<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R30_tractorKing" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="tractorKing_normal.png" />
    <File fileId="2" filename="tractorKing_specular.png" />
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
  </Files>

  <Materials>
    <Material name="tractorKing_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" cosPower="20" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.420 -0.731 0.5 0.1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="tractorKing_mat18" materialId="2" diffuseColor="0.5 0.5 0.5 1" cosPower="20" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.420 -0.760 0.5 0.1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="tractorKing_mat19" materialId="3" diffuseColor="0.5 0.5 0.5 1" cosPower="20" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.424 -0.801 0.5 0.1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="tractorKing_mat20" materialId="4" diffuseColor="0.5 0.5 0.5 1" cosPower="20" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.424 -0.847 0.5 0.1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R30_tractorKing.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="_540_65R30_" nodeId="1">
      <Shape name="lod0" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="600" nodeId="2"/>
    </TransformGroup>
    <TransformGroup name="_540_70R30_" nodeId="3">
      <Shape name="lod0" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="600" nodeId="4"/>
    </TransformGroup>
    <TransformGroup name="_600_70R30_" nodeId="5">
      <Shape name="lod0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="600" nodeId="6"/>
    </TransformGroup>
    <TransformGroup name="_620_75R30_" nodeId="7">
      <Shape name="lod0" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="600" nodeId="8"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
