suspTravel="0.2" spring="92" damper="40"/>
                        <additionalWheel filename="$data/shared/wheels/trelleborg/TM3000/650_75R32.xml" configId="dual" offset="0.28" hasTireTracks="true" hasParticles="true">
                            <connector filename="$data/shared/wheels/rims/dual002.i3d" node="0|0|0" useWidthAndDiam="true" width="28"/>
                        </additionalWheel>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM800/540_65R28.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="6.3" repr="backAxisLeft"  driveNode="backWheelLeft"  forcePointRatio="0.5" frictionScale="2" initialCompression="30" suspTravel="0.2" spring="98" damper="40"/>
                        <steering node="steeringBar" nodeMinTransX="-0.12" nodeMaxTransX="0.12" />
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM800/540_65R28.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="6.3" repr="backAxisRight" driveNode="backWheelRight" forcePointRatio="0.5" frictionScale="2" initialCompression="30" suspTravel="0.2" spring="98" damper="40"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="65" rotCenter="0 3.0" rotCenterWheel1="1" rotCenterWheel2="2" />
        </ackermannSteeringConfigurations>

        <hubs>
            <color1>SHARED_BLACK2</color1>
            <hub linkNode="frontWheelLeftHub"  filename="$data/shared/wheels/hubs/hub_n10_16.xml" isLeft="true"  scale="0.28 0.28 0.28" />
            <hub linkNode="frontWheelRightHub" filename="$data/shared/wheels/hubs/hub_n10_16.xml" isLeft="false" scale="0.28 0.28 0.28" />
            <hub linkNode="backWheelLeft"      filename="$data/shared/wheels/hubs/hub_n10_12.xml" isLeft="true"  scale="0.33 0.33 0.33" />
            <hub linkNode="backWheelRight"     filename="$data/shared/wheels/hubs/hub_n10_12.xml" isLeft="false" scale="0.33 0.33 0.33" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="backDoorPart02LeftWheel"  radius="0.19" groundReferenceNodeIndex="2" speedReferenceNode="backDoorPart02SpeedRef"/>
        <speedRotatingPart node="backDoorPart02RightWheel" radius="0.19" groundReferenceNodeIndex="3" speedReferenceNode="backDoorPart02SpeedRef"/>
    </speedRotatingParts>

    <enterable isTabbable="true" >
        <enterReferenceNode node="enterReferenceNode" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6.5" transMax="40" translation="0 0 10" rotation="-15 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotation="-25 180 0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <mirrors>
            <mirror node="mirrorLeftDecal"    prio="1" />
            <mirror node="mirrorRightDecal"   prio="1" />
        </mirrors>

        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="166" fillType="diesel" />
            </consumerConfiguration>
        </consumerConfigurations>

       <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.7" wheelIndex1="1" wheelIndex2="2" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.9" differentialIndex1="1" differentialIndex2="2" />
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Module Express 415" hp="415" price="0">
                <motor torqueScale="1.754" minRpm="850" maxRpm="3520" minSpeed="0.01" maxForwardSpeed="25" maxBackwardSpeed="12" brakeForce="12" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="33" maxForwardGearRatio="200" minBackwardGearRatio="55" maxBackwardGearRatio="200" />
            </motorConfiguration>
            <motorConfiguration name="Module Express 625" hp="625" price="38000">
                <motor torqueScale="2.642" maxForwardSpeed="40" />
                <transmission minForwardGearRatio="33" maxForwardGearRatio="200" minBackwardGearRatio="55" maxBackwardGearRatio="200" />
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.1" maxRpmScale="0.55" xzRotationsOffset="0 0" xzRotationsForward="-180 0" xzRotationsBackward="150 0" xzRotationsLeft="0 -150" xzRotationsRight="0 150" />
        </exhaustEffects>

        <brakeCompressor capacity="10000" fillSpeed="100" />
        <motorStartDuration>1000</motorStartDuration>

        <animationNodes>
            <animationNode node="airFilter" rotAxis="3" rotSpeed="600" turnOnFadeTime="4" turnOffFadeTime="3"/>
        </animationNodes>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm"  numberColor="0.01 0.01 0.01 0.1" precision="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed01" numberColor="0.09 0.09 0.09 0.1" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed02" numberColor="0.01 0.01 0.01 0.1" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="fuelUsage" numbers="numbersFuelUsage" numberColor="0.01 0.01 0.01 0.1" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="motorTemperature" numbers="numbersTemperature" numberColor="0.01 0.01 0.01 0.1" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"    valueType="motorTemperature" node="needleTemperatur" minRot="0 0 0" maxRot="-170 0 0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
        </dashboards>

