<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R28_TM700" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.0.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="Felni_AO.png"/>
    <File fileId="2" filename="washable2_specular.dds"/>
    <File fileId="1" filename="Textury/TM700_diffuse.png"/>
    <File fileId="3" filename="../shared/fs17VehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="TM700_mat1" materialId="5" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 0.94 20 20"/>
      <CustomParameter name="morphPosition" value="-0.55 -0.84 0.5 0.1"/>
    </Material>
    <Material name="acmat_0" materialId="4" customShaderId="3">
      <Texture fileId="5"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="0.09 0.88 20 20"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Kolo_Zadne_config.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="_520_70R34_" nodeId="12">
      <Shape shapeId="1" name="Left" scale="1.12 1 1" clipDistance="1000" nodeId="13" materialIds="5" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="Left" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true">
          <Shape shapeId="3" name="ss konv" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
      <Shape shapeId="1" name="Right" scale="1.12 1 1" clipDistance="1000" nodeId="16" materialIds="5" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="Right" nodeId="17" materialIds="4" castsShadows="true" receiveShadows="true">
          <Shape shapeId="5" name="ss konv" nodeId="18" materialIds="4" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
    </TransformGroup>
    <Light name="light" translation="1.6504 0.753288 0.510806" rotation="-18.1856 68.6059 3.65704e-07" nodeId="19" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
