<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="upperLinkMedium" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Piasty.dds"/>
  </Files>


  <Materials>
    <Material name="acmat_3" materialId="4">
      <Texture fileId="1"/>
    </Material>
    <Material name="upperLink_mat" materialId="5">
    </Material>
  </Materials>


  <Shapes externalShapesFile="Sruba.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="upperLink" clipDistance="100" nodeId="12" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="upperLinkHead" translation="0 0 -0.0496873" clipDistance="100" nodeId="13" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="referenceNode" translation="0 0 0.591905" nodeId="14"/>
      </Shape>
      <Shape shapeId="3" name="upperLinkScalingPart" translation="0 0 0.173215" clipDistance="100" nodeId="15" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="referenceNodeScale" translation="0 0 0.368808" nodeId="16"/>
        <Shape shapeId="4" name="srubaTranslationPart" translation="-3.02027e-15 3.45478e-08 0.401081" rotation="180 0 180" nodeId="17" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="5" name="srubaRotationPart" rotation="180 0 180" scale="1 1 0.9" nodeId="18" materialIds="4" castsShadows="true" receiveShadows="true"/>
    </Shape>
    <Light name="light" rotation="-40 0 -30" nodeId="19" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