        <sounds externalSoundFile="$data/sounds/vehicles/engine/case_ih_a8800/case_ih_a8800.xml" />
    </motorized>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="moduleExpress635_main_component1" />
        </sounds>

        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="30" />

        <dashboards>
            <dashboard displayType="ROT"     valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="14 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <lights>
        <sharedLight linkNode="rearLightSquare_01Orange01" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLightSquare_01Orange.xml"/>
        <sharedLight linkNode="rearLightSquare_01Orange02" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLightSquare_01Orange.xml"/>

        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
            <state lightTypes="0 1 2 4" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"         lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"      lightTypes="1"/>
                <light node="workLightFrontLow"     lightTypes="2"/>
                <light node="highBeamLow"           lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackHigh"     lightTypes="1"/>
                <light node="workLightFrontHigh"    lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <light node="workLightFrontHigh2"   lightTypes="4"/>
                <light node="workLightFrontHigh3"   lightTypes="4"/>
                <light node="backLightsHigh"        lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="defaultLightStatic01"       lightTypes="0" />
            <defaultLight shaderNode="defaultLightStatic02"       lightTypes="0 3" />
            <defaultLight shaderNode="workLightFrontStatic01"       lightTypes="2" intensity="45" />
            <defaultLight shaderNode="workLightFrontStatic02"       lightTypes="2" intensity="45" />
            <defaultLight shaderNode="workLightFrontStatic03"       lightTypes="4" intensity="45" />
            <defaultLight shaderNode="workLightFrontStatic04"       lightTypes="4" intensity="45" />
            <defaultLight shaderNode="workLightFrontStatic05"       lightTypes="4" intensity="45" />
            <defaultLight shaderNode="workLightFrontStatic06"       lightTypes="4" intensity="45" />
            <defaultLight shaderNode="workLightBackStatic01"       lightTypes="1" intensity="45" />
            <defaultLight shaderNode="workLightBackStatic02"       lightTypes="1" intensity="45" />
            <defaultLight shaderNode="backLightStatic01"       lightTypes="0"/>
            <defaultLight shaderNode="backLightStatic02"       lightTypes="0"/>
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightLeftStatic01" />
            <turnLightLeft shaderNode="turnLightLeftStatic02" />
            <turnLightRight shaderNode="turnLightRightStatic01" />
            <turnLightRight shaderNode="turnLightRightStatic02" />
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="backLightStatic01" />
            <brakeLight shaderNode="backLightStatic02" />
        </brakeLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalsLightUp" baseColor="GREY" emitColor="GREY" intensity="0.1" lightTypes="0 1 2 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatDecalsLightUp" baseColor="GREY" emitColor="GREY" intensity="0.1" lightTypes="0 1 2 3" groups="MOTOR_ACTIVE"/>
        </dashboards>

        <sounds>
            <switchLight template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>
    </lights>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypes="cotton" capacity="20000"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="757">
                        <dashboard displayType="ROT" valueType="fillLevel" node="needleFuel" minRot="0 0 0" maxRot="-170 0 0" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueExtension" price="30000">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypes="cotton" capacity="50000"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="757">
                        <dashboard displayType="ROT" valueType="fillLevel" node="needleFuel" minRot="0 0 0" maxRot="-170 0 0" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueExtension" price="80000">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypes="cotton" capacity="100000"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="757">
                        <dashboard displayType="ROT" valueType="fillLevel" node="needleFuel" minRot="0 0 0" maxRot="-170 0 0" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <honk>
        <sound template="HONK_LIZARD_TRUCK" linkNode="0>" />
    </honk>

    <workAreas>
        <workArea type="cutter" functionName="processCutterArea" >
            <area startNode="workAreaCutterStart" widthNode="workAreaCutterWidth" heightNode="workAreaCutterHeight" />
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.55" />
        <groundReferenceNode node="backDoorPart02LeftWheel" threshold="0.24" />
        <groundReferenceNode node="backDoorPart02RightWheel" threshold="0.24" />
    </groundReferenceNodes>

    <cutter fruitTypes="cotton" ignoreCollisionMask="true"/>

    <combine fillUnitIndex="1" allowThreshingDuringRain="false">
        <swath available="false"/>
        <chopper available="false"/>

        <sounds>
            <start template="HARVESTER_TOOL_START" linkNode="moduleExpress635_main_component1" />
            <work template="HARVESTER_TOOL_WORK" linkNode="moduleExpress635_main_component1" />
            <stop template="HARVESTER_TOOL_STOP" linkNode="moduleExpress635_main_component1" />
        </sounds>

        <fillEffect>
            <effectNode effectClass="ParticleEffect" effectNode="loadingEmitter01" particleType="LOADING" lifespan="0.9" worldSpace="false"/>
            <effectNode effectClass="ParticleEffect" effectNode="loadingEmitter02" particleType="LOADING" lifespan="0.7" worldSpace="false"/>
        </fillEffect>

