<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="balde">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Curage</name>
        <image>store/store_curage.png</image>
        <price>100</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>GEITH</brand>
        <category>ETP</category>
        <vertexBufferMemoryUsage>252168</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>48408</indexBufferMemoryUsage>
        <textureMemoryUsage>4576784</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_frontloaderTool</typeDesc>
        <filename>Curage.i3d</filename>
        <size width="0.5" length="0.5"/>
        <components>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="70" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

   <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="telehandler" />
        </inputAttacherJoints>
    </attachable>

    <balde_visual	index="0>0|0" />
	<balde_principal	index="0>0" />

   <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="1000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" allSidePlanes="false" maxAllowedHeapAngle="60" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <loadInfos>
            <loadInfo>
                <node node="fillVolumeLoadNode" width="0.1" length="0.1" />
            </loadInfo>
        </loadInfos>

        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadNode" width="0.1" length="0.1" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" fillUnitIndex="1" emptySpeed="1900" >
            <raycast node="dischargeNode" maxDistance="30" useWorldNegYDirection="true" yOffset="2"/>
            <info width="2.0" length="1" zOffset="0.5"/>

            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShape" effectClass="ParticleEffect" lifespan="0.2"/>
                    <effectNode effectNode="grainEffect" materialType="unloading" materialTypeId="3" fadeTime="0.5" alignXAxisToWorldY="true" />
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <shovel>
        <shovelNode node="pickUpNode" fillUnitIndex="1" loadInfoIndex="1" width="0.4" length="0.5" needsMovement="true" maxPickupAngle="105"/>
        <dischargeInfo node="dischargeNode" minSpeedAngle="105" maxSpeedAngle="180" />
    </shovel>

    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-0.7" maxZ="0.9" yOffset="0.02" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>
   
    <animations>
		<animation name="colle">
            <part node="col" startTime="0" endTime="0.001" startScale="0.7 0.7 0.7" endScale="0 0 0"/>
        </animation>
	</animations>
	
   <foldable>
		<foldingParts posDirectionText="help_colOn" negDirectionText="help_colOff">
			<foldingPart animationName="colle" speedScale="1" />
		</foldingParts>
	</foldable>
	
    <i3dMappings>
        <i3dMapping id="attacherJoint" node="0>0" />
        
		<i3dMapping id="fillVolume" node="0>0|0|1|0|0" />
        
		<i3dMapping id="fillVolumeLoadNode" node="0>0|0|1|0|2" />
        
		<i3dMapping id="fillVolumeUnloadNode" node="0>0|0|1|0|3" />
        
		<i3dMapping id="exactFillRootNode" node="0>0|0|2" />
        
		<i3dMapping id="dischargeNode" node="0>0|0|1|1" />
        
		<i3dMapping id="emitterShape" node="0>0|0|1|2" />
        
		<i3dMapping id="grainEffect" node="0>0|0|1|3|0" />
        
		<i3dMapping id="smokeEffect" node="0>0|0|1|3|1" />
        
		<i3dMapping id="pickUpNode" node="0>0|0|1|4" />
		
		<i3dMapping id="col" node="0>1" />
    </i3dMappings>
</vehicle>

