<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="szk802" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/assets/assetLibraryStickers_diffuse.dds"/>
    <File fileId="3" filename="$data/shared/default_normal.dds"/>
    <File fileId="12" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802Decals_specular.png"/>
    <File fileId="14" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802Spikes_alpha.png"/>
    <File fileId="15" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802Spikes_normal.png"/>
    <File fileId="16" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802Spikes_specular.png"/>
    <File fileId="9" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802_normal.png"/>
    <File fileId="10" filename="$data/vehicles/strautmann/SEK802/strautmannSEK802_specular.png"/>
    <File fileId="11" filename="strautmannSEK802Decals_diffuse.png"/>
    <File fileId="4" filename="szk802_specular.dds"/>
  </Files>


  <Materials>
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      <Glossmap fileId="12"/>
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    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0.329412 0.164706 0.164706 1">
    </Material>
    <Material name="szk802_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0869 0.2888 0.0697 0"/>
      <CustomParameter name="colorMat1" value="0.4151 0.021 0.029 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="strautmannSEK802_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 60 60"/>
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      <Glossmap fileId="16"/>
    </Material>
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      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 10 10"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <Normalmap fileId="3"/>
    </Material>
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  <Shapes externalShapesFile="szk802.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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