        <folding allowWhileThreshing="false" />

        <animationNodes>
            <animationNode node="pickerDrum01" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="pickerDrum02" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="pickerDrum03" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="pickerDrum04" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="pickerDrum05" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="pickerDrum06" rotSpeed="700" rotAxis="2" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="cottonAuger01" rotSpeed="400" rotAxis="3" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="cottonAuger02" rotSpeed="400" rotAxis="3" turnOnFadeTime="4" turnOffFadeTime="3" />
            <animationNode node="cottonAuger03" rotSpeed="400" rotAxis="3" turnOnFadeTime="4" turnOffFadeTime="3" />
        </animationNodes>
    </combine>

    <baler maxPickupLitersPerSecond="5000" canUnloadUnfinishedBale="true">
        <balerSound template="ROLLBELT_LOOP" />
        <balerBaleEject template="baler_eject" />
        <balerDoor template="rollbelt_door" />

        <baleTypes>
            <baleType isRoundBale="false" width="2.44" height="2.44" length="4.88"/>
        </baleTypes>

        <baleAnimation node="baleNode" scaleNode="baleAnimNode" baleNode="baleNode" unloadAnimationName="unloadBale" closeAnimationName="closeDoor" baleDropAnimTime="5" baleScaleComponent="0 1 0"/>

        <compactingAnimation name="compactingAnimation" interval="30" compactTime="5" speed="1" minFillLevelTime="1.8" maxFillLevelTime="0" />

        <unloadAnimationNodes>
            <animationNode node="chamberChains"        class="ScrollingAnimation"  shaderParameterName="offsetUV" scrollSpeed="-1" shaderParameterComponent="2" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="backDoorPart02Chains" class="ScrollingAnimation"  shaderParameterName="offsetUV" scrollSpeed="1" shaderParameterComponent="2" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="chamberChainDrive01"        rotSpeed="-400" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
            <animationNode node="chamberChainDrive02"        rotSpeed="-400" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
            <animationNode node="backDoorPart02ChainDrive01" rotSpeed="-400" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
            <animationNode node="backDoorPart02ChainDrive02" rotSpeed="-400" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
        </unloadAnimationNodes>
    </baler>

