<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!-- *************************************************************** -->
<!--No permission to EDIT this mod and/or REUPLOAD on another website-->
<!-- *************************************************************** -->
<!-- ************* Converted by Sergiu & Daniel ******************** -->
<vehicle type="UTB650D8">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
			<en>Universal 650 D8</en>
			<ro>Universal 650 D8</ro>
		</name>
		
		<specs>
            <power>150</power>
            <maxSpeed>37</maxSpeed>
        </specs>
		
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
		
        <image>storeD8.png</image>
		
        <price>20000</price>
		
        <lifetime>500</lifetime>
		
        <rotation>0</rotation>
		
        <brand>Universal</brand>
		
        <category>tractorsS</category>
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>universal650.i3d</filename>
        <size width="3.7" length="5"/>
        <components>
            <component centerOfMass="0 0.6 -1.85" solverIterationCount="20" mass="4142"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="2121" />
			<component centerOfMass="0 -0.01 0" solverIterationCount="20" mass="10"/>
            <joint component1="1" component2="2" node="1>0" rotLimit="0 0 12" transLimit="0 0 0"/>
			<joint component1="1" component2="3" node="2>0" rotLimit="80 80 80" transLimit="0 0 0"/>
		</components>
		
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>
	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="ROMANESTI" price="0" brand="TRELLEBORG">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel filename="shared/Wheels_Front.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="1>2|0|0" driveNode="1>2|0|0|1|0" forcePointRatio="0.5" initialCompression="15" suspTravel="0.11" spring="45" damper="30"/>
                    </wheel>
                    <wheel filename="shared/Wheels_Front.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="1>3|0|0" driveNode="1>3|0|0|1|0" forcePointRatio="0.5" initialCompression="15" suspTravel="0.11" spring="45" damper="30"/>
                    </wheel>
                    <wheel filename="shared/Wheels_Back.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.4" repr="0>11|0" forcePointRatio="0.5" initialCompression="15" suspTravel="0.16" spring="35" damper="30"/>
                    </wheel>
                    <wheel filename="shared/Wheels_Back.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.4" repr="0>12|0" forcePointRatio="0.5" initialCompression="15" suspTravel="0.16" spring="35" damper="30"/>
                    </wheel>
					
                    <foliageBendingModifier index="1" minX="-1.3" maxX="1.3" />
                    <foliageBendingModifier index="2" minX="-1.3" maxX="1.3" />
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
		
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="60" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
	
    <attacherJoints comboDuration="2">
        <attacherJoint node="0>5|1|0|0" upperRotationOffset="-0.22" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.38" upper="1.12"/>
            <rotationNode node="0>5|1" upperRotation="21 0 0" lowerRotation="-21 0 0"/>
            <rotationNode2 node="0>5|1|0"/>
            <bottomArm rotationNode="0>5|2" translationNode="0>5|2|0" referenceNode="0>5|2|0|0" zScale="-1"/>
            <topArm rotationNode="0>5|3|0" translationNode="0>5|3|0|0" referenceNode="0>5|3|0|0|0" zScale="-1"/>
            <schema position="1 0" rotation="0" invertX="false"/>
			<objectChange node="cupla_remorca" visibilityActive="false" visibilityInactive="false" />
			<objectChange node="cupla_simpla" visibilityActive="true"  visibilityInactive="true" />
			<objectChange node="midlle_hydraulic_arm" visibilityActive="true"  visibilityInactive="true" />
        </attacherJoint>

        <attacherJoint node="0>5|0" jointType="trailer" lowerRotLimit="10 50 50" upperRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.58" upper="1.07" />
			<schema position="1 0" rotation="0" invertX="false"/>
			<objectChange node="cupla_remorca" visibilityActive="true" visibilityInactive="true" />
			<objectChange node="cupla_simpla" visibilityActive="false"  visibilityInactive="false" />
			<objectChange node="midlle_hydraulic_arm" visibilityActive="false"  visibilityInactive="false" />
        </attacherJoint>
		
        <attacherJoint node="0>5|2|0|3" jointType="trailerLow" lowerRotLimit="10 50 50" upperRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.60" upper="0.69" />
			<schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>

        <attacherJoint node="0>5|5" jointType="trailer" lowerRotLimit="10 50 50" upperRotationOffset="0" allowsJointLimitMovement="false" comboTime="0">
            <distanceToGround lower="0.58" upper="1.07" />
			<schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>
		
       <sounds>
            <attach file="sound/attach.ogg">
                <pitch outdoor="1"/>
            </attach>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </attacherJoints>
	
