<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="lizard_trailer">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>            
		    <en>Squarebale Trailer</en>
		    <de>Quaderballen Anhänger</de>
        </name>
        <specs>
            <combination>Truck, Dolly</combination>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_semiTrailer</function>
        </functions>
        <image>store_lizardTrailer_SquareBale.dds</image>
        <price>74500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 -0.008 0</shopTranslationOffset>
        <shopRotationOffset>-1.29 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1887216</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>269112</indexBufferMemoryUsage>
        <textureMemoryUsage>63920064</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>LizardTrailer.i3d</filename>
        <size width="3.5" length="15" lengthOffset="0.7"/>
        <components>
            <component centerOfMass="0 0.7 -2" solverIterationCount="10" mass="7000"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
	<designConfigurations title="$l10n_configuration_bumper">
		<designConfiguration name="$l10n_configuration_valueDefault" price="0">
			<objectChange node="paintedBumper" visibilityActive="false" visibilityInactive="true" />
		</designConfiguration>
		<designConfiguration name="$l10n_configuration_paintedbumper" price="0">
			<objectChange node="paintedBumper" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="bumper" visibilityActive="false" visibilityInactive="true" />
		</designConfiguration>
	</designConfigurations>
	<trailer>
		<trailerConfigurations title="$l10n_configuration_flatbed">
			<trailerConfiguration name="$l10n_configuration_valueDefault" price="0">
				<objectChange node="leftSide" visibilityActive="false" visibilityInactive="true" />
				<objectChange node="rightSide" visibilityActive="false" visibilityInactive="true" />
				<objectChange node="backSide" visibilityActive="false" visibilityInactive="true" />
				<objectChange node="details" visibilityActive="false" visibilityInactive="true" />
				<objectChange node="rivets" visibilityActive="false" visibilityInactive="true" />
				<objectChange node="col_leftSide" compoundChildActive="false"/>
			    <objectChange node="col_rightSide" compoundChildActive="false"/>
			    <objectChange node="col_backSide" compoundChildActive="false"/>
			</trailerConfiguration>
			<trailerConfiguration name="$l10n_configuration_sided" price="800">
				<objectChange node="leftSide" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="rightSide" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="backSide" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="details" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="rivets" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="col_leftSide" compoundChildActive="true"/>
			    <objectChange node="col_rightSide" compoundChildActive="true"/>
			    <objectChange node="col_backSide" compoundChildActive="true"/>
			</trailerConfiguration>
		</trailerConfigurations>
	</trailer>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="true">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="24" suspTravel="0.17" spring="50" damper="50"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="false">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="24" suspTravel="0.17" spring="50" damper="50"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="true">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelMiddleLeft" forcePointRatio="0.5" initialCompression="17" suspTravel="0.17" spring="50" damper="50"/>
                        <wheelChock/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="false">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelMiddleRight" forcePointRatio="0.5" initialCompression="17" suspTravel="0.17" spring="50" damper="50"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="10" suspTravel="0.17" spring="50" damper="50"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics radius="0.60" tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="10" suspTravel="0.17" spring="50" damper="50"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="semitrailer"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce>0.7</brakeForce>
    </attachable>
    <lights>
        <sharedLight linkNode="sideMarker01" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker02" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker03" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker04" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker05" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker06" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker07" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="sideMarker08" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml"/>
        <sharedLight linkNode="rearlight01" filename="$data/shared/assets/lights/lizard/rearMultipointLight_02_right.xml"/>
        <sharedLight linkNode="rearlight02" filename="$data/shared/assets/lights/lizard/rearMultipointLight_02_left.xml"/>
        <realLights>
		    <low>
                <light node="backLightsHigh1" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
                <reverseLight node="reverseLight"/>
            </low>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
				<reverseLight node="reverseLight" />
            </high>
        </realLights>
    </lights>
    <animations>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0.0" endTime="0.25" startTrans="0 0.807 2.77" endTrans="0 0.332 2.77"/>
        </animation>
		<animation name="unloadPosition">
            <part node="unloadAxisZ"    	startTime="0" endTime="0.01" startTrans="0 0 0" 			endTrans="0 0 0"/>
            <part node="unloadAxisY"    	startTime="0" endTime="0.01" startTrans="0.61 2.06 5.701" 	endTrans="0.61 2.06 5.701"/>
        </animation>
        <animation name="baleGrabberDumy">        
            <part node="unloadAxisZ"     startTime="0"   duration="0.01" startTrans="0 0 0" 				endTrans="0 0 0"/>
            <part node="unloadAxisY"     startTime="0"   duration="0.01" startTrans="0.61 2.06 5.701" 		endTrans="0.61 2.06 5.701"/>
        </animation>
    </animations>
	<cylindered>
        <movingTools>
            <movingTool node="leftSide" playSound="true">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.4" icon="$dataS2/menu/moveControls/frontloader_tool.png" />
                <rotation rotSpeed="20" rotAcceleration="150" rotMax="180" rotMin="0" startRot="0" />
            </movingTool>
			<movingTool node="rightSide" playSound="true">
                <controls axis="AXIS_FRONTLOADER_TOOL2" invertAxis="true" mouseSpeedFactor="0.4" icon="$dataS2/menu/moveControls/frontloader_tool.png" />
                <rotation rotSpeed="20" rotAcceleration="150" rotMax="180" rotMin="0" startRot="0" />
            </movingTool>
			<movingTool node="backSide" playSound="true">
                <controls axis="AXIS_FRONTLOADER_TOOL3" invertAxis="true" mouseSpeedFactor="0.4" icon="$dataS2/menu/moveControls/frontloader_tool.png" />
                <rotation rotSpeed="20" rotAcceleration="150" rotMax="180" rotMin="0" startRot="0" />
            </movingTool>
			