    <foldable>
        <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.125">
            <foldingPart animationName="folding" speedScale="1.0" />
        </foldingParts>
    </foldable>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <animations>
        <animation name="joystickMovement">
            <part node="joystick" startTime="0"    endTime="0.8" startRot="-31.46 2.374 3.873" endRot="-17.475 2.374 3.873" />
            <part node="joystick" startTime="0.8"  endTime="1.2" startRot="-17.475 2.374 3.873" endRot="-17.617 0.69 -1.45" />
            <part node="joystick" startTime="1.2"  endTime="2.0"   startRot="-17.617 0.69 -1.45" endRot="0 0 0" />
        </animation>
        <animation name="wiperFrontAnimation">
            <part node="wiperArm01" startTime="0" endTime="0.6" startRot="0 0 -15" endRot="0 0 65" />
            <part node="wiper" startTime="0" endTime="0.6" startRot="0 0 15" endRot="0 0 -65" />
        </animation>
        <animation name="folding">
            <part node="lowerPickerArm" startTime="0" endTime="1" startRot="0 0 0" endRot="-15 0 0" />
            <part node="upperAirPipeMover" startTime="1" endTime="3" startTrans="0 0 0" endTrans="0 -1.084 0" />
            <part node="moduleChamberUpperPart" startTime="4" endTime="8" startTrans="0 0 0" endTrans="0 -1.097 0" />
            <part startTime="1" endTime="4" dependentAnimation="compactingAnimation" dependentAnimationStartTime="0" dependentAnimationEndTime="1"/>
        </animation>
        <animation name="compactingAnimation">
            <part node="cottonPusher" startTime="0" endTime="5" startTrans="0 2.923 2.038" endTrans="0 1.677 2.038" />
        </animation>
        <animation name="unloadBale">
            <part node="moduleChamber"      startTime="0" endTime="4" startRot="0 0 0" endRot="-22 0 0" />
            <part node="backDoorPart01"     startTime="0" endTime="6" startRot="0 0 0" endRot="-90 0 0" />
            <part node="unloadingDoorJoint" startTime="0" endTime="5" startRot="0 0 0" endRot="180 0 0" />
            <part                           startTime="1" endTime="5" componentJointIndex="2" startRotLimit="0 0 0" endRotLimit="65 0 0"/>
            <part node="topDoorJoint" startTime="0" endTime="2" startRot="0 0 0" endRot="45 0 0" />
            <part                     startTime="0.2" endTime="2" componentJointIndex="3" startRotLimit="0 0 0" endRotLimit="45 0 0"/>
            <part node="balePusher" startTime="6" endTime="14.99" startTrans="0 0.845 4.740" endTrans="0 0.845 -5" startRot="0 0 0" endRot="20 0 0"/>
            <part node="balePusher" startTime="14.99" endTime="15" startTrans="0 0.845 -5" endTrans="0 0.845 4.740" startRot="20 0 0" endRot="0 0 0"/>
        </animation>
        <animation name="closeDoor">
            <part node="moduleChamber"      startTime="2" endTime="5" startRot="-22 0 0" endRot="0 0 0" />
            <part node="backDoorPart01"     startTime="0" endTime="6" startRot="-90 0 0" endRot="0 0 0" />
            <part node="unloadingDoorJoint" startTime="0" endTime="6" startRot="180 0 0" endRot="0 0 0" />
            <part                           startTime="1" endTime="6" componentJointIndex="2" startRotLimit="90 0 0" endRotLimit="0 0 0"/>
            <part node="topDoorJoint" startTime="0" endTime="2" startRot="45 0 0" endRot="0 0 0" />
            <part                     startTime="0" endTime="2" componentJointIndex="3" startRotLimit="45 0 0" endRotLimit="0 0 0"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="moduleChamber" playSound="true">
                <componentJoint index="2" />
                <componentJoint index="3" />
                <dependentPart node="moduleChamberHydraulic" />
            </movingTool>
            <movingTool node="backDoorPart01" playSound="true">
                <componentJoint index="2" />
                <dependentPart node="backDoorPart01Hydraulic" />
            </movingTool>
            <movingTool node="unloadingDoorJoint" playSound="true">
                <componentJoint index="2" />
            </movingTool>
            <movingTool node="topDoorJoint" playSound="true">
                <componentJoint index="3" />
            </movingTool>
            <movingTool node="moduleChamberUpperPart" playSound="true">
                <componentJoint index="3" />
                <dependentPart node="cottonPusherCover01" />
                <dependentPart node="cottonPusherCover02" />
            </movingTool>
            <movingTool node="wiperArm01">
                <dependentPart node="wiperArm02" />
            </movingTool>
            <movingTool node="upperAirPipeMover">
                <dependentPart node="upperAirPipe01" />
                <dependentPart node="upperAirPipe02" />
                <dependentPart node="upperAirPipe03" />
                <dependentPart node="upperAirPipe04" />
                <dependentPart node="upperAirPipe05" />
                <dependentPart node="upperAirPipe06" />
                <dependentPart node="upperAirPipe07" />
                <dependentPart node="lowerPipeJoint01" />
                <dependentPart node="lowerPipeJoint02" />
                <dependentPart node="lowerPipeJoint03" />
                <dependentPart node="lowerPipeJoint04" />
                <dependentPart node="lowerPipeJoint05" />
                <dependentPart node="lowerPipeJoint06" />