    <powerTakeOffs>
        <output outputNode="0>5|7" attacherJointIndices="1 3 4"/>
    </powerTakeOffs>
	
    <lights>
		<states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 3"/>
			<state lightTypes="0 1 2 3"/>
        </states>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="3"/>
                <light node="highBeamLow" lightTypes="0"/>
				<light node="workLightBackLow" lightTypes="1"/>
            </low>
			
            <high>
				<light node="frontLightLow" lightTypes="0"/>
                <light node="highBeamLow" lightTypes="0"/>
                <light node="highBeamHigh" lightTypes="3"/>
                <light node="workLightBackHigh" lightTypes="1"/>
                <light node="frontLightTop" lightTypes="3"/>
				
				<light node="interiorCabinaLight" lightTypes="2"/>
				<light node="RPM_screen_light" lightTypes="0"/>
				<light node="TEMP_screen_light" lightTypes="0"/>
				<light node="FUEL_screen_light" lightTypes="0"/>
				<light node="TUROMETRU_screen_light" lightTypes="0"/>
				
                <brakeLight node="backLightsHigh"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightFront"/>
            </high>
        </realLights>
		
		  <defaultLights>
			<defaultLight shaderNode="lumina_fata_stanga_micaStatic" lightTypes="0"/>
            <defaultLight shaderNode="lumina_fata_stanga_micaStaticGlass" lightTypes="0"/>
            <defaultLight shaderNode="lumina_fata_dreapta_micaStatic" lightTypes="0"/>
            <defaultLight shaderNode="lumina_fata_dreapta_micaStaticGlass" lightTypes="0"/>
			<defaultLight shaderNode="stop_stanga_static" lightTypes="0"/>
			<defaultLight shaderNode="stop_stanga_static_Inner" lightTypes="0"/>
			<defaultLight shaderNode="stop_dreapta_static" lightTypes="0"/>
			<defaultLight shaderNode="stop_dreapta_static_Inner" lightTypes="0"/>

			<defaultLight shaderNode="lumina_fata_stanga_mariStatic" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_stanga_mariStaticGlass" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_dreapta_mariStatic" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_dreapta_mariStaticGlass" lightTypes="3"/>
			
			<defaultLight shaderNode="lumina_fata_sus_stanga_mariStatic" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_sus_stanga_mariStaticGlass" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_sus_dreapta_mariStatic" lightTypes="3"/>
            <defaultLight shaderNode="lumina_fata_sus_dreapta_mariStaticGlass" lightTypes="3"/>
			
			<defaultLight shaderNode="lumina_spate_stanga_mariStatic" lightTypes="1"/>
            <defaultLight shaderNode="lumina_spate_stanga_mariStaticGlass" lightTypes="1"/>
            <defaultLight shaderNode="lumina_spate_dreapta_mariStatic" lightTypes="1"/>
            <defaultLight shaderNode="lumina_spate_dreapta_mariStaticGlass" lightTypes="1"/>
			
            <defaultLight shaderNode="interiorCabinaStatic" lightTypes="2"/>
            <defaultLight shaderNode="interiorCabinaGlass" lightTypes="2"/>
            <defaultLight shaderNode="interiorCabinaInnerPart" lightTypes="2"/>
        </defaultLights>
		
        <brakeLights>
            <brakeLight shaderNode="stop_stanga_static"/>
			<brakeLight shaderNode="stop_stanga_static_Inner"/>
			<brakeLight shaderNode="stop_dreapta_static"/>
			<brakeLight shaderNode="stop_dreapta_static_Inner"/>
        </brakeLights>
		
        <turnLights>
            <turnLightLeft shaderNode="semnalizare_stanga_static"/>
			<turnLightLeft shaderNode="semnalizare_stanga_static_Inner"/>
			<turnLightLeft shaderNode="semnalizare_fata_stangaStatic"/>
			<turnLightLeft shaderNode="semnalizare_fata_stangaStaticGlass"/>
			

			<turnLightRight shaderNode="semnalizare_dreapta_static"/>
			<turnLightRight shaderNode="semnalizare_dreapta_static_Inner"/>
            <turnLightRight shaderNode="semnalizare_fata_dreaptaStatic"/>
			<turnLightRight shaderNode="semnalizare_fata_dreaptaStaticGlass"/>
        </turnLights>
		
