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      </Shape>
      <Shape shapeId="22" name="crawlerLeft" nodeId="148" materialIds="11" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="trackLeft" translation="0 -0.053 -0.000125636" scale="1.2 0.82 0.98" clipDistance="300" nodeId="149" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="21" name="Main" translation="0.103 0.596209 0.914647" nodeId="150" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        <Shape shapeId="18" name="1" translation="0 -0.036015 1.8296" nodeId="151" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="17" name="2" translation="0 -0.036 -0.026" nodeId="152" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="16" name="Test:pCube77" translation="0.272849 -0.183 1.26835" nodeId="153" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="15" name="Test:pCube78" translation="0.273 -0.183 0.900921" nodeId="154" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="14" name="Test:pCube79" translation="0.272849 -0.183 0.527796" nodeId="155" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="13" name="Bolts" nodeId="156" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </Shape>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="157" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Light name="light" rotation="-40 0 -30" nodeId="158" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