                <dependentPart node="lowerPipeJoint07" />
                <dependentPart node="lowerPipeJoint08" />
                <dependentPart node="lowerPipeJoint09" />
                <dependentPart node="lowerPipeJoint10" />
            </movingTool>
            <movingTool node="lowerPickerArm" playSound="true">
                <dependentPart node="lowerPickerArmHydraulics" />
                <dependentPart node="pickerUnit" />
                <dependentPart node="airPipe01" />
                <dependentPart node="airPipe02" />
                <dependentPart node="airPipe03" />
                <dependentPart node="airPipe04" />
                <dependentPart node="airPipe05" />
                <dependentPart node="airPipe06" />
                <dependentPart node="airPipe07" />
                <dependentPart node="airPipe08" />
                <dependentPart node="airPipe09" />
                <dependentPart node="airPipe10" />
                <dependentPart node="lowerPipeJoint01" />
                <dependentPart node="lowerPipeJoint02" />
                <dependentPart node="lowerPipeJoint03" />
                <dependentPart node="lowerPipeJoint04" />
                <dependentPart node="lowerPipeJoint05" />
                <dependentPart node="lowerPipeJoint06" />
                <dependentPart node="lowerPipeJoint07" />
                <dependentPart node="lowerPipeJoint08" />
                <dependentPart node="lowerPipeJoint09" />
                <dependentPart node="lowerPipeJoint10" />
                <dependentPart node="railChain01" />
                <dependentPart node="railChain02" />
            </movingTool>
            <movingTool node="upperPickerArmMounting" playSound="true">
                <dependentPart node="upperPickerArmMountingHydraulics" />
                <dependentPart node="pickerUnit" />
            </movingTool>
            <movingTool node="cottonPusher" playSound="true">
                <dependentPart node="cottonPusherCover01" />
                <dependentPart node="cottonPusherCover02" />
                <dependentPart node="cottonPusherSensor01" />
                <dependentPart node="cottonPusherSensor02" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="pickerUnit" localReferencePoint="upperPickerArm" referencePoint="upperPickerArmRef" referenceFrame="pickerUnitRefFrame">
                <dependentPart node="upperPickerArm" />
            </movingPart>
            <movingPart node="upperPickerArm" referencePoint="upperPickerArmRef" referenceFrame="upperPickerArmRef"/>
            <movingPart node="wiperArm02" referencePoint="wiperArm02Ref" referenceFrame="wiperArm02Ref"/>
            <movingPart node="lowerPickerArmHydraulics" referencePoint="lowerPickerArmHydraulicsRef" referenceFrame="lowerPickerArmHydraulicsRef">
                <translatingPart node="lowerPickerArmHydraulicsPunch" />
            </movingPart>
            <movingPart node="upperPickerArmMountingHydraulics" referencePoint="upperPickerArmMountingHydraulicsRef" referenceFrame="upperPickerArmMountingHydraulicsRef">
                <translatingPart node="upperPickerArmMountingHydraulicsPunch" />
            </movingPart>
            <movingPart node="airPipe01" referencePoint="airPipe01Ref" referenceFrame="airPipe01Ref">
                <translatingPart node="airPipe01Part" />
            </movingPart>
            <movingPart node="airPipe02" referencePoint="airPipe02Ref" referenceFrame="airPipe02Ref">
                <translatingPart node="airPipe02Part" />
            </movingPart>
            <movingPart node="airPipe03" referencePoint="airPipe03Ref" referenceFrame="airPipe03Ref">
                <translatingPart node="airPipe03Part" />
            </movingPart>
            <movingPart node="airPipe04" referencePoint="airPipe04Ref" referenceFrame="airPipe04Ref">
                <translatingPart node="airPipe04Part" />
            </movingPart>
            <movingPart node="airPipe05" referencePoint="airPipe05Ref" referenceFrame="airPipe05Ref">
                <translatingPart node="airPipe05Part" />
            </movingPart>
            <movingPart node="airPipe06" referencePoint="airPipe06Ref" referenceFrame="airPipe06Ref">
                <translatingPart node="airPipe06Part" />
            </movingPart>
            <movingPart node="airPipe07" referencePoint="airPipe07Ref" referenceFrame="airPipe07Ref">
                <translatingPart node="airPipe07Part" />
            </movingPart>
            <movingPart node="airPipe08" referencePoint="airPipe08Ref" referenceFrame="airPipe08Ref">
                <translatingPart node="airPipe08Part" />
            </movingPart>
            <movingPart node="airPipe09" referencePoint="airPipe09Ref" referenceFrame="airPipe09Ref">
                <translatingPart node="airPipe09Part" />
            </movingPart>
            <movingPart node="airPipe10" referencePoint="airPipe10Ref" referenceFrame="airPipe10Ref">
                <translatingPart node="airPipe10Part" />
            </movingPart>
            <movingPart node="upperAirPipe01" referencePoint="upperAirPipe01Ref" referenceFrame="upperAirPipe01Ref">
                <translatingPart node="upperAirPipe01Part" />
            </movingPart>
            <movingPart node="upperAirPipe02" referencePoint="upperAirPipe02Ref" referenceFrame="upperAirPipe02Ref">