        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>	
		
		<dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="faza_scurta" baseColor="0.0 0.1 0.0 0.0" emitColor="GREEN"    			intensity="1" lightTypes="0 1 2 3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="faza_lunga"  baseColor="0.0 0.08 0.12 0.0" emitColor="0.0 0.2 1.0 0.0" 	intensity="1" lightTypes="2 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightLeft"  node="indicator_semnalizare_stanga"      baseColor="0.0 0.1 0.0 0.0" emitColor="GREEN"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="indicator_semnalizare_dreapta"     baseColor="0.0 0.1 0.0 0.0" emitColor="GREEN" animation="buton_semnalizare_stanga"/>
			<dashboard displayType="emitter" valueType="turnLightHazard" node="iconHazardDecal"              baseColor="0.1 0.0 0.0 0.0" emitColor="RED" intensity="4"/>
        </dashboards>
		
		<beaconLights>
            <beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml"/>
            <beaconLight node="beaconLight2" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight3" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml"/>
			<beaconLight node="beaconLight4" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml"/>
			<beaconLight node="beaconLight5" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
        </beaconLights>
    </lights>
	
	<designConfigurations>
        <designConfiguration name="$l10n_FaraGirofar" price="0">												
        </designConfiguration>	
        <designConfiguration name="$l10n_GirofarTip1" price="129">			
            <objectChange node="beaconLight1" visibilityActive="true"/>									
        </designConfiguration>
        <designConfiguration name="$l10n_GirofarTip2" price="189">			
            <objectChange node="beaconLight2" visibilityActive="true"/>											
        </designConfiguration>
        <designConfiguration name="$l10n_GirofarTip3" price="239">			
            <objectChange node="beaconLight3" visibilityActive="true"/>											
        </designConfiguration>
		<designConfiguration name="$l10n_GirofarTip4" price="179">			
            <objectChange node="beaconLight4" visibilityActive="true"/>										
        </designConfiguration>
		<designConfiguration name="$l10n_GirofarTip5" price="209">			
            <objectChange node="beaconLight5" visibilityActive="true"/>										
        </designConfiguration>
    </designConfigurations>
	
    <enterable>
        <exitPoint node="0>4|7"/>
        <enterReferenceNode node="0>"/>
		
        <cameras>
            <camera node="2|0" rotatable="true" rotateNode="2" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="2" transMax="35"/>
            <camera node="0>3|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/>
        </cameras>
		
        <characterNode node="0>7|0" cameraMinDistance="1.5" spineRotation="-90 -13 90">
            <target ikChain="rightFoot" targetNode="0>7|2"/>
            <target ikChain="leftFoot" targetNode="0>7|1"/>
            <target ikChain="rightArm" targetNode="0>4|8|0|1"/>
            <target ikChain="leftArm" targetNode="0>4|8|0|0"/>
        </characterNode>
		
		<characterTargetNodeModifier node="0>7|2" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="pedalaAccelPicior" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="pedalaFrana" />
        </characterTargetNodeModifier>
		<characterTargetNodeModifier node="0>7|1" transitionTime="0.1" >
            <state node="playerLeftFootTargetAmpreaj" referenceNode="pedalaAmbreaj" />
        </characterTargetNodeModifier>
    </enterable>
	
	<suspensions>
        <suspension node="scaun"             weight="150" minTranslation="-0.05 -0.1 -0.05" maxTranslation="0.05 0.1 0.05" suspensionParametersX="40 8" suspensionParametersY="10 2" suspensionParametersZ="40 8" />
		<suspension node="scaunCamera"       weight="150" minTranslation="-0.25 -0.2 -0.25" maxTranslation="0.25 0.2 0.25" suspensionParametersX="40 8" suspensionParametersY="10 2" suspensionParametersZ="40 8" />
		<suspension useCharacterTorso="true" weight="90"  minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>
	
    <motorized>
		<consumerConfigurations>
			<consumerConfiguration>
				<consumer fillUnitIndex="1" usage="100"  fillType="diesel" refillLitersPerSecond="1"/>  <!-- usage is per hour at max load and max rpm -->
				<consumer fillUnitIndex="2" usage="10" fillType="air" permanentConsumption="false" refillLitersPerSecond="10" refillCapacityPercentage="0.5" /> 
			</consumerConfiguration>
		</consumerConfigurations>
		
