<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>$l10n_storageSilo</name>
        <image>$data/store/store_empty.png</image>
        <price>1</price>
        <canBeSold>false</canBeSold>
        <showInStore>false</showInStore>
        <boughtWithFarmland>true</boughtWithFarmland>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>placeableMisc</category>
        <vertexBufferMemoryUsage>25248</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>3336</indexBufferMemoryUsage>
        <textureMemoryUsage>1179768</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <placeableType>bgaPlaceable</placeableType>
    <filename>maps/placeables/bga/bga.i3d</filename>
    <placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />

    <bga>

        <bunker>
            <unloadingStation node="0|0" stationName="$l10n_station_bgaBunker" appearsOnPDA="true" appearsOnStats="true" storageRadius="0" hotspotTextOffset="0px -8px">
                <unloadTrigger exactFillRootNode="0" baleTriggerNode="1"/>
            </unloadingStation>

            <slot capacity="50000" litersPerSecond="10" >
                <fillType fillTypes="silage manure" scale="0.4" pricePerLiter="0.2"/>
                <fillType fillTypes="grass_windrow dryGrass_windrow" scale="0.2" pricePerLiter="0.044"/>
                <display baseNode="0|1" />
            </slot>
            <slot capacity="50000" litersPerSecond="10">
                <fillType fillTypes="liquidManure" scale="0.3" pricePerLiter="0.16"/>
            </slot>
        </bunker>

        <digestateSilo>
            <loadingStation node="1|0" stationName="$l10n_station_bgaBunker" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
                <loadTrigger triggerNode="0" fillLitersPerSecond="2000" dischargeNode="1" />
            </loadingStation>
            <storages>
                <storage node="1|1" fillTypes="DIGESTATE" capacityPerFillType="800000" />
            </storages>
        </digestateSilo>

        <sounds>
            <work file="$data/sounds/maps/details/shared/biogas_loop.wav" linkNode="0|2" innerRadius="10" outerRadius="50" loops="0" fadeIn="0.5" fadeOut="0.7" />
        </sounds>
    </bga>

    <bunkerSilos>
        <bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
            <area startNode="2|0|1|0" widthNode="2|0|1|1" heightNode="2|0|1|2" />
            <interactionTrigger node="2|0|0" />
        </bunkerSilo>
        <bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
            <area startNode="2|1|1|0" widthNode="2|1|1|1" heightNode="2|1|1|2" />
            <interactionTrigger node="2|1|0" />
        </bunkerSilo>
    </bunkerSilos>

    <dayNightObjects>
        <dayNightObject node="0|3" visibleDay="false" visibleNight="true" />
    </dayNightObjects>

</placeable>
