<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baleLoader">

    <annotation>yogi</annotation>

    <storeData>
        <name>Module X</name>
        <specs>
            <combination>Truck, Dolly</combination>
        </specs>
        <functions>
            <function>Module X OY mit längerem Reparaturintervall, Farbwahl und Pflegebereifung.</function>
            <function>$l10n_function_baleStacker</function>
        </functions>
        <image>tex/LS19_ModuleX_OY.dds</image>
        <price>45000</price>
        <lifetime>6000</lifetime>
        <rotation>0</rotation>
        <brand>OY</brand>
        <category>onkelyogi</category>
        <vertexBufferMemoryUsage>1100680</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>206592</indexBufferMemoryUsage>
        <textureMemoryUsage>17564104</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baleLoader</typeDesc>
        <filename>LS19_ModuleX_OY.i3d</filename>
        <size width="3.5" length="16" lengthOffset="-0.4" />
        <components>
            <component centerOfMass="0 0.62 0" solverIterationCount="10" mass="4400" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" offset="0.1" />
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="false" offset="0.1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelBackLeft"   forcePointRatio="0.5" initialCompression="15" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" offset="0.1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelBackRight"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="false" offset="0.1" />
                    </wheel>
                    <wheel>
                        <physics restLoad="1.1" repr="trackWheel" radius="0.22" width="2.5" forcePointRatio="0.5" initialCompression="15" suspTravel="0.03" spring="90" damper="50" frictionScale="2" />
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="$data/shared/wheels/crawlers/lizard/moduleCrawlers.xml" linkNode="leftTrack"  wheelIndex="5" isLeft="true"/>
                    <crawler filename="$data/shared/wheels/crawlers/lizard/moduleCrawlers.xml" linkNode="rightTrack" wheelIndex="5" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="3000">
                <wheels>
                    <wheel filename="wheels/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelFrontLeftN"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="wheels/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelFrontRightN" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                    </wheel>
                    <wheel filename="wheels/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelBackLeftN"   forcePointRatio="0.5" initialCompression="15" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                    </wheel>
                    <wheel filename="wheels/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.0" repr="wheelBackRightN"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.2" spring="28" damper="50" frictionScale="2" />
                    </wheel>
                    <wheel>
                        <physics restLoad="1.1" repr="trackWheel" radius="0.22" width="2.5" forcePointRatio="0.5" initialCompression="15" suspTravel="0.03" spring="90" damper="50" frictionScale="2" />
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="wheels/moduleCrawlers.xml" linkNode="leftTrack"  wheelIndex="5" isLeft="true"/>
                    <crawler filename="wheels/moduleCrawlers.xml" linkNode="rightTrack" wheelIndex="5" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
    </dynamicallyLoadedParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="semiTrailerAttacherJoint" jointType="semitrailer"/>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce>0.7</brakeForce>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.9" diameter="0.02"/>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.9" diameter="0.02"/>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="workingLightSquare_02_01" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_02.xml" />