        <motorConfigurations>
            <motorConfiguration hp="150" price="0">
                 <motor torqueScale="0.635" minRpm="400" maxRpm="3200" maxForwardSpeed="37" maxBackwardSpeed="12" brakeForce="6" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1">
                    <torque normRpm="850" torque="0.85"/>
                    <torque normRpm="1100" torque="0.97"/>
                    <torque normRpm="1298" torque="1"/>
                    <torque normRpm="1584" torque="1"/>
                    <torque normRpm="1892" torque="0.88"/>
                    <torque normRpm="2200" torque="0.72"/>
					<torque normRpm="2700" torque="0.35"/>
                </motor>
				
               <transmission minForwardGearRatio="33" maxForwardGearRatio="300" minBackwardGearRatio="74" maxBackwardGearRatio="300"/>
            </motorConfiguration>
        </motorConfigurations>
		
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
		
        <exhaustEffects>
            <exhaustEffect node="0>4|9" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.0 0.0 0.0 0.01" maxRpmColor="0 0 0 7" minRpmScale="0.1" maxRpmScale="1" xzRotationsOffset="-180 0" xzRotationsForward="0 200" xzRotationsBackward="150 0" xzRotationsLeft="20 80" xzRotationsRight="40 -200"/>
        </exhaustEffects>
		
        <motorStartDuration>6000</motorStartDuration>
		
		<dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm"              animName="rpmDisplay"         minValueAnim="0"  maxValueAnim="3200" doInterpolation="true" interpolationSpeed="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed"            animName="speedDisplay"       minValueAnim="0"  maxValueAnim="50"   groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="temperatureDisplay" minValueAnim="20" maxValueAnim="120" doInterpolation="true" interpolationSpeed="0.1" groups="MOTOR_ACTIVE"/>
			
			<dashboard displayType="ANIMATION" valueType="rpm" animName="accel1" minValueAnim="400" maxValueAnim="3200" groups="MOTOR_ACTIVE"/>
			<!--dashboard displayType="ANIMATION" valueType="rpm" animName="accel2" minValueAnim="400" maxValueAnim="3200" groups="MOTOR_ACTIVE"/-->
			<dashboard displayType="ANIMATION" valueType="rpm" animName="ignitie" minValueAnim="390" maxValueAnim="400" doInterpolation="true" interpolationSpeed="1" groups="MOTOR_ACTIVE"/>
        </dashboards>
		
		<animationNodes>
            <animationNode node="Ventilator" rotAxis="3" rotSpeed="1000" turnOnFadeTime="10" turnOffFadeTime="3"/>
			<animationNode node="Rola1" rotAxis="3" rotSpeed="1000" turnOnFadeTime="10" turnOffFadeTime="3"/>
			<animationNode node="Rola" rotAxis="3" rotSpeed="1000" turnOnFadeTime="10" turnOffFadeTime="3"/>
			<animationNode node="VentilatorAlternator" rotAxis="3" rotSpeed="1000" turnOnFadeTime="10" turnOffFadeTime="3"/>
			<animationNode node="0>0|1|9|2" rotSpeed="3400" rotAxis="2" turnOnFadeTime="3" turnOffFadeTime="2"/>
			<animationNode node="0>0|1|9|2|0" rotSpeed="-3400" rotAxis="2" turnOnFadeTime="3" turnOffFadeTime="2"/>
        </animationNodes>

         <sounds>
            <motorStart template="SMALL_TRACTOR_MOTOR_START" file="sound/start.ogg">
                <volume outdoor="1"/>
                <pitch outdoor="1"/>
            </motorStart>	
            <motorStop template="SMALL_TRACTOR_MOTOR_STOP" file="sound/stop.ogg">
                <pitch outdoor="1"/>
            </motorStop>
			
            <motor template="SMALL_TRACTOR_MOTOR_IDLE" file="sound/relanti.ogg">
                <volume outdoor="1.10"/>
                <pitch outdoor="1"/>
            </motor>
			<motor template="SMALL_TRACTOR_MOTOR_OFFLOAD_RUN" file="sound/turatie.ogg">
                <!--volume outdoor="1.5"/>
                <pitch outdoor="0.5"/-->
            </motor>
			<motor template="SMALL_TRACTOR_MOTOR_ONLOAD_RUN" file="sound/turatie.ogg">
			    <!--volume outdoor="1.5"/>
                <pitch outdoor="0.5"/-->
            </motor>

