<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Nitro 120 T4i VRT" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
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  <Files>
    <File fileId="28" filename="dashboardLightsShader.xml"/>
    <File fileId="27" filename="default_specular.dds"/>
    <File fileId="26" filename="shared/default_normal.png"/>
    <File fileId="22" filename="texture/Nitro120T4iVRTDashboard_diffuse.dds"/>
    <File fileId="34" filename="texture/Nitro120T4iVRTDecal2_diffuse.dds"/>
    <File fileId="12" filename="texture/Nitro120T4iVRTDecal_diffuse.dds"/>
    <File fileId="9" filename="texture/Nitro120T4iVRTInterior_diffuse.dds"/>
    <File fileId="10" filename="texture/Nitro120T4iVRTInterior_normal.dds"/>
    <File fileId="11" filename="texture/Nitro120T4iVRTInterior_specular.dds"/>
    <File fileId="2" filename="texture/Nitro120T4iVRT_diffuse.dds"/>
    <File fileId="3" filename="texture/Nitro120T4iVRT_normal.dds"/>
    <File fileId="4" filename="texture/Nitro120T4iVRT_specular.dds"/>
    <File fileId="37" filename="texture/backHitch_diffuse.dds"/>
    <File fileId="38" filename="texture/backHitch_normal.dds"/>
    <File fileId="39" filename="texture/backHitch_specular.dds"/>
    <File fileId="24" filename="texture/huerlimannXM4TiDashboard_diffuse.dds"/>
    <File fileId="45" filename="texture/nitro100Decal_diffuse.dds"/>
    <File fileId="46" filename="texture/nitro110Decal_diffuse.dds"/>
    <File fileId="47" filename="texture/nitro120Decal_diffuse.dds"/>
    <File fileId="48" filename="texture/nitro130Decal_diffuse.dds"/>
    <File fileId="20" filename="texture/numbers_diffuse.dds"/>
    <File fileId="40" filename="texture/stollFrontLoaderFZ_diffuse.dds"/>
    <File fileId="41" filename="texture/stollFrontLoaderFZ_normal.dds"/>
    <File fileId="42" filename="texture/stollFrontLoaderFZ_specular.dds"/>
    <File fileId="32" filename="texture/window_diffuse.dds"/>
    <File fileId="33" filename="texture/window_specular.dds"/>
    <File fileId="43" filename="$data/fs17support/shaders/fs17VehicleShader.xml"/>
    <File fileId="36" filename="$data/shaders/dashboardLightsShader.xml"/>
    <File fileId="31" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="21" filename="$data/shaders/numberShader.xml"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="18" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_02_normal.png"/>
    <File fileId="19" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_02_specular.png"/>
    <File fileId="17" filename="$data/shared/clearPlastic_diffuse.png"/>
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    <File fileId="35" filename="$data/shared/default_specular.dds"/>
    <File fileId="14" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/window_specular.dds"/>
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      <Texture fileId="22"/>
    </Material>
    <Material name="pasted__backHitch_mat" materialId="5" customShaderId="5">
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      <Glossmap fileId="39"/>
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      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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    <Material name="nitro120T4iVRT_mat" materialId="6" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0.24 0.64 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="nitro130Decal_mat" materialId="7" specularColor="0.0313726 1 0.0313726" alphaBlending="true">
      <Texture fileId="48"/>
    </Material>
    <Material name="nitro110Decal_mat" materialId="8" specularColor="0.0313726 1 0.0313726" alphaBlending="true">
      <Texture fileId="46"/>
    </Material>
    <Material name="lambert1" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="selfIllumTL_mat" materialId="10" alphaBlending="true" customShaderId="5" customShaderVariation="staticLight">
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
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      <CustomParameter name="numberColor" value="0.0009 0.0021 0.0144 1"/>
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    <Material name="nitro100Decal_mat" materialId="13" specularColor="0.0313726 1 0.0313726" alphaBlending="true">
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      <CustomParameter name="RDT" value="0 0 0 0"/>
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      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
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    <Material name="nitro120T4iVRTInterior_mat" materialId="17" customShaderId="5">
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      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="huerlimannXM4TiDashboard_mat" materialId="18" specularColor="0.027451 1 0.027451">
      <Texture fileId="24"/>
    </Material>
    <Material name="nitro120T4iVRTDecal_mat" materialId="19" specularColor="0.0313726 1 0.0313726" alphaBlending="true">
      <Texture fileId="12"/>
    </Material>
    <Material name="numbersWhite_mat" materialId="20" customShaderId="21">
      <Texture fileId="20"/>
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      <CustomParameter name="numberColor" value="1 1 1 1"/>
    </Material>
    <Material name="Dashboard_decal_mat" materialId="21" alphaBlending="true" customShaderId="36">
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      <Glossmap fileId="35"/>
      <Custommap name="mEmissiveMap" fileId="34"/>
      <CustomParameter name="lightControl" value="0.5 0 0 0"/>
    </Material>
    <Material name="boardDecal_light_mat" materialId="22" alphaBlending="true" customShaderId="28">
      <Texture fileId="22"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
      <Custommap name="mEmissiveMap" fileId="22"/>
      <CustomParameter name="lightControl" value="0.7 0 0 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="23" alphaBlending="true" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
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  <Shapes externalShapesFile="Nitro120T4iVRT.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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