<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="3" filename="../TEXTURES/normal_specular.dds"/>
    <File fileId="10" filename="../TEXTURES/vehicleShader.xml"/>
    <File fileId="8" filename="LOWOPONA_normal.dds"/>
    <File fileId="9" filename="e516R26_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
  </Files>


  <Materials>
    <Material name="Default OBJ" materialId="4" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="kolo3_mat" materialId="5" customShaderId="10" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="8" bumpDepth="1.01"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0.03"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="kola.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="felga" nodeId="11">
      <Shape shapeId="1" name="kola" translation="-0.109377 4.554e-08 0" rotation="-180 0 -180" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false">
        <Shape shapeId="2" name="kola.002" rotation="9.33467e-06 -0 0" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </Shape>
      <Shape shapeId="1" name="kola" translation="0.110166 1.18446e-07 0" rotation="-1.54109e-06 0 2.66279e-05" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false">
        <Shape shapeId="2" name="kola.002" rotation="9.33467e-06 -0 0" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="opona" nodeId="16">
      <Shape shapeId="3" name="kola.001" translation="0.614355 0 0" rotation="9.33467e-06 -0 0" scale="1.02 1 1" visibility="false" nodeId="17" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      <Shape shapeId="3" name="kola.001" translation="0.587804 0 0" rotation="9.33467e-06 0 0" scale="1.02 1 1" visibility="false" nodeId="18" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      <Shape shapeId="4" name="opona_15" translation="0.045 -2.42233e-08 2.42233e-08" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      <Shape shapeId="4" name="opona_15" translation="-0.067 -2.42233e-08 2.44425e-08" nodeId="20" materialIds="5" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="21" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Light name="light" rotation="-121.594 -41.0063 103.149" nodeId="22" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Light name="light" rotation="-81.3941 -49.4504 48.7356" nodeId="23" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Light name="light" rotation="-40 0 -30" nodeId="24" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
