<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="kmc6800.blend" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="shared/gen_dirt_1.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="3" filename="$data/shared/default_normal.dds"/>
  </Files>


  <Materials>
    <Material name="Arm_Mat" materialId="4" diffuseColor="0.529412 0.8 0.34902 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat1" value="0.7 0.7 0.7 18"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
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      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.523 0.653 0.523 16"/>
      <CustomParameter name="colorMat1" value="0 0.1 0.04 16"/>
      <CustomParameter name="colorMat2" value="0.7 0.7 0.7 18"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Default OBJ" materialId="6" diffuseColor="0.8 0.8 0.8 1">
    </Material>
    <Material name="Disk_Mat" materialId="7" diffuseColor="0.8 0.14902 0.101961 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.1 0.04 16"/>
      <CustomParameter name="colorMat1" value="0.7 0.7 0.7 18"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Disk_Mat" materialId="8" diffuseColor="0.164706 0.164706 0.164706 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
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      <CustomParameter name="colorMat0" value="0 0 0 6"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Drag_Mat" materialId="9" diffuseColor="0.419608 0.8 0.403922 1" customShaderId="5" customShaderVariation="colorMask">
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      <Glossmap fileId="4"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="Drag_Mat" materialId="10" diffuseColor="0.419608 0.8 0.403922 1" customShaderId="5" customShaderVariation="colorMask">
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      <Glossmap fileId="4"/>
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      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Gauge_Mat" materialId="11" diffuseColor="0.427451 0.8 0.419608 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
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      <CustomParameter name="colorMat2" value="1 1 1 8"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Gauge_Mat" materialId="13" diffuseColor="0.403922 0.8 0.431373 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.1 0.04 16"/>
      <CustomParameter name="colorMat1" value="0.5 0.5 0.5 31"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
      <CustomParameter name="colorMat3" value="0.7 0.7 0.7 18"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="HB_Mat" materialId="14" diffuseColor="0.247059 0.247059 0.247059 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.1 0.04 16"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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  <Dynamics>
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