<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="seedTender" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="8" filename="textures/logo_diffuse.png"/>
    <File fileId="13" filename="textures/seedTenderBelt_normal.png"/>
    <File fileId="14" filename="textures/seedTenderBelt_specular.png"/>
    <File fileId="10" filename="textures/seedTenderDecals_specular.png"/>
    <File fileId="6" filename="textures/seedTender_normal.png"/>
    <File fileId="7" filename="textures/seedTender_specular.png"/>
    <File fileId="17" filename="textures/seedTender_normal.png"/>
    <File fileId="18" filename="textures/seedTender_specular.png"/>
    <File fileId="19" filename="textures/truckAttachments_normal.png"/>
    <File fileId="20" filename="textures/truckAttachments_specular.png"/>
    <File fileId="2" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="12" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
    <File fileId="15" filename="$data/vehicles/unverferth/seedRunner3755xl/seedRunner3755xlDecals_specular.png"/>
  </Files>


  <Materials>
    <Material name="seedTender_mat" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="colorMask">
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.0278 0.0254 0.0231 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="9"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="9" customShaderId="2" customShaderVariation="Decal_colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="adamsLogo_mat" materialId="5" customShaderId="2" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
    </Material>
    <Material name="deflectorDecals_mat" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="Decal_colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="0 0 10 10"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="seedTenderBelt_mat" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="uvScroll_colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="colorMat0" value="0.014 0.014 0.014 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="body_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="colorMask">
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 8"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="truckAttachments_mat" materialId="174" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="2" customShaderVariation="colorMask">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="seedTender_mat" materialId="171" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="2" customShaderVariation="colorMask">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.5732 0.0078 0.021 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="seedTender.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="adamsSeedTender_main_component1" dynamic="true" compound="true" collisionMask="8397058" density="0.8" clipDistance="300" nodeId="61" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="frame" translation="-6.77626e-23 -1.42109e-16 0" nodeId="62" materialIds="10" castsShadows="true" receiveShadows="true" skinBindNodeIds="62 144 145 146 147 148 150 152 154 155 157 158 160 161 162 163 109 125 126">
        <TransformGroup name="attacherJointSemiTrailer" translation="2.34564e-17 0.430434 -0.105638" rotation="0 90 0" nodeId="63"/>
        <Shape shapeId="3" name="body" translation="0 0.711 -1.795" nodeId="64" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="hydraulicBody" translation="0 0.123 3.635" rotation="55.773 180 0" nodeId="65" materialIds="10" castsShadows="true" receiveShadows="true">
            <Shape shapeId="5" name="hydraulicBodyPunch1" nodeId="66" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="6" name="hydraulicBodyPunch2" nodeId="67" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="7" name="hydraulicBodyPunch3" nodeId="68" materialIds="10" castsShadows="true" receiveShadows="true"/>
              </Shape>
            </Shape>
          </Shape>
          <TransformGroup name="fillVolumes" translation="-2.67029e-07 -0.7114 1.79543" nodeId="69">
            <TransformGroup name="fillVolumeLeft" translation="0.56845 0.729932 0.226376" nodeId="70">
              <Shape shapeId="8" name="fillVolumeLeft" clipDistance="300" nodeId="71" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
              <TransformGroup name="unloadInfo" translation="-0.443627 0 -2.12878" nodeId="72"/>
            </TransformGroup>
            <TransformGroup name="fillVolumeRight" translation="-0.566785 0.729932 0.226376" nodeId="73">
              <Shape shapeId="9" name="fillVolumeRight" clipDistance="300" nodeId="74" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            </TransformGroup>
          </TransformGroup>
          <Shape shapeId="10" name="exactFillRootNode" translation="0.616653 1.5423 2.20598" visibility="false" kinematic="true" compound="true" collisionMask="1073741824" nodeId="75" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
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          <TransformGroup name="doors" translation="0 0.2057 -0.107" nodeId="77">
            <Shape shapeId="12" name="doorLeft" translation="0.125 0 0" nodeId="78" materialIds="7" castsShadows="true" receiveShadows="true">
              <TransformGroup name="doorLeftArmRef" translation="0.0142771 -0.161877 -0.0130957" rotation="80.9709 179.992 0" nodeId="79"/>
            </Shape>
            <Shape shapeId="13" name="doorRight" translation="-0.125 0 0" nodeId="80" materialIds="7" castsShadows="true" receiveShadows="true">
              <TransformGroup name="doorRightArmRef" translation="-0.0142775 -0.161877 -0.0130957" rotation="80.9709 180.008 0" nodeId="81"/>
            </Shape>
            <Shape shapeId="14" name="doorLeftArm" translation="0.133929 0.566 0.257" rotation="54.994 180.003 0" nodeId="82" materialIds="10" castsShadows="true" receiveShadows="true">
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              <TransformGroup name="hydraulicDoorLeftRef" translation="-0.266478 0.0629971 0.193745" rotation="151.994 0.00161226 -179.998" nodeId="84"/>
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            <Shape shapeId="16" name="doorRightArm" translation="-0.133984 0.566 0.257" rotation="54.994 179.997 0" nodeId="85" materialIds="10" castsShadows="true" receiveShadows="true">
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            <Shape shapeId="18" name="hydraulicDoorLeft" translation="0.406 0.036 0.044" rotation="-83 -0 0" nodeId="88" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="19" name="hydraulicDoorLeftPunch" translation="0 0 0.41" nodeId="89" materialIds="10" castsShadows="true" receiveShadows="true"/>
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        <TransformGroup name="hydraulicBodyRef" translation="2.00272e-07 0.635736 1.70473" rotation="83.7149 180 0" nodeId="108"/>
        <TransformGroup name="pipe" translation="0 1.50856 -1.69951" nodeId="109">
          <TransformGroup name="hydraulicPipeRef" translation="1.90735e-07 0.395722 -0.120378" rotation="90.993 0 180" nodeId="110"/>
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</i3D>