                <translatingPart node="upperAirPipe02Part" />
            </movingPart>
            <movingPart node="upperAirPipe03" referencePoint="upperAirPipe03Ref" referenceFrame="upperAirPipe03Ref">
                <translatingPart node="upperAirPipe03Part" />
            </movingPart>
            <movingPart node="upperAirPipe04" referencePoint="upperAirPipe04Ref" referenceFrame="upperAirPipe04Ref">
                <translatingPart node="upperAirPipe04Part" />
            </movingPart>
            <movingPart node="upperAirPipe05" referencePoint="upperAirPipe05Ref" referenceFrame="upperAirPipe05Ref">
                <translatingPart node="upperAirPipe05Part" />
            </movingPart>
            <movingPart node="upperAirPipe06" referencePoint="upperAirPipe06Ref" referenceFrame="upperAirPipe06Ref">
                <translatingPart node="upperAirPipe06Part" />
            </movingPart>
            <movingPart node="upperAirPipe07" referencePoint="upperAirPipe07Ref" referenceFrame="upperAirPipe07Ref">
                <translatingPart node="upperAirPipe07Part" />
            </movingPart>
            <movingPart node="lowerPipeJoint01" referencePoint="lowerPipeJoint01Ref" referenceFrame="lowerPipeJoint01Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint02" referencePoint="lowerPipeJoint02Ref" referenceFrame="lowerPipeJoint02Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint03" referencePoint="lowerPipeJoint03Ref" referenceFrame="lowerPipeJoint03Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint04" referencePoint="lowerPipeJoint04Ref" referenceFrame="lowerPipeJoint04Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint05" referencePoint="lowerPipeJoint05Ref" referenceFrame="lowerPipeJoint05Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint06" referencePoint="lowerPipeJoint06Ref" referenceFrame="lowerPipeJoint06Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint07" referencePoint="lowerPipeJoint07Ref" referenceFrame="lowerPipeJoint07Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint08" referencePoint="lowerPipeJoint08Ref" referenceFrame="lowerPipeJoint08Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint09" referencePoint="lowerPipeJoint09Ref" referenceFrame="lowerPipeJoint09Ref" limitedAxis="1"/>
            <movingPart node="lowerPipeJoint10" referencePoint="lowerPipeJoint10Ref" referenceFrame="lowerPipeJoint10Ref" limitedAxis="1"/>
            <movingPart node="railChain01" referencePoint="railChain01Ref" referenceFrame="railChain01Ref" scaleZ="true"/>
            <movingPart node="railChain02" referencePoint="railChain02Ref" referenceFrame="railChain02Ref" scaleZ="true"/>
            <movingPart node="moduleChamberHydraulic" referencePoint="moduleChamberHydraulicRef" referenceFrame="moduleChamberHydraulicRef">
                <translatingPart node="moduleChamberHydraulicPunch" />
            </movingPart>
            <movingPart node="backDoorPart01Hydraulic" referencePoint="backDoorPart01HydraulicRef" referenceFrame="backDoorPart01HydraulicRef">
                <translatingPart node="backDoorPart01HydraulicPunch" />
            </movingPart>
            <movingPart node="backDoorPart02" referencePoint="backDoorPart02Ref" referenceFrame="backDoorPart02Ref" isActiveDirty="true"/>
            <movingPart node="backDoorPart02Hydraulic" referencePoint="backDoorPart02HydraulicRef" referenceFrame="backDoorPart02HydraulicRef" isActiveDirty="true">
                <translatingPart node="backDoorPart02HydraulicPunch" />
            </movingPart>
            <movingPart node="topDoor" referencePoint="topDoorRef" referenceFrame="topDoorRef" isActiveDirty="true"/>
            <movingPart node="topDoorHydraulic" referencePoint="topDoorHydraulicRef" referenceFrame="topDoorHydraulicRef" isActiveDirty="true">
                <translatingPart node="topDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="steeringBarArm01" referencePoint="steeringBarArm01Ref" referenceFrame="steeringBarArm01Ref" scaleZ="true" isActiveDirty="true"/>
            <movingPart node="steeringBarArm02" referencePoint="steeringBarArm02Ref" referenceFrame="steeringBarArm02Ref" scaleZ="true" isActiveDirty="true"/>
            <movingPart node="cottonPusherCover01" referencePoint="cottonPusherCover01Ref" referenceFrame="cottonPusherCover01Ref" scaleZ="true"/>
            <movingPart node="cottonPusherCover02" referencePoint="cottonPusherCover02Ref" referenceFrame="cottonPusherCover02Ref" scaleZ="true"/>
            <movingPart node="cottonPusherSensor01" referencePoint="cottonPusherSensor01Ref" referenceFrame="cottonPusherSensor01Ref" scaleZ="true"/>
            <movingPart node="cottonPusherSensor02" referencePoint="cottonPusherSensor02Ref" referenceFrame="cottonPusherSensor02Ref" scaleZ="true"/>´
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="moduleExpress635_main_component1"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="seat"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="VISIBILITY" node="dashboards"  groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="displays" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <collisionTrigger node="aiCollisionTrigger" />
        <areaMarkers leftNode="areaMarkerLeft" rightNode="areaMarkerRight" backNode="areaMarkerBack" />
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack" />
        <allowTurnBackward value="false" />
    </ai>

