<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Valtra">
    <annotation>Farmer_New_Holland</annotation>
    <storeData>
        <name>            
	    	<en>Valtra BM Series</en>
        </name>
        <specs>
            <power>178</power>
            <maxSpeed>62</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
             <function>$l10n_function_tractorFrontloader</function>
		</functions>
        <image>store.dds</image>
        <price>38000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>VALTRA</brand>
        <category>tractorsS</category>
        <shopTranslationOffset>0 0.2 0</shopTranslationOffset>
        <shopRotationOffset>0.25 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2657072</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>519840</indexBufferMemoryUsage>
        <textureMemoryUsage>16952440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>BM_125.i3d</filename>
        <size width="2.7" length="5"/>
		
        <components>
            <component centerOfMass="0 0.8 -0.3" solverIterationCount="20" mass="5508"/>
            <component centerOfMass="0 0.0 0" solverIterationCount="20" mass="2621"/>
            <joint component1="1" component2="2" node="Eixo Joint" rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 20" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 10" breakable="false"/>
        </components>
		
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>

        <designConfigurations>
        <designConfiguration name="Plataformado" price="0">
            <objectChange node="0>0|5|9" visibilityActive="true" />
			<objectChange node="0>0|5|8" visibilityActive="false" />
        </designConfiguration>
		<designConfiguration name="Cabinado" price="8900">
            <objectChange node="0>0|5|8" visibilityActive="true" />
			<objectChange node="0>0|5|9" visibilityActive="false" />
        </designConfiguration>
    </designConfigurations>
	
	
	<vehicleTypeConfigurations title="Modelo">
        <vehicleTypeConfiguration name="Antigo" price="0" vehicleType="carFillable">
		   <objectChange node="0>0|11|0" visibilityActive="true" />
		   <objectChange node="0>2" visibilityActive="false" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="Novo" price="10500" vehicleType="carFillable">
		   <objectChange node="0>0|11|0" visibilityActive="false" />
		   <objectChange node="0>2" visibilityActive="true" />
        </vehicleTypeConfiguration>
	</vehicleTypeConfigurations>
	
           <frontloaderConfigurations>
        <frontloaderConfiguration name="$l10n_ui_no" price="0" >
            <objectChange node="0>0|12" visibilityActive="false" />
        </frontloaderConfiguration>
        <frontloaderConfiguration name="$l10n_ui_yes" price="1500" >
            <objectChange node="0>0|12" visibilityActive="true" visibilityInactive="false"/>
            <attacherJoint node="0>0|12|0" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
                <rotationNode upperRotation="0 0 0" lowerRotation="0 0 0"/>
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
    </frontloaderConfigurations>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="MICHELIN" price="0" brand="MICHELIN">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/340_85R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontLeftAxis" driveNode="wheelFrontLeft" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
						<steering node="steeringBar" nodeMinTransX="0.11" nodeMaxTransX="-0.11" />
                    </wheel>
                    <wheel filename="wheels/340_85R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
                    </wheel>
                    <wheel filename="wheels/460_85R34.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
                    </wheel>
                    <wheel filename="wheels/460_85R34.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
                    </wheel>
                    <foliageBendingModifier index="1" minX="-1.15" maxX="1.15"/>
                    <foliageBendingModifier index="2" minX="-1.2" maxX="1.2"/>
                </wheels>
            </wheelConfiguration>  	
			
            <wheelConfiguration name="Filipado" price="1000" brand="MITAS">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/MitasF.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontLeftAxis" driveNode="wheelFrontLeft" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
                        <steering node="steeringBar" nodeMinTransX="0.112" nodeMaxTransX="-0.112"/>
                    </wheel>
                    <wheel filename="wheels/MitasF.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
                    </wheel>
                    <wheel filename="wheels/TrazeiroFilipado.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="FilipadoE" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
						<additionalWheel filename="wheels/TrazeiroFilipado.xml" configId="dual" offset="0.054" hasTireTracks="true" hasParticles="true"/>
                    </wheel>
                    <wheel filename="wheels/TrazeiroFilipado.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="FilipadoD" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
						<additionalWheel filename="wheels/TrazeiroFilipado.xml" configId="dual" offset="0.054" hasTireTracks="true" hasParticles="true"/>
                    </wheel>
                    <foliageBendingModifier index="2" minX="-1.4" maxX="1.4"/>
                </wheels>
           </wheelConfiguration>
		   