        <sharedLight linkNode="workingLightSquare_02_02" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_02.xml" />
        <sharedLight linkNode="workingLightSquare_02_03" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_02.xml" />
        <sharedLight linkNode="workingLightSquare_02_04" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightSquare_02.xml" />
        <sharedLight linkNode="rearLightOvalOrange_01_01"       filename="$data/shared/assets/lights/lizard/rearLightOvalLEDOrange_01_left.xml" />
        <sharedLight linkNode="rearLightOvalOrange_01_02"       filename="$data/shared/assets/lights/lizard/rearLightOvalLEDOrange_01_right.xml" />
        <sharedLight linkNode="rearLightOvalLEDRed_01_01"       filename="$data/shared/assets/lights/lizard/rearLightOvalLEDRed_01.xml" />
        <sharedLight linkNode="rearLightOvalLEDRed_01_02"       filename="$data/shared/assets/lights/lizard/rearLightOvalLEDRed_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_01"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_02"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_03"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_04"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_05"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_06"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_07"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_08"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_09"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_10"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="workLightBackHigh1" lightTypes="1" />
                <light node="workLightBackHigh2" lightTypes="1" />
                <light node="workLightBackHigh3" lightTypes="1" />
                <light node="workLightBackHigh4" lightTypes="1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="baleGrabberTransportToWork">
            <part node="plattform" startTime="0" endTime="3" startRot="0 0 0" endRot="-23 0 0"/>
            <part node="tracks" startTime="2.1" endTime="3" startRot="0 0 0" endRot="15 0 0"/>
            <part node="backArm" startTime="2" endTime="3" startRot="0 0 0" endRot="11 0 0"/>
        </animation>
        <animation name="emptyRotate" resetOnStart="false">
            <part node="startBalePlace01Unload" startTime="0.0" endTime="2.94"  startTrans="0.0 1.789 10.345" endTrans="0.0 1.267 7.828" startRot="-11.952 0.0 0.0" endRot="-11.761 0.0 0.0" />
            <part node="startBalePlace01Unload" startTime="2.94" endTime="5.96"  startTrans="0.0 1.267 7.828" endTrans="0.0 0.421 3.717" startRot="-11.761 0.0 0.0" endRot="-11.677 0.0 0.0" />
            <part node="startBalePlace01Unload" startTime="5.96" endTime="6.44"  startTrans="0.0 0.421 3.717" endTrans="0.0 0.28 3.087" startRot="-11.677 0.0 0.0" endRot="-11.818 0.0 0.0" />
            <part node="startBalePlace01Unload" startTime="6.44" endTime="7.45"  startTrans="0.0 0.28 3.087" endTrans="0.0 0.296 2.068" startRot="-11.818 0.0 0.0" endRot="-6.118 0.0 0.0" />
            <part node="startBalePlace01Unload" startTime="7.45" endTime="9.61"  startTrans="0.0 0.296 2.068" endTrans="0.0 0.285 -0.186" startRot="-6.118 0.0 0.0" endRot="6.735 0.0 0.0" />