			<movingTool node="unloadAxisZ" playSound="false">
                <controls axis="AXIS_FRONTLOADER_TOOL4" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_EC_TRANSLATE_Z"/>
                <translation transSpeed="4" transAcceleration="4" transMax="5" transMin="0" translationAxis="1"/>
            </movingTool>
            
            <movingTool node="unloadAxisY" playSound="false">
                <controls axis="AXIS_FRONTLOADER_TOOL5" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_EC_TRANSLATE_Y"/>
                <translation transSpeed="4" transAcceleration="4" transMax="5" transMin="-5" translationAxis="2"/>
            </movingTool>
        </movingTools>
    </cylindered>
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_bale" fillTypes="squareBale" capacity="33"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	<baleLoader>
        <texts lowerPlattform="action_baleloaderTransportPosition"/>
        <grabber grabNode="baleGrabber" triggerNode="baleTrigger" pickupRange="11" transportPositionAfterUnloading="true">
            <grabParticleSystem disableDuration="0" position="0 0.5 0" rotation="0 0 0" file="$data/particleSystems/shared/threshingStrawParticles.i3d"/>
        </grabber>
        <balePlaces startBalePlace="baleStartPlace">
             <balePlace node="baleUnloading"/>
        </balePlaces>
        <baleTypes>
            <baleType minBaleWidth="1.2"  maxBaleWidth="1.2" minBaleHeight="0.8" maxBaleHeight="0.9" minBaleLength="2.2" maxBaleLength="2.4"/>
        </baleTypes>
    </baleLoader>  
	<tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" offsetLeft="0.2" />
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                    <tensionBelt startNode="tensionBeltStart3" endNode="tensionBeltEnd3" />
                    <tensionBelt startNode="tensionBeltStart4" endNode="tensionBeltEnd4" />
                    <tensionBelt startNode="tensionBeltStart5" endNode="tensionBeltEnd5" />
					<tensionBelt startNode="tensionBeltStart6" endNode="tensionBeltEnd6" />
					<tensionBelt startNode="tensionBeltStart7" endNode="tensionBeltEnd7" />
					<tensionBelt startNode="tensionBeltStart8" endNode="tensionBeltEnd8" />
					<tensionBelt startNode="tensionBeltStart9" endNode="tensionBeltEnd9" />
					<tensionBelt startNode="tensionBeltStart10" endNode="tensionBeltEnd10" />
					<tensionBelt startNode="tensionBeltStart11" endNode="tensionBeltEnd11" offsetLeft="0.2" />
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>
    <ai>
        <allowTurnBackward value="false"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-6.6" maxZ="6.6 " yOffset="0.6"/>
    </foliageBending>
    <rimColorConfigurations useDefaultColors="true">
        <rimColorConfiguration name="Chrome" color="1 1 1" material="2" price="0"/>
        <rimColorConfiguration name="Phantom black" color="SHARED_BLACK2" material="0" price="300"/>