            <gearbox template="DEFAULT_GEARBOX" file="$data/sounds/vehicles/transmission/transmission_loop_01.wav" linkNode="0>">
                <volume indoor="0.75" outdoor="0.23"/>
                <pitch outdoor="0.65"/>
                <lowpassGain indoor="0.95"/>
            </gearbox>
            <retarder template="DEFAULT_RETARDER"  file="$data/sounds/vehicles/retarder/retarder_loop_02.wav" linkNode="0>">
                <volume indoor="0.78" outdoor="0.25"/>
                <pitch outdoor="0.65"/>
                <lowpassGain indoor="0.95"/>
            </retarder>
			
			<airCompressorStart template="BRAKE_COMPRESSOR_START" linkNode="0>"/>
			<airCompressorStop template="BRAKE_COMPRESSOR_STOP" linkNode="0>"/>
			<airCompressorRun template="BRAKE_COMPRESSOR_RUN" linkNode="0>"/>
			<compressedAir template="BRAKE_SMALL" linkNode="0>"/>
			<airRelease template="BRAKE_REGULATOR_VALVE" linkNode="0>"/>
        </sounds>
    </motorized>
	
    <drivable>
		<sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="0>" />
        </sounds>
		
       <steeringWheel node="0>4|8|0" indoorRotation="540" outdoorRotation="50"/>
	   
		<dashboards>
			<dashboard displayType="ROT" valueType="accelerationAxis" node="pedalaAccelPicior"   minRot="0 0 0" maxRot="-12 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalaFrana" 		minRot="0 0 0" maxRot="-17 0 0" doInterpolation="true" interpolationSpeed="0.0035" groups="MOTOR_ACTIVE NOT_REVERSE_DRIVING"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalaAmbreaj" 		minRot="0 0 0" maxRot="-17 0 0" doInterpolation="true" interpolationSpeed="0.007" groups="MOTOR_ACTIVE REVERSE_DRIVING"/>
        </dashboards>
    </drivable>
	
	<animations>
		<animation name="ignitie">
           <part node="chee"    startTime="0" endTime="3" startRot="0 0 0" endRot="0 0 90" />
		</animation>
		
		<animation name="accel1">
           <part node="accelMana"    startTime="0" endTime="3" startRot="0 0 0" endRot="-40 0 0" />
		</animation>
		
		<animation name="accel2">
           <part node="pedalaAccelPicior"    startTime="0" endTime="3" startRot="8 0 0" endRot="-12 0 0" />
		</animation>
	
        <animation name="speedDisplay">
            <part node="indoorHudSpeedNeedle" startTime="0"    endTime="0.16" startRot="0 0 0"     endRot="0 -230 0" />
        </animation>
		
        <animation name="rpmDisplay">
            <part node="indoorHudRpmNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -236 0" />
        </animation>
		
        <animation name="fuelDisplay">
            <part node="indoorHudFuelNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -70 0" />
        </animation>
		
        <animation name="temperatureDisplay">
            <part node="indoorHudTemperatureNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -50 0" />
        </animation>
		
        <animation name="wiperFrontAnimation">
			<part node="wiperFrontRoot" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="0 0 90" />
        </animation>
    </animations>
	
	<wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>
	
    <connectionHoses>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="0>4|27|0"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="0>4|27|1"/>
		
		<target attacherJointIndices="1 2 3" type="airDoubleRed" node="0>4|27|4" socket="air_red"/>
        <target attacherJointIndices="1 2 3" type="airDoubleYellow" node="0>4|27|3" socket="air_yellow"/>
		
        <target attacherJointIndices="1 2 3" type="electric" node="0>4|27|2"/>
    </connectionHoses>

	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
            <group name="NOT_REVERSE_DRIVING" isReverseDriving="false"/>
            <group name="REVERSE_DRIVING"     isReverseDriving="true"/>
        </groups>
		
		<default>
            <dashboard displayType="EMITTER" node="iconHazardDecal"    baseColor="0.1 0.0 0.0 0.0" emitColor="RED" intensity="1" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="faza_scurta"   baseColor="0.0 0.1 0.0 0.0" emitColor="GREEN" intensity="1" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="faza_lunga"   baseColor="0.0 0.08 0.12 0.0" emitColor="0.0 0.2 1.0 0.0" intensity="1" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="iconBaterie"   baseColor="0.1 0.0 0.0 0.0" emitColor="RED" intensity="1" groups="MOTOR_STARTING" />
        </default>
    </dashboard>
	
  <cylindered>
	    <movingTools>
		 <controlGroups>
                <controlGroup name="$l10n_controlGroup_Anim" />
                <controlGroup name="$l10n_controlGroup_Anim" />
				<controlGroup name="$l10n_controlGroup_Anim" />
            </controlGroups>
		
