<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>            <en>Wilson Pacesetter by Wolf Pack Modding</en>
        </name>
        <specs>
            <combination>Truck, Dolly</combination>
            <capacity unit="$l10n_unit_literShort">400000</capacity>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_semiTrailer</function>
        </functions>
        <image>store_pacesetter.png</image>
        <price>40000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>WILSON</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.05 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2601284</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>336522</indexBufferMemoryUsage>
        <textureMemoryUsage>9087880</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>pacesetter.i3d</filename>
        <size width="3.5" length="14.5"/>
        <components>
            <component centerOfMass="0 0.7 -4" solverIterationCount="10" mass="7000"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration>
                <wheels>
                    <wheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dual" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.3" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="55" damper="50"/>
                        <additionalWheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dualRim" isLeft="true" offset="0.1"/>
                        <wheelChock parkingNode="wheelChock01"/>
                        <wheelChock parkingNode="wheelChock02" isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dual" isLeft="false">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.3" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="55" damper="50"/>
                        <additionalWheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dualRim" isLeft="false" offset="0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dual" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="10" suspTravel="0.30" spring="60" damper="50"/>
                        <additionalWheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dualRim" isLeft="true" offset="0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="10" suspTravel="0.30" spring="60" damper="50"/>
                        <additionalWheel filename="$data/shared/wheels/lizard/truck/_11R24_5.xml" configId="dualRim" isLeft="false" offset="0.1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <rimColor material="2">0.98 0.98 0.98</rimColor>
    </wheels>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
    </dynamicallyLoadedParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="semitrailer"/>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="1" endSpeed="90"/>
        <support animationName="moveSupport"/>
        <brakeForce>0.8</brakeForce>
    </attachable>
    <lights>
        <sharedLight linkNode="turnlightLeft" filename="$data/shared/assets/lights/lizard/rearLightCircleOrange_01_left.xml"/>
        <sharedLight linkNode="turnlightRight" filename="$data/shared/assets/lights/lizard/rearLightCircleOrange_01_right.xml"/>
        <sharedLight linkNode="backlightLeft" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_01.xml"/>
        <sharedLight linkNode="brakeLightLeft" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_01.xml"/>
        <sharedLight linkNode="backlightRight" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_01.xml"/>
        <sharedLight linkNode="brakelightRight" filename="$data/shared/assets/lights/lizard/rearLightCircleRed_01.xml"/>
        <sharedLight linkNode="backLightTop01" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop02" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop03" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop04" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop05" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop06" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop07" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop08" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="backLightTop09" filename="$data/shared/assets/lights/lizard/rearLightOvalRed_01.xml"/>