        <rimColorConfiguration name="Phantom black" color="SHARED_BLACK2" material="1" price="300"/>
        <rimColorConfiguration name="Phantom white" color="SHARED_WHITE2" material="1" price="300"/>
    </rimColorConfigurations>
    <baseMaterial>
        <material name="body_mat" baseNode="body">
            <shaderParameter name="colorMat0" value="0.7991 0.7991 0.7991 0"/>
        </material>
		<material name="details_mat" baseNode="details">
            <shaderParameter name="colorMat0" value="0.7991 0.7991 0.7991 0"/>
        </material>
        <material name="siding_mat" baseNode="rightSide">
            <shaderParameter name="colorMat1" value="0.7991 0.7991 0.7991 0"/>
        </material>
		<material name="siding_mat2" baseNode="leftSide">
            <shaderParameter name="colorMat1" value="0.7991 0.7991 0.7991 0"/>
        </material>
		<material name="siding_mat3" baseNode="backSide">
            <shaderParameter name="colorMat1" value="0.7991 0.7991 0.7991 0"/>
        </material>
		<material name="paintedBumper_mat" baseNode="paintedBumper">
            <shaderParameter name="colorMat0" value="0.7991 0.7991 0.7991 0"/>
        </material>
    </baseMaterial>
    <baseMaterialConfigurations price="100" useDefaultColors="true" defaultColorIndex="0">
        <baseMaterialConfiguration name="Krampe red" color="KRAMPE_RED1"/>
        <baseMaterialConfiguration name="Phantom black" color="SHARED_BLACK2" price="2000"/>
        <material name="body_mat" shaderParameter="colorMat0"/>
		<material name="details_mat" shaderParameter="colorMat0"/>
        <material name="siding_mat" shaderParameter="colorMat1" />
		<material name="siding_mat2" shaderParameter="colorMat1" />
		<material name="siding_mat3" shaderParameter="colorMat1" />
		<material name="paintedBumper_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="distinction_main_component1" node="0>"/>
        <i3dMapping id="body" node="0>0|4|0"/>
		<i3dMapping id="details" node="0>0|4|1"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="supportArm" node="0>0|0|1|0"/>
		
        <i3dMapping id="sideMarker01" node="0>0|1|0|0"/>
        <i3dMapping id="sideMarker02" node="0>0|1|0|1"/>
        <i3dMapping id="sideMarker03" node="0>0|1|0|2"/>
        <i3dMapping id="sideMarker04" node="0>0|1|0|3"/>
        <i3dMapping id="sideMarker05" node="0>0|1|0|4"/>
        <i3dMapping id="sideMarker06" node="0>0|1|0|5"/>
        <i3dMapping id="sideMarker07" node="0>0|1|0|6"/>
        <i3dMapping id="sideMarker08" node="0>0|1|0|7"/>
        <i3dMapping id="rearlight01" node="0>0|1|0|9"/>
        <i3dMapping id="rearlight02" node="0>0|1|0|8"/>
        <i3dMapping id="backLightsHigh1" node="0>0|1|1"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|1|2"/>
        <i3dMapping id="turnLightRightBack" node="0>0|1|3"/>
		<i3dMapping id="reverseLight" node="0>0|1|4"/>
		