            <part node="startBalePlace01Unload" startTime="9.61" endTime="10.0"  startTrans="0.0 0.285 -0.186" endTrans="0.0 0.231 -0.592" startRot="6.735 0.0 0.0" endRot="11.169 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="0.0" endTime="2.94"  startTrans="0.0 0.784 5.568" endTrans="0.0 0.286 3.113" startRot="-11.952 0.0 0.0" endRot="-11.761 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="2.94" endTime="5.19"  startTrans="0.0 0.286 3.113" endTrans="0.0 0.289 -0.267" startRot="-11.761 0.0 0.0" endRot="7.6 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="5.19" endTime="5.46"  startTrans="0.0 0.289 -0.267" endTrans="0.0 0.206 -0.537" startRot="7.6 0.0 0.0" endRot="10.864 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="5.46" endTime="5.67"  startTrans="0.0 0.206 -0.537" endTrans="0.0 0.29 -0.858" startRot="10.864 0.0 0.0" endRot="10.844 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="5.67" endTime="6.43"  startTrans="0.0 0.29 -0.858" endTrans="0.0 0.495 -1.906" startRot="10.844 0.0 0.0" endRot="10.901 0.0 0.0" />
            <part node="startBalePlace02Unload" startTime="6.43" endTime="10.0"  startTrans="0.0 0.495 -1.906" endTrans="0.0 1.182 -5.38" startRot="10.901 0.0 0.0" endRot="11.169 0.0 0.0" />
            <part node="chains" startTime="0" endTime="10.0" shaderParameter="offsetUV" shaderStartValues="0 100 0 0" shaderEndValues="0 0 0 0" />
            <part node="rotationNode" startTime="0" endTime="10.0" startRot="10000 0 0" endRot="0 0 0"/>
            <sound template="COTTON_LOADER" linkNode="moduleX_main_component1" />
        </animation>
        <animation name="moveBalePlaces">
            <part node="startBalePlace01" startTime="0.5" endTime="1.0"  startTrans="0.0 0.716 -10.64" endTrans="0.0 0.536 -9.703" startRot="19.105 0.0 0.0" endRot="13.769 0.0 0.0" />
            <part node="startBalePlace01" startTime="1.0" endTime="1.5"  startTrans="0.0 0.536 -9.703" endTrans="0.0 0.281 -8.513" startRot="13.769 0.0 0.0" endRot="6.044 0.0 0.0" />
            <part node="startBalePlace01" startTime="1.5" endTime="2.1"  startTrans="0.0 0.281 -8.513" endTrans="0.0 0.019 -7.046" startRot="6.044 0.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="startBalePlace01" startTime="2.1" endTime="5.0"  startTrans="0.0 0.019 -7.046" endTrans="0.0 0.0 0.0" />
            <part node="startBalePlace02" startTime="5.0" endTime="6.0"  startTrans="0.0 0.753 -5.937" endTrans="0.0 0.635 -5.365" startRot="19.819 0.0 0.0" endRot="16.338 0.0 0.0" />
            <part node="startBalePlace02" startTime="6.0" endTime="6.75"  startTrans="0.0 0.635 -5.365" endTrans="0.0 0.423 -4.339" startRot="16.338 0.0 0.0" endRot="10.798 0.0 0.0" />
            <part node="startBalePlace02" startTime="6.75" endTime="7.5"  startTrans="0.0 0.423 -4.339" endTrans="0.0 0.171 -3.209" startRot="10.798 0.0 0.0" endRot="3.806 0.0 0.0" />
            <part node="startBalePlace02" startTime="7.5" endTime="8.0"  startTrans="0.0 0.171 -3.209" endTrans="0.0 0.0 -2.466" startRot="3.806 0.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="startBalePlace02" startTime="8.0" endTime="10.0"  startTrans="0.0 0.0 -2.466" endTrans="0.0 0.0 0.0" />
            <part node="chains" startTime="0" endTime="10.0" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 100 0 0" />
            <part node="rotationNode" startTime="0" endTime="10.0" startRot="0 0 0" endRot="10000 0 0"/>
            <sound template="COTTON_LOADER" linkNode="moduleX_main_component1" />
        </animation>
        <animation name="releaseFrontplattform" resetOnStart="false">
            <part node="startBalePlace01Unload" startTime="0.0" endTime="0.1" endTrans="0.0 1.789 10.345" endRot="-11.952 0.0 0.0"/>
            <part node="startBalePlace02Unload" startTime="0.0" endTime="0.1" endTrans="0.0 0.784 5.568" endRot="-11.952 0.0 0.0"/>
            <part node="startBalePlace01" startTime="0.0" endTime="0.1" endTrans="0.0 0.716 -10.6" endRot="19.819 0.0 0.0"/>
            <part node="startBalePlace02" startTime="0.0" endTime="0.1" endTrans="0.0 0.753 -5.937" endRot="10.798 0.0 0.0"/>
        </animation>
        <animation name="baleGrabberWorkToDrop"/>
        <animation name="baleGrabberDropBale"/>
        <animation name="frontBalePusher"/>