		   <wheelConfiguration name="MITAS" price="1000" brand="MITAS">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/MitasF.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontLeftAxis" driveNode="wheelFrontLeft" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
                        <steering node="steeringBar" nodeMinTransX="0.112" nodeMaxTransX="-0.112"/>
                    </wheel>
                    <wheel filename="wheels/MitasF.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.8" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.24" spring="38" damper="60"/>
                    </wheel>
                    <wheel filename="wheels/MitasT.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
                    </wheel>
                    <wheel filename="wheels/MitasT.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.33" spring="38" damper="60"/>
                    </wheel>
                    <foliageBendingModifier index="2" minX="-1.4" maxX="1.4"/>
                </wheels>
            </wheelConfiguration>
			
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="41" rotCenterWheel1="3" rotCenterWheel2="4"/>
            <ackermannSteering rotSpeed="40" rotMax="41" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
	
    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>

        <realLights>
            <low>
                <light node="0>0|2|1|0"       lightTypes="0" />
                <light node="0>0|2|1|1"       lightTypes="0" />
                <light node="0>0|2|1|3"       lightTypes="0" />
            </low>
            <high>
                <light node="0>0|2|1|2"       lightTypes="1" />
                <light node="0>0|2|2|0"       lightTypes="2" />
				<light node="0>0|2|1|0"       lightTypes="0" />
                <light node="0>0|2|1|1"       lightTypes="0" />
                <light node="0>0|2|1|3"       lightTypes="0" />
                <turnLightLeft node="0>0|2|3|0" />
                <turnLightRight node="0>0|2|3|1" />
            </high>
        </realLights>

        <defaultLights>
		    <defaultLight shaderNode="0>0|11|0|6|0"      lightTypes="0" />
			<defaultLight shaderNode="0>0|11|0|7|0"      lightTypes="0" />
            <defaultLight shaderNode="0>0|5|8|0|6|0|0"      lightTypes="1" />
			<defaultLight shaderNode="0>0|5|8|0|7|0|0"      lightTypes="1" />
			<defaultLight shaderNode="0>0|5|8|0|8|0|0"      lightTypes="2" />
			<defaultLight shaderNode="0>0|5|8|0|6|0|0"      lightTypes="1" />
                        <defaultLight shaderNode="0>0|5|9|0|9|0|0"      lightTypes="2" />
 			<defaultLight shaderNode="0>0|5|8|0|0|1"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|8|0|1|1"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|8|0|2|0"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|8|0|2|3"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|8|0|3|0"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|8|0|3|3"      lightTypes="0" />
            <defaultLight shaderNode="0>0|5|9|0|6|0|0"      lightTypes="1" />
                        <defaultLight shaderNode="0>0|5|9|0|7|0|0"      lightTypes="1" />
			<defaultLight shaderNode="0>0|5|9|0|8|0|0"      lightTypes="2" />
			<defaultLight shaderNode="0>0|5|9|0|6|0|0"      lightTypes="1" />
                        <defaultLight shaderNode="0>0|5|9|0|9|0|0"      lightTypes="2" />
			<defaultLight shaderNode="0>0|5|9|0|0|1"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|9|0|1|1"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|9|0|2|0"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|9|0|2|3"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|9|0|3|0"      lightTypes="0" />
			<defaultLight shaderNode="0>0|5|9|0|3|3"      lightTypes="0" />
			<defaultLight shaderNode="0>2|4|1"      lightTypes="0" />
			<defaultLight shaderNode="0>2|5|1"      lightTypes="0" />
			<defaultLight shaderNode="0>2|6|1"      lightTypes="0" />
			<defaultLight shaderNode="0>2|7|1"      lightTypes="0" />
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="0>0|5|8|0|4|1" />
			<brakeLight shaderNode="0>0|5|8|0|5|1" />
			<brakeLight shaderNode="0>0|5|8|0|4|0" />
			<brakeLight shaderNode="0>0|5|8|0|5|0" />
            <brakeLight shaderNode="0>0|5|9|0|4|1" />
			<brakeLight shaderNode="0>0|5|9|0|5|1" />
			<brakeLight shaderNode="0>0|5|9|0|4|0" />
			<brakeLight shaderNode="0>0|5|9|0|5|0" />
        </brakeLights>

