<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<map>
    <farmlands densityMapFilename="maps/mapUS/mapUS_farmland.grle" numChannels="6" pricePerHa="60000">
        <farmland id="1"  priceScale="1"    npcName="NPC_US_18" />
        <farmland id="2"  priceScale="1"    npcName="NPC_US_20" defaultFarmProperty="true"/>
        <farmland id="3"  priceScale="1"    npcName="NPC_US_10" />
        <farmland id="4"  priceScale="1"    npcName="NPC_US_07" />
        <farmland id="5"  priceScale="1"    npcName="NPC_US_17" />
        <farmland id="6"  priceScale="1"    npcName="NPC_US_12" />
        <farmland id="7"  priceScale="1"    npcName="NPC_US_08" />
        <farmland id="8"  priceScale="1"    npcName="NPC_US_13" />
        <farmland id="9"  priceScale="1"    npcName="NPC_US_01" />
        <farmland id="10" priceScale="1"    npcName="NPC_US_01" />
        <farmland id="11" priceScale="1"    npcName="NPC_US_07" />
        <farmland id="12" priceScale="1"    npcName="NPC_US_03" />
        <farmland id="13" priceScale="1"    npcName="NPC_US_08" />
        <farmland id="14" priceScale="1"    npcName="NPC_US_17" />
        <farmland id="15" priceScale="1"    npcName="NPC_US_02" />
        <farmland id="16" priceScale="0.7"    npcName="NPC_US_12" defaultFarmProperty="true"/> <!-- home -->
        <farmland id="17" priceScale="2"    npcName="NPC_US_11" /> <!-- bga -->
        <farmland id="18" priceScale="1"    npcName="NPC_US_16" /> 
        <farmland id="19" priceScale="1"    npcName="NPC_US_09" />
        <farmland id="20" priceScale="1"    npcName="NPC_US_13" />
    </farmlands>
</map>
