<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.2"/>
  </Asset>

  <Files>
    <File fileId="9" filename="default_normal.dds"/>
    <File fileId="10" filename="djanta_specular.dds"/>
    <File fileId="11" filename="specularMap.dds"/>
    <File fileId="2" filename="wheels_normal.dds"/>
    <File fileId="3" filename="wheels_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="djantaMat" materialId="4" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9" bumpDepth="0"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Material #18" materialId="5" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="tirePtsMat" materialId="6" diffuseColor="0.584314 0.584314 0.584314 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.3 -0.53 0.5 0.05"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="DELITIRE.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="DELITIRE" translation="0 0 -2" clipDistance="300" nodeId="11">
      <Shape shapeId="1" name="DeliTire" scale="0.8 1 1" clipDistance="300" nodeId="12" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="disc_evro_L" translation="-0.025 0 0" scale="1 1.05 1.05" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="glavinaL" nodeId="14" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="2" name="disc_evro_R" translation="0.032 0 0" rotation="0 180 0" scale="1 1.05 1.05" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="glavinar" nodeId="16" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