        <turnLights>
            <turnLightLeft  shaderNode="0>0|5|8|0|1|0" />
			<turnLightLeft  shaderNode="0>0|5|8|0|3|1" />
            <turnLightLeft  shaderNode="0>0|5|8|0|3|2"   />
            <turnLightRight shaderNode="0>0|5|8|0|0|0" />
            <turnLightRight shaderNode="0>0|5|8|0|2|1" />
			<turnLightRight shaderNode="0>0|5|8|0|2|2" />
            <turnLightLeft  shaderNode="0>0|5|9|0|1|0" />
			<turnLightLeft  shaderNode="0>0|5|9|0|3|1" />
            <turnLightLeft  shaderNode="0>0|5|9|0|3|2"   />
            <turnLightRight shaderNode="0>0|5|9|0|0|0" />
            <turnLightRight shaderNode="0>0|5|9|0|2|1" />
			<turnLightRight shaderNode="0>0|5|9|0|2|2" />
        </turnLights>
	</lights>

         <frontloaderConfigurations>
        <frontloaderConfiguration name="$l10n_ui_no" price="0" >
            <objectChange node="0>0|12" visibilityActive="false" />
        </frontloaderConfiguration>
        <frontloaderConfiguration name="$l10n_ui_yes" price="1500" >
            <objectChange node="0>0|12" visibilityActive="true" visibilityInactive="false"/>
            <attacherJoint node="0>0|12|0" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
                <rotationNode upperRotation="0 0 0" lowerRotation="0 0 0"/>
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
    </frontloaderConfigurations>
	
    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointBack" upperRotationOffset="0.16" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.27" upper="1.07" />
            <rotationNode node="attacherJointBackRot" lowerRotation="0 0 0" upperRotation="30 0 0" />
            <rotationNode2 node="attacherJointBackRot2" />
            <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="bottomArmBack" referenceNode="bottomArmBackRef" zScale="-1" startRotation="0 0 0" />
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid03.i3d" color="FENDT_GREY1" zScale="-1" />
            <schema position="1 0" rotation="0" invertX="false" />
            <objectChange node="trailerAttacherNode" visibilityActive="false" visibilityInactive="true" />
        </attacherJoint>
	
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.54" upper="1.04"/>
            <schema position="1 0" rotation="0" invertX="false"/>
            <objectChange node="trailerLowNode" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
		
        <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.47" upper="0.67"/>
            <schema position="1 0" rotation="0" invertX="false"/>
            <objectChange node="trailerAttacherNode" visibilityActive="false" visibilityInactive="true"/>
            <steeringBars leftNode="trailerSteeringLeftRef" rightNode="trailerSteeringRightRef"/>
        </attacherJoint>
		
        <attacherJoint node="trailerAttacherJointFront" jointType="trailer" lowerRotLimit="10 55 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="true"/>
        </attacherJoint>
		
        <sounds>
            <attach template="ATTACH_01"/>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND"/>
        </sounds>
    </attacherJoints>

    <powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="Cardan"/>
    </powerTakeOffs>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="Massey Ferguson 292"/>
        <exitPoint node="ExitPoint"/>
		
        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>
		
        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
        </characterNode>
		
        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1">
            <state node="playerRightFootTargetGas" referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef"/>
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal"/>
        </characterTargetNodeModifier>
		
        <mirrors>
            <mirror node="Espelho esquerdo" prio="1"/>
            <mirror node="Espelho direito"  prio="1"/>
        </mirrors>
    </enterable>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="43"  fillType="diesel" />  
                <consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> 
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> 
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> 
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="BM 125" hp="125" price="0">
                <motor torqueScale="0.601" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="22" brakeForce="6" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <objectChange node="0>0|11|0|12" visibilityActive="true"/>
                <transmission minForwardGearRatio="14.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="300" />
            </motorConfiguration>
        </motorConfigurations>
		
         <exhaustEffects>
            <exhaustEffect node="0>0|11|0|10|0" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 3" maxRpmColor="0.01 0.01 0.01 10" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="-230 0" xzRotationsBackward="200 0" xzRotationsLeft="20 0" xzRotationsRight="40 0"/>
			<exhaustEffect node="0>2|10|0" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 3" maxRpmColor="0.01 0.01 0.01 10" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="-230 0" xzRotationsBackward="200 0" xzRotationsLeft="20 0" xzRotationsRight="40 0"/>
        </exhaustEffects>
		
