<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ursus" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="5red.dds"/>
    <File fileId="3" filename="../Shaders/vehicleShader.xml"/>
    <File fileId="1" filename="../Tekstury/212.dds"/>
    <File fileId="5" filename="../Tekstury/Kola_C362.dds"/>
    <File fileId="6" filename="../Tekstury/felg1.dds"/>
  </Files>


  <Materials>
    <Material name="acmat_0" materialId="4">
      <Texture fileId="5"/>
    </Material>
    <Material name="acmat_0.003" materialId="5" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="DirtNmap" fileId="4"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="acmat_0.003" materialId="6" customShaderId="3">
      <Texture fileId="5"/>
      <Glossmap fileId="2"/>
      <Custommap name="DirtNmap" fileId="4"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
    </Material>
    <Material name="acmat_0" materialId="7">
      <Texture fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="Tires_Back" nodeId="17">
      <Shape shapeId="1" name="Left" nodeId="18" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="Right" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="Rims_Back" nodeId="20">
      <TransformGroup name="Left" nodeId="21">
        <Shape shapeId="3" name="Outer" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="Inner" nodeId="23">
          <Shape shapeId="4" name="g0012" nodeId="24" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="g0" nodeId="25" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="Right" nodeId="26">
        <Shape shapeId="6" name="Outer" nodeId="27" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="Inner" nodeId="28">
          <Shape shapeId="7" name="g0012" nodeId="29" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="8" name="g0" nodeId="30" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="31" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Light name="light" rotation="-40 0 -30" nodeId="32" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