        <i3dMapping id="wheelFrontLeft" node="0>0|2|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|2|1"/>
        <i3dMapping id="wheelMiddleLeft" node="0>0|2|2"/>
        <i3dMapping id="wheelMiddleRight" node="0>0|2|3"/>
        <i3dMapping id="wheelBackLeft" node="0>0|2|4"/>
        <i3dMapping id="wheelBackRight" node="0>0|2|5"/>
		<i3dMapping id="leftSide" node="0>0|3|1"/>
		<i3dMapping id="rightSide" node="0>0|3|0"/>
		<i3dMapping id="backSide" node="0>0|3|2"/>
		<i3dMapping id="paintedBumper" node="0>0|4|5"/>
		<i3dMapping id="bumper" node="0>0|4|4"/>
		
		<i3dMapping id="tensionBelts" node="0>0|6" />
        <i3dMapping id="tensionBeltStart1" node="0>0|6|0" />
        <i3dMapping id="tensionBeltEnd1" node="0>0|6|0|0" />
        <i3dMapping id="tensionBeltStart2" node="0>0|6|1" />
        <i3dMapping id="tensionBeltEnd2" node="0>0|6|1|0" />
        <i3dMapping id="tensionBeltStart3" node="0>0|6|2" />
        <i3dMapping id="tensionBeltEnd3" node="0>0|6|2|0" />
        <i3dMapping id="tensionBeltStart4" node="0>0|6|3" />
        <i3dMapping id="tensionBeltEnd4" node="0>0|6|3|0" />
        <i3dMapping id="tensionBeltStart5" node="0>0|6|4" />
        <i3dMapping id="tensionBeltEnd5" node="0>0|6|4|0" />
		<i3dMapping id="tensionBeltStart6" node="0>0|6|5" />
        <i3dMapping id="tensionBeltEnd6" node="0>0|6|5|0" />
		<i3dMapping id="tensionBeltStart7" node="0>0|6|6" />
        <i3dMapping id="tensionBeltEnd7" node="0>0|6|6|0" />
		<i3dMapping id="tensionBeltStart8" node="0>0|6|7" />
        <i3dMapping id="tensionBeltEnd8" node="0>0|6|7|0" />
		<i3dMapping id="tensionBeltStart9" node="0>0|6|8" />
        <i3dMapping id="tensionBeltEnd9" node="0>0|6|8|0" />
		<i3dMapping id="tensionBeltStart10" node="0>0|6|9" />
        <i3dMapping id="tensionBeltEnd10" node="0>0|6|9|0" />
		<i3dMapping id="tensionBeltStart11" node="0>0|6|10" />
        <i3dMapping id="tensionBeltEnd11" node="0>0|6|10|0" />
        <i3dMapping id="beltActivationTrigger" node="0>0|6|11" />
		
		<i3dMapping id="baleGrabber" node="0>0|7|0" />
        <i3dMapping id="baleTrigger" node="0>0|7|1" />
        <i3dMapping id="baleStartPlace" node="0>0|7|2" />
		<i3dMapping id="unloadAxisZ" node="0>0|7|3" />
        <i3dMapping id="unloadAxisY" node="0>0|7|3|0" />
        <i3dMapping id="baleUnloading" node="0>0|7|3|0|0" />
		
		<i3dMapping id="col_leftSide" node="0>0|3|1|0" />
		<i3dMapping id="col_rightSide" node="0>0|3|0|0" />
		<i3dMapping id="col_backSide" node="0>0|3|2|0" />
		
		<i3dMapping id="rivets" node="0>0|4|8" />
    </i3dMappings>
</vehicle>
