i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\micha\Documents\My Games\FarmingSimulator2019\mods\FS19_ursusC330_naprawiony\i3d\klabka.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder.003] Filling out basic attributes, {name='Cylinder.003', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cylinder.004] Filling out basic attributes, {name='Cylinder.004', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cylinder.004] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [klabka] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.001] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.004] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.004] Processing subset: materialId="1" numTriangles="5924" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.004] Has subset 'Material.001' with '5924' triangles and materialId="1" numTriangles="5924" firstIndex="0" firstVertex="0" numIndices="17772" numVertices="10560"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cylinder.004] Has '1' subsets, '5924' triangles and '10560' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder.003] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.003] transforming to new transform-basis with <Matrix 4x4 (-0.0000, -0.0550, -0.0000, -0.0190)
            (-0.0068,  0.0000, -0.0101,  0.4836)
            ( 0.0101, -0.0000, -0.0068,  0.2014)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.003] translation is <Vector (-0.0190, 0.4836, 0.2014)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.003] has translation: [-0.0189921 0.483575 0.201378]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.003] has rotation(degrees): [4.00694e-06 -124.129 89.9521]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.003] has scale: [0.0122012 0.0550084 0.0122013]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.003] no more children to process in object