        <animation name="balesToOtherRow"/>
        <animation name="rotatePlatform"/>
        <animation name="moveBalePlacesToEmpty"/>
        <animation name="moveBalePusherToEmpty"/>
        <animation name="emptyHidePusher1"/>
        <animation name="closeGrippers"/>
        <animation name="moveSupport">
            <part node="supportCol" startTime="0" endTime="0.2" startTrans="0 0 0" endTrans="0 -0.85 0" />
            <part node="standLeg" startTime="0" endTime="0.2" startTrans="0 0.517 0" endTrans="0 -0.05 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="plattform" wheelIndices="5" playSound="true">
                <dependentPart node="platformHydraulic" />
            </movingTool>
            <movingTool node="tracks" wheelIndices="5" playSound="true"/>
        </movingTools>

        <movingParts>
            <movingPart node="platformHydraulic" referencePoint="platformHydraulicRef" referenceFrame="platformHydraulicRef">
                <translatingPart node="platformHydraulicPunch" />
            </movingPart>
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="moduleX_main_component1"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_bale" fillTypes="squareBale" capacity="2"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <baleLoader alwaysMoveBalePlaces="true" transportPositionAfterUnloading="true" automaticUnloading="true" resetEmptyRotateAnimation="false">
        <grabber grabNode="baleGrabNode" triggerNode="baleGrabberTrigger" pickupRange="1.5"/>
        <balePlaces startBalePlace="startBalePlace">
            <balePlace node="startBalePlace01"/>
            <balePlace node="startBalePlace02"/>
        </balePlaces>
        <baleTypes>
            <baleType minBaleWidth="2.4"  maxBaleWidth="2.5" minBaleHeight="2.4" maxBaleHeight="2.5" minBaleLength="4.8" maxBaleLength="5"/>
        </baleTypes>
        <dynamicMount enabled="true" minTransLimits="0 0 -0.03" maxTransLimits="0 0.4 0.03" />
        <texts lowering="info_balestackerLoweringTable" tilting="info_balestackerTiltingTable"/>
    </baleLoader>

    <foliageBending>
        <bendingNode minX="-1.4" maxX="1.4" minZ="-0.8" maxZ="7" yOffset="0.9" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="-7.5" maxZ="-0.8" yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="moduleX_mat" baseNode="moduleX_vis">
            <shaderParameter name="colorMat0" value="0.5480 0.0230 0.0120 0"/>
        </material>
        <material name="moduleXCurtain_mat" baseNode="curtain">
            <shaderParameter name="colorMat0" value="0.4790 0.3760 0.1910 10"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations price="1200" useDefaultColors="true" defaultColorIndex="33">
        <baseMaterialConfiguration name="MODULE WHITE" color="0.8460 0.8460 0.8460 0"/>
        <material name="moduleX_mat" shaderParameter="colorMat0"/>
	</baseMaterialConfigurations>

    <designMaterialConfigurations price="200" useDefaultColors="true">
        <designMaterialConfiguration name="MODULE SAND" color="0.4790 0.3760 0.1910 10" material="33"/>
        <material name="moduleXCurtain_mat" shaderParameter="colorMat0"/>
	</designMaterialConfigurations>
	
    <rimColorConfigurations price="800" useDefaultColors="true" defaultColorIndex="33">
        <rimColorConfiguration name="MODULE CHROME" color="0.294 0.294 0.294 1" />
        <colorNode node="wheels" />
    </rimColorConfigurations>

    <wearable wearDuration="4800" workMultiplier="1" fieldMultiplier="1"/>
	
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="moduleX_main_component1" node="0>" />
        <i3dMapping id="moduleX_vis" node="0>0" />
        <i3dMapping id="semiTrailerAttacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportCol" node="0>0|0|1" />
        <i3dMapping id="standLeg" node="0>0|0|2" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|1" />
