<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="implement">
	<annotation>surrealcrash, fruktor & Jukka</annotation>
	<storeData>
        <name>2500</name>
        <functions>
            <function>$l10n_function_weight</function>
        </functions>
        <rotation>0</rotation>
        <image>store/store_gewicht_original.png</image>
        <price>2150</price>
        <lifetime>600</lifetime>
        <brand>FENDT</brand>
        <category>weights</category>
        <shopTranslationOffset>0 -0.1 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>55744</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>8940</indexBufferMemoryUsage>
        <textureMemoryUsage>8388712</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_weight</typeDesc>
        <filename>weight_original.i3d</filename>
        <size width="1.5" length="1" />
        <components>
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="2500" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="10 80 80" upperRotRotationOffset="0" allowsJointLimitMovement="false" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
        </sounds>
    </attacherJoints>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" topReferenceNode="topReferenceNode" lowerRotLimitScale="0 0 0" upperRotationOffset="3" lowerRotationOffset="0" needsLowering="false">
                <distanceToGround lower="0" upper="1.5" />
            </inputAttacherJoint>
        </inputAttacherJoints>
    </attachable>

    <foliageBending>
        <bendingNode minX="-0.6" maxX="0.6" minZ="-0.5" maxZ="0.5" yOffset="0.2" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	<designConfigurations>
		<designConfiguration name="$l10n_standard" price="0" >
            <objectChange node="0>4" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="0>5" visibilityActive="false" visibilityInactive="true"/>
        </designConfiguration>
        <designConfiguration name="$l10n_rope" price="40" >
            <objectChange node="0>4" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="0>5" visibilityActive="false" visibilityInactive="true"/>
        </designConfiguration>
		<designConfiguration name="$l10n_gas" price="60" >
            <objectChange node="0>4" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="0>5" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>

    <i3dMappings>
        <i3dMapping id="attacherJoint" node="0>0" />
        <i3dMapping id="topReferenceNode" node="0>1" />
        <i3dMapping id="trailerAttacherJoint" node="0>2" />
    </i3dMappings>

</vehicle>