        <motorStartDuration>3000</motorStartDuration>

        <sounds externalSoundFile="Sons/Som_6600.xml"/>
    </motorized>

	<vehicleTypeConfigurations>
	    <vehicleTypeConfiguration name="No Front Fender" price="0" vehicleType="tractor">
			<objectChange node="fenderLeftFront" visibilityActive="false" visibilityInactive="true"/><!--fenderleft-->
			<objectChange node="fenderFrontRight" visibilityActive="false" visibilityInactive="true"/><!--fenderright-->
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="Front Fender" price="1000" vehicleType="tractor">
			<objectChange node="fenderLeftFront" visibilityActive="true" /><!--fenderleft-->
			<objectChange node="fenderFrontRight" visibilityActive="true" /><!--fenderright-->
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>
	
    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01"/>
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50"/>
        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="-20 0 0" maxRot="0 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="20 0 0" maxRot="0 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>
	
    <animations>
        <animation name="rpmDisplay">
            <part node="rpmNeedle" startTime="0.0" endTime="1.0" startRot="0 -5 0" endRot="0 -255 0"/>
        </animation>
        <animation name="tempDisplay">
            <part node="tempNeedle" startTime="0.0" endTime="1.0" startRot="0 17 0" endRot="0 -20 0"/>
        </animation>
    </animations>
	
	<cylindered>
	    <movingTools>
            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="Levante"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="Levante" referencePoint="mainArmPartRef" localReferencePoint="bracoLevante" referenceFrame="0>" invertZ="true">
                <dependentPart node="bracoLevante"/>
            </movingPart>
			<movingPart node="frontAxisLeftHydraulic" referencePoint="frontAxisLeftHydraulicRef" referenceFrame="frontAxisLeftHydraulicRef" isActiveDirty="true">
                <translatingPart node="frontAxisLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="frontAxisRightHydraulic" referencePoint="frontAxisRightHydraulicRef" referenceFrame="frontAxisRightHydraulicRef" isActiveDirty="true">
                <translatingPart node="frontAxisRightHydraulicPunch" />
            </movingPart>
            <movingPart node="frontAxisStabi" referencePoint="frontAxisStabiRef" referenceFrame="frontAxisStabiRef" isActiveDirty="true"/>
			
            <movingPart node="bracoLevante" referencePoint="mainArmPartRef" referenceFrame="joint" invertZ="true"/>
            <movingPart node="steeringBarFrontLeft" referencePoint="steeringBarFrontLeftRef" referenceFrame="steeringBarFrontLeftRef" scaleZ="true" isActiveDirty="true" />
            <movingPart node="steeringBarFrontRight" referencePoint="steeringBarFrontRightRef" referenceFrame="steeringBarFrontRightRef" scaleZ="true" isActiveDirty="true" />
		</movingParts>
    </cylindered>
	
    <suspensions>
        <suspension node="seat" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="82">
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="2000"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <honk>
        <sound template="HONK_FENDT511C" linkNode="Massey Ferguson 292"/>
    </honk>
	
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="EMITTER" node="startingDecal" idleValue="0" intensity="0.5" groups="MOTOR_STARTING"/>
        </default>
    </dashboard>
	
    <ai>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai>
	
    <foliageBending>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="2.25" yOffset="0.6"/>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2.0" maxZ="-0.3" yOffset="0.6"/>
    </foliageBending>

    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
    <i3dMappings>
        <i3dMapping id="Massey Ferguson 292" node="0>"/>
        <i3dMapping id="Massey Ferguson 292" node="0>0"/>
        <i3dMapping id="Eixo Joint" node="0>0|0|0"/>
		<i3dMapping id="wheelBackLeft" node="0>0|0|1"/>
        <i3dMapping id="wheelBackRight" node="0>0|0|2"/>
		<i3dMapping id="FilipadoE" node="0>0|0|3"/>
        <i3dMapping id="FilipadoD" node="0>0|0|4"/>
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0"/>
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0"/>
        <i3dMapping id="indoorCamera" node="0>0|5|1|4|0"/>
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2"/>
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3"/>
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4"/>
        <i3dMapping id="shadowFocusBox" node="0>0|1|5"/>
        <i3dMapping id="ExitPoint" node="0>0|3"/>
        <i3dMapping id="steeringWheel" node="0>0|5|0|0|0"/>
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|0|0|1"/>
        <i3dMapping id="playerRightHandTarget" node="0>0|5|0|0|0|0"/>
		