        <i3dMapping id="wheelChock02" node="0>0|0|4|0" />
        <i3dMapping id="wheelChock01" node="0>0|0|4|1" />
        <i3dMapping id="chockSupport02" node="0>0|0|4|2" />
        <i3dMapping id="chockSupport01" node="0>0|0|4|3" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3" />
        <i3dMapping id="wheelFrontLeftN" node="0>0|1|4" />
        <i3dMapping id="wheelFrontRightN" node="0>0|1|5" />
        <i3dMapping id="wheelBackLeftN" node="0>0|1|6" />
        <i3dMapping id="wheelBackRightN" node="0>0|1|7" />
        <i3dMapping id="yellowRectangle_01_10" node="0>0|2|0|0" />
        <i3dMapping id="yellowRectangle_01_09" node="0>0|2|0|1" />
        <i3dMapping id="plattform" node="0>0|3|0" />
        <i3dMapping id="yellowRectangle_01_01" node="0>0|3|0|0|0|0" />
        <i3dMapping id="yellowRectangle_01_02" node="0>0|3|0|0|0|1" />
        <i3dMapping id="yellowRectangle_01_03" node="0>0|3|0|0|0|2" />
        <i3dMapping id="yellowRectangle_01_04" node="0>0|3|0|0|0|3" />
        <i3dMapping id="yellowRectangle_01_05" node="0>0|3|0|0|0|4" />
        <i3dMapping id="yellowRectangle_01_06" node="0>0|3|0|0|0|5" />
        <i3dMapping id="yellowRectangle_01_07" node="0>0|3|0|0|0|6" />
        <i3dMapping id="yellowRectangle_01_08" node="0>0|3|0|0|0|7" />
        <i3dMapping id="rearLightOvalOrange_01_01" node="0>0|3|0|0|0|8" />
        <i3dMapping id="rearLightOvalOrange_01_02" node="0>0|3|0|0|0|9" />
        <i3dMapping id="rearLightOvalLEDRed_01_01" node="0>0|3|0|0|0|10" />
        <i3dMapping id="rearLightOvalLEDRed_01_02" node="0>0|3|0|0|0|11" />
        <i3dMapping id="workingLightSquare_02_01" node="0>0|3|0|0|0|12" />
        <i3dMapping id="workingLightSquare_02_02" node="0>0|3|0|0|0|13" />
        <i3dMapping id="workingLightSquare_02_03" node="0>0|3|0|0|0|14" />
        <i3dMapping id="workingLightSquare_02_04" node="0>0|3|0|0|0|15" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|0|0|1|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|0|0|1|1" />
        <i3dMapping id="backLightsHigh1" node="0>0|3|0|0|2|0" />
        <i3dMapping id="workLightBackHigh1" node="0>0|3|0|0|3|0" />
        <i3dMapping id="workLightBackHigh2" node="0>0|3|0|0|3|1" />
        <i3dMapping id="workLightBackHigh3" node="0>0|3|0|0|3|2" />
        <i3dMapping id="workLightBackHigh4" node="0>0|3|0|0|3|3" />
        <i3dMapping id="baleLoader" node="0>0|3|0|1" />
        <i3dMapping id="baleGrabNode" node="0>0|3|0|1|0" />
        <i3dMapping id="startBalePlaces" node="0>0|3|0|1|1" />
        <i3dMapping id="startBalePlace01Unload" node="0>0|3|0|1|1|0" />
        <i3dMapping id="startBalePlace01" node="0>0|3|0|1|1|0|0" />
        <i3dMapping id="startBalePlace02Unload" node="0>0|3|0|1|1|1" />
        <i3dMapping id="startBalePlace02" node="0>0|3|0|1|1|1|0" />
        <i3dMapping id="balePlaceLoading" node="0>0|3|0|1|2" />
        <i3dMapping id="balePlaceUnloading01" node="0>0|3|0|1|2|0" />
        <i3dMapping id="baleGrabberTrigger" node="0>0|3|0|1|3" />
        <i3dMapping id="startBalePlace" node="0>0|3|0|1|4" />
        <i3dMapping id="startBalePlaceJoint" node="0>0|3|0|1|4|0" />
        <i3dMapping id="tracks" node="0>0|3|0|2" />
        <i3dMapping id="leftTrack" node="0>0|3|0|2|0" />
        <i3dMapping id="rightTrack" node="0>0|3|0|2|1" />
        <i3dMapping id="trackWheel" node="0>0|3|0|2|2" />
        <i3dMapping id="chains" node="0>0|3|0|3|0" />
        <i3dMapping id="rotationNode" node="0>0|3|0|3|1" />
        <i3dMapping id="backArm" node="0>0|3|0|3|2" />
        <i3dMapping id="platformHydraulicRef" node="0>0|3|0|4" />
        <i3dMapping id="curtain" node="0>0|3|0|5|1" />
        <i3dMapping id="platformHydraulic" node="0>0|4|0" />
        <i3dMapping id="platformHydraulicPunch" node="0>0|4|0|0" />
    </i3dMappings>
</vehicle>