			<!-- USA STANGA -->
			<movingTool node="usa">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="0" rotMin="-175" startRot="0" rotationAxis="2" />
			</movingTool>
			<!-- CAPOTA -->
			<movingTool node="capota">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM2" invertAxis="false" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="22" rotMin="0" startRot="0" rotationAxis="1" />
			</movingTool>
			
			<!-- GEAM DREAPTA -->
			<movingTool node="geamDreapta">
                <controls groupIndex="2" axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE" />
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="0" rotMin="-155" startRot="0" rotationAxis="2" />
			</movingTool>
			
			<!-- DISC -->
			<movingTool node="maneta_disc">
				<controls groupIndex="3" axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
				<rotation rotSpeed="140" rotAcceleration="150" rotMax="20" rotMin="0" startRot="0" rotationAxis="1" />
			</movingTool>
			<!-- PLUG -->
			<movingTool node="maneta_plug">
                <controls groupIndex="3" axis="AXIS_CRANE_ARM2" invertAxis="false" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="20" rotMin="0" startRot="0" rotationAxis="1" />
			</movingTool>
			
			<!-- REZERVOR -->
			<movingTool node="capacRezervor">
                <controls groupIndex="3" axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="0" rotMin="-80" startRot="0" rotationAxis="1" />
			</movingTool>
			<!-- CARLIG -->
			<movingTool node="carlig">
                <controls groupIndex="3" axis="AXIS_CRANE_ARM4" invertAxis="false" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="140" rotAcceleration="150" rotMax="90" rotMin="0" startRot="0" rotationAxis="1" />
			</movingTool>
        </movingTools>
  
        <movingParts>
            <movingPart node="1>2|0|0|2" referencePoint="1>3|0|0|2|0" referenceFrame="1>3|0|0" isActiveDirty="true" scaleZ="true" playSound="false"/>
        </movingParts>
		
		<sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="95">
						<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" doInterpolation="true" interpolationSpeed="0.1" groups="MOTOR_ACTIVE"/>
						<dashboard displayType="EMITTER"   valueType="fillLevelWarning" node="iconFuelDecal" baseColor="0.1 0.0 0.0 0.0" emitColor="RED" intensity="1" warningThresholdMax="20" groups="MOTOR_ACTIVE"/>
					 </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="500" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <honk>
        <sound file="sound/horn.ogg" innerRadius="35">
            <volume outdoor="1"/>
        </sound>
    </honk>
	
    <ai>
        <collisionTrigger node="0>4|11"/>
    </ai>
	
	<foliageBending>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="2.25" yOffset="0.6" />
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="-0.3" yOffset="0.6" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	
	<!-- ** Animati Speciale ** -->
	<CardanDirectie count="2">
		<cardan1 index="0>5|8|0|0"/><!--Cardan1-->
		<cardan2 index="0>5|8|1|0"/><!--Cardan2-->
	</CardanDirectie>
	
	<CardanDirectie1 count="1">
		<cardan1 index="0>5|8|2|0"/><!--Cardan3-->
	</CardanDirectie1>
	
	<WheelsIndex count="2">
		<wheel1  index="1>2|0|0"/><!--RoataFata1-->
		<wheel2  index="1>3|0|0"/><!--RoataFata2-->
	</WheelsIndex>
	
	<SchimbatorViteze index="0>4|24"/>
	
	<Hydraulic>
		<backArm index="0>5|6|2" getRotRef="0>5|2"/>
		<streben index="0>5|6|2|0|0|1" refPoint="0>5|2|0|1" doScaleBool="true" scaleRefPoint="0>5|6|2|0|0|1|0"/>
		<zylinder index="0>5|6|2|1" stempelIndex="0>5|6|3"/>
	</Hydraulic>
	
