<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Eagle355th Distinction" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="8" filename="Textures/distinctionChain_diffuse.png"/>
    <File fileId="9" filename="Textures/distinctionChain_normal.png"/>
    <File fileId="10" filename="Textures/distinctionChain_specular.png"/>
    <File fileId="11" filename="Textures/distinctionCover_normal.png"/>
    <File fileId="12" filename="Textures/distinctionCover_specular.png"/>
    <File fileId="21" filename="Textures/distinctionDecal1_diffuse.png"/>
    <File fileId="22" filename="Textures/distinctionDecal1_normal.png"/>
    <File fileId="23" filename="Textures/distinctionDecal1_specular.png"/>
    <File fileId="15" filename="Textures/distinctionDecal_diffuse.png"/>
    <File fileId="14" filename="Textures/distinctionDecal_specular.png"/>
    <File fileId="16" filename="Textures/distinctionGrid_diffuse.png"/>
    <File fileId="17" filename="Textures/distinctionGrid_normal.png"/>
    <File fileId="18" filename="Textures/distinctionGrid_specular.png"/>
    <File fileId="19" filename="Textures/distinctionScrewsDecals_diffuse.png"/>
    <File fileId="20" filename="Textures/distinctionScrewsDecals_normal.png"/>
    <File fileId="2" filename="Textures/distinction_normal.png"/>
    <File fileId="3" filename="Textures/distinction_specular.png"/>
    <File fileId="4" filename="shaders/vehicleShader.xml"/>
    <File fileId="13" filename="shared/default_normal.png"/>
  </Files>


  <Materials>
    <Material name="distinctionScrewsDecals_mat" materialId="5" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4 0.4 0.4 6"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionCover_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0216 0.0216 0.0216 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionDecal1_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="distinctionGrid_mat" materialId="9" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7991 0.7991 0.7991 4"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionChain_mat" materialId="4" customShaderId="4" customShaderVariation="uvScroll_colorMask">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
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      <CustomParameter name="colorMat1" value="0.2159 0.2159 0.2159 0"/>
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      <CustomParameter name="colorMat6" value="0.2159 0.2159 0.2159 0"/>
      <CustomParameter name="colorMat7" value="0.2159 0.2159 0.2159 0"/>
    </Material>
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      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="effect:default_mat" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="13"/>
    </Material>
    <Material name="lambert1" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="upperLink_mat" materialId="17" diffuseColor="0 0 0 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
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      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionDecal_mat1" materialId="16" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4423 0.4423 0.4423 0"/>
      <CustomParameter name="colorMat1" value="0.3587 0.0328 0.0352 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionDecal_mat" materialId="10" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="15"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="distinction_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7991 0.7991 0.7991 0"/>
      <CustomParameter name="colorMat1" value="0.8 0.8 0.8 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rearHitch_mat" materialId="14" diffuseColor="0 0 0 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0446 0.0446 0.0446 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="distinctionDecal_mat2" materialId="12" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="15"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
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    </Material>
  </Materials>


  <Shapes externalShapesFile="Eagle355thdistinction.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="distinction_main_component1" dynamic="true" compound="true" collisionMask="8194" clipDistance="300" nodeId="51" materialIds="15" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="distinction_vis" clipDistance="300" nodeId="52" materialIds="7" castsShadows="true" receiveShadows="true" skinBindNodeIds="52 56 132 134">
        <TransformGroup name="attachable" nodeId="53">
          <TransformGroup name="attacherJoint" translation="-8.82607e-16 1.23288 7.20703" rotation="0 90 0" nodeId="54"/>
          <TransformGroup name="support" nodeId="55">
            <TransformGroup name="supportArm" translation="0 -0.377581 0" clipDistance="300" nodeId="56">
              <Shape shapeId="3" name="supportCol" translation="-1.62668e-15 0.683719 3.99959" compoundChild="true" collisionMask="8194" density="0.001" nodeId="57" materialIds="15" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="58">
          <TransformGroup name="sharedLights" translation="-2.06518e-15 0 7.58021" nodeId="59">
            <TransformGroup name="sideMarker01" translation="1.18 3.19952 -0.274729" rotation="90 0 0" scale="0.72 0.72 0.72" clipDistance="300" nodeId="60"/>
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