        <sharedLight linkNode="sideLightBack01" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack02" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack03" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack04" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack05" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack06" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack07" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack08" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack09" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack10" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack11" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack12" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack13" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack14" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack15" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack16" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack17" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <sharedLight linkNode="sideLightBack18" filename="$data/shared/assets/lights/lizard/rearLightOvalOrange_01.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>
    <animations>
        <animation name="tipAnimationFront">
            <part node="doorFront" startTime="0.0" endTime="1.5" startTrans="-0.011 0.515 2.256" endTrans="-0.011 0.515 1.615"/>
            <part node="doorHandleFrontRot" startTime="0.0" endTime="1.5" startRot="0 0 0" endRot="1440 0 0"/>
            <part node="doorHandleFront1" startTime="0.0" endTime="1.5" startRot="0 0 0" endRot="0 0 1440"/>
        </animation>
        <animation name="tipAnimationBack">
            <part node="doorBack" startTime="0.0" endTime="1.5" startTrans="-0.011 0.515 -1.908" endTrans="-0.011 0.515 -1.319"/>
            <part node="doorHandleBackRot" startTime="0.0" endTime="1.5" startRot="0 0 0" endRot="-1440 0 0"/>
            <part node="doorHandleBack1" startTime="0.0" endTime="1.5" startRot="0 0 0" endRot="0 0 -1440"/>
        </animation>
        <animation name="toggleCover">
            <part node="coverClosed" startTime="0" endTime="0.05" visibility="true"/>
            <part node="coverClosed" startTime="0.05" endTime="0.1" visibility="false"/>
            <part node="coverOpen" startTime="0" endTime="0.05" visibility="false"/>
            <part node="coverOpen" startTime="0.05" endTime="0.1" visibility="true"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0.0" endTime="0.25" startTrans="0 0.366 3.706" endTrans="0 -0.1 3.706"/>
        </animation>
    </animations>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="50000">
                        <exactFillRootNode node="exactFillRootNodeFront"/>
                        <autoAimTargetNode node="fillAutoAimTargetFront" startZ="5.791" endZ="0.760" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="50000">
                        <exactFillRootNode node="exactFillRootNodeBack"/>
                        <autoAimTargetNode node="fillAutoAimTargetBack" startZ="-0.382" endZ="-5.570" invert="false" fillUnitIndex="2" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeFront" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1"/>
                    <volume node="fillVolumeBack" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="2"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
    </fillVolume>
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideFront" dischargeNodeIndex="1">
                        <animation name="tipAnimationFront" speedScale="1.0" startTipTime="0.8"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="2">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.8"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
    <dischargeable>
        <dischargeNode node="dischargeNodeFront" emptySpeed="2140" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="0.5" length="0.5"/>
            <effects>
                <effectNode effectClass="PipeEffect" effectNode="pipeEffectFront" materialType="pipe" materialTypeId="1" fadeTime="0.2" shapeScaleSpread="1 1 0 0"/>
                <effectNode effectNode="pipeEffectSmokeFront" materialType="smoke" materialTypeId="1" delay="0.1" alignToWorldY="true"/>
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeBack" emptySpeed="2140" fillUnitIndex="2" unloadInfoIndex="2">
            <info width="0.5" length="0.5"/>
            <effects>
                <effectNode effectClass="PipeEffect" effectNode="pipeEffectBack" materialType="pipe" materialTypeId="1" fadeTime="0.2" shapeScaleSpread="1 1 0 0"/>
                <effectNode effectNode="pipeEffectSmokeBack" materialType="smoke" materialTypeId="1" delay="0.1" alignToWorldY="true"/>
            </effects>
        </dischargeNode>
    </dischargeable>
    <cover>
        <coverConfigurations>
            <coverConfiguration>
                <cover openAnimation="toggleCover" fillUnitIndices="1"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>
    <ai>
        <allowTurnBackward value="false"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-6.6" maxZ="6.6 " yOffset="0.6"/>
    </foliageBending>
	
    <baseMaterial>
        <material name="pacesetter_mat" baseNode="pacesetter_vis">
            <shaderParameter name="colorMat0" value="WILSONTRAILER_WHITE1"/>