    <foliageBending>
        <bendingNode minX="-2.9" maxX="2.9" minZ="-0.3" maxZ="2.0" yOffset="-0.5" node="pickerDrums"/>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-4.7" maxZ="2.0" yOffset="0.9" />
        <bendingNode minX="-2.4" maxX="2.4" minZ="0.5" maxZ="2.5" yOffset="0.6" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="-2.85" maxZ="0.2" yOffset="0" node="backDoorPart02Ref"/>
    </foliageBending>

    <baseMaterial>
        <material name="moduleExpress635_mat" baseNode="moduleExpress635_vis">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
        </material>
        <material name="moduleExpress635Anim_mat" baseNode="moduleExpress635Anim_vis">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
        </material>
        <material name="moduleExpress635Holes_mat" baseNode="chamber_grids">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
            <shaderParameter name="colorMat1" value="CASEIH_RED1"/>
            <shaderParameter name="colorMat2" value="CASEIH_RED1"/>
        </material>
        <material name="moduleExpress635Holes_mat" baseNode="starHole_red_alpha">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
            <shaderParameter name="colorMat1" value="CASEIH_RED1"/>
            <shaderParameter name="colorMat2" value="CASEIH_RED1"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations price="2200" useDefaultColors="true" defaultColorIndex="14">
        <material name="moduleExpress635_mat" shaderParameter="colorMat0"/>
        <material name="moduleExpress635Anim_mat" shaderParameter="colorMat0"/>
        <material name="moduleExpress635Holes_mat" shaderParameter="colorMat0"/>
        <material name="moduleExpress635Holes_mat" shaderParameter="colorMat1"/>
        <material name="moduleExpress635Holes_mat" shaderParameter="colorMat2"/>
	</baseMaterialConfigurations>
	
