i3dio.exporter:_export_active_collection:INFO: 'Active collection' export is selected
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] is of type 'LIGHT'
i3dio.node_classes.node.LightNode:_create_xml_element:DEBUG: [Light] Filling out basic attributes, {name='Light', nodeId='1'}
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Is a light of type 'POINT'
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Has color 1.000000 1.000000 1.000000
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Has range 29.999982833862305
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] casts shadows
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] has decay rate of type INVERSE_SQUARE which is '2' in i3d
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeLightAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] transforming to new transform-basis with <Matrix 4x4 (-0.2909, -0.7711,  0.5664,  4.0762)
            (-0.0552,  0.6045,  0.7947,  5.9039)
            (-0.9552,  0.1999, -0.2184, -1.0055)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] translation is <Vector (4.0762, 5.9039, -1.0055)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has translation: [4.07625 5.90386 -1.00545]
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has rotation(degrees): [-42.4664 107.221 10.7437]
i3dio.node_classes.node.LightNode:__init__:DEBUG: [Light] Initialized as a 'LightNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_hi_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [door_rf_hi_ok] Filling out basic attributes, {name='door_rf_hi_ok', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rf_hi_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rf_hi_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [door_rf_hi_ok] Filling out basic attributes, {name='door_rf_hi_ok', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_hi_ok] Has material 'wheel_lf.0'
i3dio.i3d.I3D:add_material:DEBUG: [usa dreapta3d] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel_lf.0] Filling out basic attributes, {name='wheel_lf.0', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel_lf.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel_lf.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_hi_ok] Subset with index [0] based on material 'wheel_lf.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_hi_ok] Processing subset: materialId="1" numTriangles="922" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_hi_ok] Has subset 'wheel_lf.0' with '922' triangles and materialId="1" numTriangles="922" firstIndex="0" firstVertex="0" numIndices="2766" numVertices="644"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [door_rf_hi_ok] Has '1' subsets, '922' triangles and '644' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [door_rf_hi_ok] has shape ID '1'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_hi_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  0.0000)
            (0.0000,  1.0000, -0.0000, -3.2519)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_hi_ok] translation is <Vector (0.0000, 0.0000, -3.2519)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_hi_ok] has translation: [0 0 -3.25191]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_hi_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [door_rf_hi_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_hi_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_hi_ok] no more children to process in object