        <i3dMapping id="trailerAttacherNode" node="0>0|9|0|0"/>
        <i3dMapping id="trailerAttacherJointBack" node="0>0|9|0|0|0"/>
        <i3dMapping id="trailerLowNode" node="0>0|9|0|1"/>
        <i3dMapping id="trailerAttacherJointBackLow" node="0>0|9|0|1|0"/>
        <i3dMapping id="trailerSteeringLeftRef" node="0>0|9|0|1|1"/>
        <i3dMapping id="trailerSteeringRightRef" node="0>0|9|0|1|2"/>
        <i3dMapping id="trailerAttacherJointFront" node="0>0|9|0|2"/>
        <i3dMapping id="Cardan" node="0>0|9|1|0"/>
		<i3dMapping id="attacherJointBackRot" node="0>0|9|2|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|9|2|0|0" />
        <i3dMapping id="attacherJointBack" node="0>0|9|2|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|9|2|1" />
        <i3dMapping id="bottomArmBack" node="0>0|9|2|1|0" />
        <i3dMapping id="bottomArmBackRef" node="0>0|9|2|1|0|0" />
        <i3dMapping id="mainArmRef" node="0>0|9|2|1|0|1" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|9|2|2" />
		<i3dMapping id="attacherJointBackArmBottom" node="0>0|9|2|1" />
		<i3dMapping id="Levante" node="0>0|9|2|3" />
		<i3dMapping id="mainArmPartRef" node="0>0|9|2|1|0|1" />
		<i3dMapping id="bracoLevante" node="0>0|9|2|3|0" />
		<i3dMapping id="joint" node="0>0|9|2|3|1" />
		
        <i3dMapping id="seat" node="0>0|5|1"/>
        <i3dMapping id="playerSkin" node="0>0|5|1|5|0"/>
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|6"/>
        <i3dMapping id="playerRightFootTarget" node="0>0|5|7"/>
        <i3dMapping id="gasPedal" node="0>0|5|4"/>
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|5|4|0"/>
        <i3dMapping id="playerRightFootTargetGas" node="0>0|5|2|1"/>
        <i3dMapping id="brakePedal" node="0>0|5|2"/>
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|5|5"/>
        <i3dMapping id="clutchPedal" node="0>0|5|3"/>
        <i3dMapping id="Espelho esquerdo" node="0>0|5|4|0"/>
        <i3dMapping id="Espelho direito" node="0>0|5|4|1"/>
        <i3dMapping id="aiCollisionTrigger" node="0>0|6|0"/>
        <i3dMapping id="Particola Excape" node="0>0|7|0"/>
        <i3dMapping id="tempNeedle" node="0>0|8|1|0"/>
        <i3dMapping id="rpmNeedle" node="0>0|8|2|0"/>
        <i3dMapping id="startingDecal" node="0>0|8|3"/>
        <i3dMapping id="lightOnDecal" node="0>0|8|4"/>
        <i3dMapping id="turnLeftDecal" node="0>0|8|5"/>
        <i3dMapping id="turnRightDecal" node="0>0|8|6"/>
		
        <i3dMapping id="wheelFrontLeftAxis" node="1>0|0|0"/>
        <i3dMapping id="wheelFrontLeft" node="1>0|0|0|0|0"/>
		<i3dMapping id="steeringBarFrontLeft" node="1>0|0|0|1" />

        <i3dMapping id="wheelFrontRightAxis" node="1>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="1>0|1|0|0|0"/>
		<i3dMapping id="steeringBarFrontRight" node="1>0|1|0|1" />
		
		<i3dMapping id="steeringBar" node="1>0|2" />
		<i3dMapping id="steeringBarFrontLeftRef" node="1>0|2|0" />
		<i3dMapping id="steeringBarFrontRightRef" node="1>0|2|1" />
		<i3dMapping id="frontAxisLeftHydraulicRef" node="1>0|3" />
		<i3dMapping id="frontAxisRightHydraulicRef" node="1>0|4" />
		<i3dMapping id="frontAxisStabiRef" node="1>0|5" />
        <i3dMapping id="fenderLeftFront" node="1>0|0|0|2" />
        <i3dMapping id="fenderFrontRight" node="1>0|1|0|2" />
        <i3dMapping id="145" node="0>0|11|0|8" />
        <i3dMapping id="165" node="0>0|11|0|9" />
        <i3dMapping id="185" node="0>0|11|0|10" />
        <i3dMapping id="185i" node="0>0|11|0|11" />
        <i3dMapping id="205i" node="0>0|11|0|12" />


    </i3dMappings>
</vehicle>