    <rimColorConfigurations price="800" useDefaultColors="true" defaultColorIndex="33">
        <rimColorConfiguration name="CASE CHROME" color="0.294 0.294 0.294 1" />
        <colorNode node="wheels" />
    </rimColorConfigurations>

    <wearable wearDuration="4800" workMultiplier="1" fieldMultiplier="1"/>
	
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="moduleExpress635_main_component1" node="0>" />
        <i3dMapping id="moduleExpress635_vis" node="0>0" />
        <i3dMapping id="frontWheelLeft" node="0>0|0|0" />
        <i3dMapping id="frontWheelLeftHub" node="0>0|0|0|0" />
        <i3dMapping id="frontWheelRight" node="0>0|0|1" />
        <i3dMapping id="frontWheelRightHub" node="0>0|0|1|0" />
        <i3dMapping id="backAxisJoint" node="0>0|0|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="defaultLightStatic01" node="0>0|2|0|0" />
        <i3dMapping id="defaultLightStatic02" node="0>0|2|0|1" />
        <i3dMapping id="workLightFrontStatic01" node="0>0|2|0|2" />
        <i3dMapping id="workLightFrontStatic02" node="0>0|2|0|3" />
        <i3dMapping id="interiorLights01" node="0>0|2|0|4" />
        <i3dMapping id="interiorLights02" node="0>0|2|0|5" />
        <i3dMapping id="workLightFrontStatic05" node="0>0|2|0|6" />
        <i3dMapping id="workLightFrontStatic06" node="0>0|2|0|7" />
        <i3dMapping id="frontLightLow" node="0>0|2|1|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|1|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|1|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|1|3" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|2|0" />
        <i3dMapping id="workLightFrontHigh3" node="0>0|2|2|1" />
        <i3dMapping id="workLightFrontHigh" node="0>0|2|2|2" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="enterReferenceNode" node="0>0|3|0" />
        <i3dMapping id="seat" node="0>0|5|0" />
        <i3dMapping id="playerSkin" node="0>0|5|0|0" />
        <i3dMapping id="joystick" node="0>0|5|0|1" />
        <i3dMapping id="playerRightHandTarget" node="0>0|5|0|1|0" />
        <i3dMapping id="seatDecalsLightUp" node="0>0|5|0|2|2" />
        <i3dMapping id="steeringWheel" node="0>0|5|1|0|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|1|0|0|0|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|5|2|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|2|1" />
        <i3dMapping id="wiperArm01" node="0>0|5|3|0" />
        <i3dMapping id="wiper" node="0>0|5|3|0|0" />
        <i3dMapping id="wiperArm02Ref" node="0>0|5|3|0|0|0" />
        <i3dMapping id="wiperArm02" node="0>0|5|3|1" />
        <i3dMapping id="dashboards" node="0>0|5|4" />
        <i3dMapping id="cabinDecalsLightUp" node="0>0|5|4|0" />
        <i3dMapping id="numbersSpeed01" node="0>0|5|4|1|0" />
        <i3dMapping id="numbersSpeed02" node="0>0|5|4|1|1" />
        <i3dMapping id="numbersRpm" node="0>0|5|4|1|2" />
        <i3dMapping id="numbersFuelUsage" node="0>0|5|4|1|3" />
        <i3dMapping id="numbersTemperature" node="0>0|5|4|1|4" />
        <i3dMapping id="needleTemperatur" node="0>0|5|4|2|0" />
        <i3dMapping id="needleFuel" node="0>0|5|4|3|0" />
        <i3dMapping id="interiorScreenLight" node="0>0|5|4|4" />
        <i3dMapping id="brakePedal" node="0>0|5|5|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|5|5|0|0" />
        <i3dMapping id="areaMarkerLeft" node="0>0|6|0|0" />
        <i3dMapping id="areaMarkerRight" node="0>0|6|0|1" />
        <i3dMapping id="areaMarkerBack" node="0>0|6|0|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|6|1|0" />
        <i3dMapping id="sizeMarkerRight" node="0>0|6|1|1" />
        <i3dMapping id="sizeMarkerBack" node="0>0|6|1|2" />
        <i3dMapping id="aiCollisionTrigger" node="0>0|6|2" />
        <i3dMapping id="workAreaCutterStart" node="0>0|7|0|0" />
        <i3dMapping id="workAreaCutterWidth" node="0>0|7|0|1" />
        <i3dMapping id="workAreaCutterHeight" node="0>0|7|0|2" />
        <i3dMapping id="exhaustParticle" node="0>0|8|0" />
        <i3dMapping id="moduleChamber" node="0>0|9|0" />
        <i3dMapping id="moduleChamberUpperPart" node="0>0|9|0|0" />
        <i3dMapping id="topDoorJoint" node="0>0|9|0|0|0" />
        <i3dMapping id="topDoor" node="0>0|9|0|0|1" />
        <i3dMapping id="topDoorHydraulicRef" node="0>0|9|0|0|1|0" />
        <i3dMapping id="topDoorHydraulic" node="0>0|9|0|0|2" />
        <i3dMapping id="topDoorHydraulicPunch" node="0>0|9|0|0|2|0" />
        <i3dMapping id="cottonPusherCover01" node="0>0|9|0|0|3" />
        <i3dMapping id="cottonPusherCover02" node="0>0|9|0|0|4" />
        <i3dMapping id="workLightBackStatic01" node="0>0|9|0|0|5|0|0" />
        <i3dMapping id="workLightBackStatic02" node="0>0|9|0|0|5|0|1" />
        <i3dMapping id="workLightBackLow" node="0>0|9|0|0|5|1|0" />
        <i3dMapping id="workLightBackHigh" node="0>0|9|0|0|5|1|1" />
        <i3dMapping id="loadingEmitter01" node="0>0|9|0|0|6|0" />
        <i3dMapping id="loadingEmitter02" node="0>0|9|0|0|6|1" />
        <i3dMapping id="chamber_grids" node="0>0|9|0|0|7|0" />
        <i3dMapping id="starHole_red_alpha" node="0>0|9|0|0|7|1" />
        <i3dMapping id="cottonPusher" node="0>0|9|0|1" />
        <i3dMapping id="cottonPusherSensor01" node="0>0|9|0|1|0" />
        <i3dMapping id="cottonPusherSensor02" node="0>0|9|0|1|1" />
        <i3dMapping id="cottonAuger01" node="0>0|9|0|1|2" />
        <i3dMapping id="cottonAuger02" node="0>0|9|0|1|3" />
        <i3dMapping id="cottonAuger03" node="0>0|9|0|1|4" />
        <i3dMapping id="cottonPusherCover01Ref" node="0>0|9|0|1|5" />
        <i3dMapping id="cottonPusherCover02Ref" node="0>0|9|0|1|6" />
        <i3dMapping id="backDoorPart01" node="0>0|9|0|2" />
        <i3dMapping id="backDoorPart02" node="0>0|9|0|2|0" />
        <i3dMapping id="backDoorPart02LeftWheel" node="0>0|9|0|2|0|0" />
        <i3dMapping id="backDoorPart02RightWheel" node="0>0|9|0|2|0|1" />
        <i3dMapping id="backDoorPart02SpeedRef" node="0>0|9|0|2|0|2" />
        <i3dMapping id="backDoorPart02Chains" node="0>0|9|0|2|0|3" />
        <i3dMapping id="backDoorPart02ChainDrive01" node="0>0|9|0|2|0|4" />
        <i3dMapping id="backDoorPart02ChainDrive02" node="0>0|9|0|2|0|5" />
        <i3dMapping id="backDoorPart02HydraulicRef" node="0>0|9|0|2|0|6" />
        <i3dMapping id="backDoorPart02Hydraulic" node="0>0|9|0|2|1" />
        <i3dMapping id="backDoorPart02HydraulicPunch" node="0>0|9|0|2|1|0" />
        <i3dMapping id="backDoorPart01HydraulicRef" node="0>0|9|0|2|2" />
        <i3dMapping id="unloadingDoorJoint" node="0>0|9|0|2|3" />
        <i3dMapping id="backLightStatic01" node="0>0|9|0|2|5|0|0" />
        <i3dMapping id="backLightStatic02" node="0>0|9|0|2|5|0|1" />
        <i3dMapping id="turnLightLeftStatic01" node="0>0|9|0|2|5|0|2" />
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</vehicle>