	<i3dMappings>
		<i3dMapping id="cupla_remorca" node="0>0|4|1"/>
		<i3dMapping id="cupla_simpla" node="0>0|4|2"/>
		<i3dMapping id="midlle_hydraulic_arm" node="0>5|3"/>
		<i3dMapping id="playerRightFootTargetGas" node="0>4|18|1"/>
		<i3dMapping id="playerRightFootTargetGasRef" node="0>4|18|0|1"/>
		<i3dMapping id="playerRightFootTargetBrake" node="0>4|16|0|0|1"/>
		<i3dMapping id="playerLeftFootTargetAmpreaj" node="0>4|15|0|0|1"/>
		<i3dMapping id="beaconLight1" node="0>4|26|5|0"/>
        <i3dMapping id="beaconLight2" node="0>4|26|5|1"/>
        <i3dMapping id="beaconLight3" node="0>4|26|5|2"/>
		<i3dMapping id="beaconLight4" node="0>4|26|5|3"/>
		<i3dMapping id="beaconLight5" node="0>4|26|5|4"/>
		<i3dMapping id="iconBaterie" node="0>4|0|8|0"/>
		<i3dMapping id="iconFuelDecal" node="0>4|0|4|0"/>
		<i3dMapping id="iconHazardDecal" node="0>4|0|7|0"/>
		<i3dMapping id="faza_lunga" node="0>4|0|2|0"/>
		<i3dMapping id="faza_scurta" node="0>4|0|0|0"/>
		<i3dMapping id="indicator_semnalizare_stanga" node="0>4|0|3|0"/>
		<i3dMapping id="indicator_semnalizare_dreapta" node="0>4|0|3|1"/>
		<i3dMapping id="butonsemn" node="0>4|0|5|4|0"/>
		<i3dMapping id="chee" node="0>4|20|0"/>
		<i3dMapping id="accelMana" node="0>4|17|0"/>
		<i3dMapping id="pedalaAccelPicior" node="0>4|18|0"/>
		<i3dMapping id="pedalaFrana" node="0>4|16|0"/>
		<i3dMapping id="pedalaAmbreaj" node="0>4|15|0"/>
		<i3dMapping id="indoorHudSpeedNeedle" node="0>4|0|5|0|0"/>
		<i3dMapping id="indoorHudRpmNeedle" node="0>4|0|5|1|0"/>
		<i3dMapping id="indoorHudFuelNeedle" node="0>4|0|5|5|0"/>
		<i3dMapping id="indoorHudTemperatureNeedle" node="0>4|0|5|2|0"/>
		<i3dMapping id="wiperFrontRoot" node="0>0|4|5"/>
		<i3dMapping id="wiperFront" node="0>0|4|5|0"/>
		<i3dMapping id="wiperFrontModel" node="0>0|4|5|0|0"/>
		<i3dMapping id="scaunCamera" node="0>3"/>
		<i3dMapping id="scaun" node="0>7|0"/>
	
		<i3dMapping id="capota" node="0>0|3"/>
		<i3dMapping id="capacRezervor" node="0>0|6"/>
		<i3dMapping id="carlig" node="0>0|8|1|0"/>
		<i3dMapping id="usa" node="0>0|7"/>
		<i3dMapping id="geamDreapta" node="0>0|8"/>
		<i3dMapping id="geamSpateJos" node="0>0|9"/>
		<i3dMapping id="geamSpateSus" node="0>0|10"/>
		<i3dMapping id="maneta_disc" node="0>4|21"/>
		<i3dMapping id="maneta_plug" node="0>4|22"/>
	
	    <i3dMapping id="Ventilator" node="0>0|5|2"/>
        <i3dMapping id="VentilatorAlternator" node="0>0|5|3"/>
        <i3dMapping id="Rola" node="0>0|5|0"/>
        <i3dMapping id="Rola1" node="0>0|5|1"/>
		
		<!--                  C A B I N A                 -->
		<i3dMapping id="RPM_screen_light" node="0>4|0|6"/>
		<i3dMapping id="TEMP_screen_light" node="0>4|0|9"/>
		<i3dMapping id="FUEL_screen_light" node="0>4|0|10"/>
		<i3dMapping id="TUROMETRU_screen_light" node="0>4|0|11"/>
		
		<i3dMapping id="interiorCabinaLight" node="0>4|26|6|1"/>
		<i3dMapping id="interiorCabinaStatic" node="0>4|26|6|0|0"/>
		<i3dMapping id="interiorCabinaGlass" node="0>4|26|6|0|1"/>
		<i3dMapping id="interiorCabinaInnerPart" node="0>4|26|6|0|2"/>
		
	  <!--                  F A T A static              -->
		<i3dMapping id="lumina_fata_dreapta_micaStatic" node="0>4|26|0|0|0|0"/>
		<i3dMapping id="lumina_fata_dreapta_micaStaticGlass" node="0>4|26|0|0|0|1"/>
		<i3dMapping id="semnalizare_fata_dreaptaStatic" node="0>4|26|0|0|0|2"/>
		<i3dMapping id="semnalizare_fata_dreaptaStaticGlass" node="0>4|26|0|0|0|3"/>
		