        </material>
    </baseMaterial>
    <baseMaterialConfigurations>
        <baseMaterialConfiguration name="WHITE" color="WILSONTRAILER_WHITE1" material="0"/>
        <baseMaterialConfiguration name="STAINLESS STEEL" color="SHARED_WHITE2" material="2" price="0"/>
        <baseMaterialConfiguration name="BLACK" color="SHARED_BLACK2" material="0" price="0"/>
        <baseMaterialConfiguration name="PEWTER" color="SHARED_WHITE2" material="8" price="0"/>
        <material name="pacesetter_mat" shaderParameter="colorMat0"/>
    </baseMaterialConfigurations>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="pacesetter_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="airIn" node="0>0|0|1|0"/>
        <i3dMapping id="airOut" node="0>0|0|1|1"/>
        <i3dMapping id="supportArm" node="0>0|0|2"/>
        <i3dMapping id="chockSupport01" node="0>0|0|3|0"/>
        <i3dMapping id="chockSupport02" node="0>0|0|3|1"/>
        <i3dMapping id="wheelChock01" node="0>0|0|3|2"/>
        <i3dMapping id="wheelChock02" node="0>0|0|3|3"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|1|1"/>
        <i3dMapping id="wheelBackLeft" node="0>0|1|2"/>
        <i3dMapping id="wheelBackRight" node="0>0|1|3"/>
        <i3dMapping id="turnlightLeft" node="0>0|2|0|0"/>
        <i3dMapping id="backlightLeft" node="0>0|2|0|1"/>
        <i3dMapping id="turnlightRight" node="0>0|2|0|2"/>
        <i3dMapping id="brakeLightLeft" node="0>0|2|0|3"/>
        <i3dMapping id="backlightRight" node="0>0|2|0|4"/>
        <i3dMapping id="brakelightRight" node="0>0|2|0|5"/>
        <i3dMapping id="backLightTop04" node="0>0|2|0|6"/>
        <i3dMapping id="backLightTop01" node="0>0|2|0|7"/>
        <i3dMapping id="backLightTop02" node="0>0|2|0|8"/>
        <i3dMapping id="backLightTop03" node="0>0|2|0|9"/>
        <i3dMapping id="backLightTop05" node="0>0|2|0|10"/>
        <i3dMapping id="backLightTop06" node="0>0|2|0|11"/>
        <i3dMapping id="backLightTop07" node="0>0|2|0|12"/>
        <i3dMapping id="backLightTop08" node="0>0|2|0|13"/>
        <i3dMapping id="backLightTop09" node="0>0|2|0|14"/>
        <i3dMapping id="sideLightBack01" node="0>0|2|0|15"/>
        <i3dMapping id="sideLightBack02" node="0>0|2|0|16"/>
        <i3dMapping id="sideLightBack03" node="0>0|2|0|17"/>
        <i3dMapping id="sideLightBack04" node="0>0|2|0|18"/>
        <i3dMapping id="sideLightBack05" node="0>0|2|0|19"/>
        <i3dMapping id="sideLightBack06" node="0>0|2|0|20"/>
        <i3dMapping id="sideLightBack07" node="0>0|2|0|21"/>
        <i3dMapping id="sideLightBack08" node="0>0|2|0|22"/>
        <i3dMapping id="sideLightBack09" node="0>0|2|0|23"/>
        <i3dMapping id="sideLightBack10" node="0>0|2|0|24"/>
        <i3dMapping id="sideLightBack11" node="0>0|2|0|25"/>
        <i3dMapping id="sideLightBack12" node="0>0|2|0|26"/>
        <i3dMapping id="sideLightBack13" node="0>0|2|0|27"/>
        <i3dMapping id="sideLightBack14" node="0>0|2|0|28"/>
        <i3dMapping id="sideLightBack15" node="0>0|2|0|29"/>
        <i3dMapping id="sideLightBack16" node="0>0|2|0|30"/>
        <i3dMapping id="sideLightBack17" node="0>0|2|0|31"/>
        <i3dMapping id="sideLightBack18" node="0>0|2|0|32"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|1"/>
        <i3dMapping id="backLightsHigh3" node="0>0|2|1|0"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2"/>
        <i3dMapping id="turnLightRightBack" node="0>0|2|3"/>
        <i3dMapping id="coverOpen" node="0>0|3|0"/>
        <i3dMapping id="coverClosed" node="0>0|3|1"/>
        <i3dMapping id="doorFront" node="0>0|4|0"/>
        <i3dMapping id="doorBack" node="0>0|4|1"/>
        <i3dMapping id="doorHandleFront1" node="0>0|4|2|0|0"/>
        <i3dMapping id="doorHandleBack1" node="0>0|4|2|1|0"/>
        <i3dMapping id="doorHandleFrontRot" node="0>0|4|3"/>
        <i3dMapping id="doorHandleBackRot" node="0>0|4|4"/>
        <i3dMapping id="fillVolumeFront" node="0>0|5|0"/>
        <i3dMapping id="fillVolumeBack" node="0>0|5|1"/>
        <i3dMapping id="exactFillRootNodeFront" node="0>0|5|2"/>
        <i3dMapping id="exactFillRootNodeBack" node="0>0|5|3"/>
        <i3dMapping id="fillAutoAimTargetFront" node="0>0|5|4"/>
        <i3dMapping id="fillAutoAimTargetBack" node="0>0|5|5"/>
        <i3dMapping id="dischargeNodeFront" node="0>0|6|0"/>
        <i3dMapping id="dischargeNodeBack" node="0>0|6|1"/>
        <i3dMapping id="pipeEffectFront" node="0>0|7|0|0"/>
        <i3dMapping id="pipeEffectSmokeFront" node="0>0|7|0|1"/>
        <i3dMapping id="pipeEffectBack" node="0>0|7|1|0"/>
        <i3dMapping id="pipeEffectSmokeBack" node="0>0|7|1|1"/>
    </i3dMappings>
</vehicle>