		<i3dMapping id="lumina_fata_stanga_micaStatic" node="0>4|26|0|0|1|0"/>
		<i3dMapping id="lumina_fata_stanga_micaStaticGlass" node="0>4|26|0|0|1|1"/>
		<i3dMapping id="semnalizare_fata_stangaStatic" node="0>4|26|0|0|1|2"/>
		<i3dMapping id="semnalizare_fata_stangaStaticGlass" node="0>4|26|0|0|1|3"/>
		
		<i3dMapping id="lumina_fata_stanga_mariStatic" node="0>4|26|0|1|0|0"/>
		<i3dMapping id="lumina_fata_stanga_mariStaticGlass" node="0>4|26|0|1|0|1"/>

		<i3dMapping id="lumina_fata_dreapta_mariStatic" node="0>4|26|0|1|1|0"/>
		<i3dMapping id="lumina_fata_dreapta_mariStaticGlass" node="0>4|26|0|1|1|1"/>
		
		<i3dMapping id="lumina_fata_stanga_mari_capota_Static" node="0>4|26|0|5|0|0"/>
		<i3dMapping id="lumina_fata_stanga_mari_capota_StaticGlass" node="0>4|26|0|5|0|1"/>
		<i3dMapping id="lumina_fata_dreapta_mari_capota_Static" node="0>4|26|0|5|1|0"/>
		<i3dMapping id="lumina_fata_dreapta_mari_capota_StaticGlass" node="0>4|26|0|5|1|1"/>
		
		<i3dMapping id="lumina_fata_sus_stanga_mariStatic" node="0>4|26|0|2|0|0|0"/>
		<i3dMapping id="lumina_fata_sus_stanga_mariStaticGlass" node="0>4|26|0|2|0|0|1"/>
		<i3dMapping id="lumina_fata_sus_dreapta_mariStatic" node="0>4|26|0|2|1|0|0"/>
		<i3dMapping id="lumina_fata_sus_dreapta_mariStaticGlass" node="0>4|26|0|2|1|0|1"/>
		
		<!--                  S P A T E static             -->
		<i3dMapping id="lumina_spate_stanga_mariStatic" node="0>4|26|0|3|0|0"/>
		<i3dMapping id="lumina_spate_stanga_mariStaticGlass" node="0>4|26|0|3|0|1"/>
		<i3dMapping id="lumina_spate_dreapta_mariStatic" node="0>4|26|0|3|1|0"/>
		<i3dMapping id="lumina_spate_dreapta_mariStaticGlass" node="0>4|26|0|3|1|1"/>
		
		<i3dMapping id="stop_stanga_static" node="0>4|26|0|4|0|0"/>
		<i3dMapping id="stop_stanga_static_Inner" node="0>4|26|0|4|0|1"/>
		<i3dMapping id="stop_dreapta_static" node="0>4|26|0|4|1|0"/>
		<i3dMapping id="stop_dreapta_static_Inner" node="0>4|26|0|4|1|1"/>
		
		<i3dMapping id="semnalizare_stanga_static" node="0>4|26|0|4|2|0"/>
		<i3dMapping id="semnalizare_stanga_static_Inner" node="0>4|26|0|4|2|1"/>
		<i3dMapping id="semnalizare_dreapta_static" node="0>4|26|0|4|3|0"/>
		<i3dMapping id="semnalizare_dreapta_static_Inner" node="0>4|26|0|4|3|1"/>
		
		<!--                  F A T A lumini             -->
		<i3dMapping id="frontLightLow" node="0>4|26|1|0"/>
		<i3dMapping id="highBeamLow" node="0>4|26|1|1"/>
		<i3dMapping id="highBeamHigh" node="0>4|26|1|2"/>
		<i3dMapping id="frontLightTop" node="0>4|26|1|3"/>
		
		<!--                  S E M N A L I Z A R E lumini             -->
		<i3dMapping id="turnLightRightFront" node="0>4|26|2|0"/>
		<i3dMapping id="turnLightLeftFront" node="0>4|26|2|1"/>
		
		<!--                  L U C R U lumini             -->
		<i3dMapping id="workLightBackLow" node="0>4|26|3|0"/>
		<i3dMapping id="workLightBackHigh" node="0>4|26|3|1"/>
		
		<!--                  S P A T E lumini             -->
		<i3dMapping id="backLightsHigh" node="0>4|26|4|0"/>
	</i3dMappings>
</vehicle>
<!--My youtube channel me who converted-->
<!--https://www.youtube.com/channel/UCiFlham5KE1HGlEhdKevnHw-->