<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="manureBarrel">
    <annotation>FSSA Modding Team <!-- MAC, Timerzyanov_102_ --></annotation>
    <storeData>
        <name>
<en>RZHT-4M</en> 
<ru>РЖТ-4М</ru>
        </name>
        <specs>
            <neededPower>70</neededPower>
            <workingWidth>10.0</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_slurrySpreader</function>
        </functions>
        <image>store/store.png</image>
        <price>5300</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ORSHAGRO</brand>
        <category>slurryTanks</category>   
        <shopTranslationOffset>0 0 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>		
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_manureBarrel</typeDesc>
        <filename>rzht_4m.i3d</filename>
        <size width="2.5" length="4.5"/>
        <speedLimit value="17"/>
        <components>
        <component centerOfMass="0 0 0" solverIterationCount="10" mass="1500"/>
		<component centerOfMass="0 0 0" solverIterationCount="10" mass="400" />
		<component centerOfMass="0 0 0" solverIterationCount="10" mass="400" />	
		<joint component1="1" component2="2" node="0>0|0|1" rotLimit="15 0 0" />
		<joint component1="1" component2="3" node="0>0|0|2" rotLimit="15 0 0" />
        </components>			
       <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <turnedOn name="DEFAULT_IMPLEMENT_ON"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
            <turnedOnSelected name="DEFAULT_IMPLEMENT_SELECTED_ON"/>
        </schemaOverlay>
    </base>
	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_Rosava" price="0">
                <wheels>
                    <wheel filename="wheels/wheels_Rosava.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelFL"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Rosava.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelFR" forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Rosava.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelBL"   forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Rosava.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelBR"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                </wheels>
                <objectChange node="1>0|0" visibilityActive="false" />
                <objectChange node="1>1|0" visibilityActive="false" />
                <objectChange node="2>0|0" visibilityActive="false" />
	            <objectChange node="2>1|0" visibilityActive="false" />

                <objectChange node="1>0|1" visibilityActive="false" />
                <objectChange node="1>1|1" visibilityActive="false" />
                <objectChange node="2>0|1" visibilityActive="false" />
	            <objectChange node="2>1|1" visibilityActive="false" />
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_Nortec" price="0">
                <wheels>
                    <wheel filename="wheels/wheels_Nortec.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelFL"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Nortec.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelFR" forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Nortec.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelBL"   forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Nortec.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelBR"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                </wheels>
                <objectChange node="1>0|0" visibilityActive="true" />
                <objectChange node="1>1|0" visibilityActive="true" />
                <objectChange node="2>0|0" visibilityActive="true" />
	            <objectChange node="2>1|0" visibilityActive="true" />

                <objectChange node="1>0|1" visibilityActive="false" />
                <objectChange node="1>1|1" visibilityActive="false" />
                <objectChange node="2>0|1" visibilityActive="false" />
	            <objectChange node="2>1|1" visibilityActive="false" />
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_Delitire" price="400">
                <wheels>
                    <wheel filename="wheels/wheels_Delitire.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelFL"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Delitire.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelFR" forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Delitire.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelBL"   forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Delitire.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelBR"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                </wheels>
                <objectChange node="1>0|0" visibilityActive="false" />
                <objectChange node="1>1|0" visibilityActive="false" />
                <objectChange node="2>0|0" visibilityActive="false" />
	            <objectChange node="2>1|0" visibilityActive="false" />

                <objectChange node="1>0|1" visibilityActive="true" />
                <objectChange node="1>1|1" visibilityActive="true" />
                <objectChange node="2>0|1" visibilityActive="true" />
	            <objectChange node="2>1|1" visibilityActive="true" />
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_Voltyere" price="800">
                <wheels>
                    <wheel filename="wheels/wheels_Voltyere.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelFL"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Voltyere.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelFR" forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Voltyere.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.82" repr="wheelBL"   forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                    <wheel filename="wheels/wheels_Voltyere.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.82" repr="wheelBR"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.08" spring="50" damper="50" frictionScale="1.5" />
                    </wheel>
                </wheels>
                <objectChange node="1>0|0" visibilityActive="false" />
                <objectChange node="1>1|0" visibilityActive="false" />
                <objectChange node="2>0|0" visibilityActive="false" />
	            <objectChange node="2>1|0" visibilityActive="false" />

                <objectChange node="1>0|1" visibilityActive="true" />
                <objectChange node="1>1|1" visibilityActive="true" />
                <objectChange node="2>0|1" visibilityActive="true" />
	            <objectChange node="2>1|1" visibilityActive="true" />
            </wheelConfiguration>	
        </wheelConfigurations>
    </wheels>
	
    <rimColorConfigurations useDefaultColors="false" price="25" >
	    <rimColorConfiguration name="$l10n_Black" material="0" color="ORSHAGRO_BLACK" />
        <rimColorConfiguration name="$l10n_Yellow" material="0"  color="ORSHAGRO_YELLOW"/>			
        <rimColorConfiguration name="$l10n_Green"  material="0" color="ORSHAGRO_GREEN"/>
        <rimColorConfiguration name="$l10n_Red"    material="0" color="ORSHAGRO_RED"/>  
	    <rimColorConfiguration name="$l10n_Black" material="6" color="0.05 0.05 0.05" />
        <rimColorConfiguration name="$l10n_Red"  material="6" color="0.7 0.07 0.05" />
	    <rimColorConfiguration name="$l10n_Blue" material="0" color="0.0 0.2 0.6" />
        <rimColorConfiguration name="$l10n_Bordo" material="6" color="0.3 0.05 0.05" />
        <rimColorConfiguration name="$l10n_Green" material="6" color="0.077 0.24 0.12" />
        <rimColorConfiguration name="$l10n_Yellow" material="6" color="0.7 0.44 0.09" />
        <rimColorConfiguration name="$l10n_Gray" material="6" color="0.25 0.25 0.25"/>
        <rimColorConfiguration name="$l10n_Galvanized" material="4" color="0.875 0.874 0.858"/>
    </rimColorConfigurations>		
	
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0|0|0" jointType="trailerLow" attacherHeight="0.5"/>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce>0.5</brakeForce>
        <airConsumer usage="0.2"/>
    </attachable>
	
    <lights>
        <sharedLight linkNode="0>0|2|0|0"         filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml"/>
        <sharedLight linkNode="0>0|2|0|1"         filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml"/>
        <sharedLight linkNode="0>0|2|0|4"         filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="0>0|2|0|5"         filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>


        <sharedLight linkNode="backlightLeft"  filename="lights/light_left.xml" />
        <sharedLight linkNode="backlightRight" filename="lights/light_right.xml" />
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>
    </lights>	

	<powerTakeOffs>
        <powerTakeOffConfigurations title="$l10n_configuration_powerTakeOff">         	
	     <powerTakeOffConfiguration name="$l10n_configuration_powerTakeOff_New" price="250">
	       <input inputAttacherJointIndices="1" inputNode="0>0|1|1" detachNode="0>0|0|7" aboveAttacher="false"/>				
         </powerTakeOffConfiguration>	
         <powerTakeOffConfiguration name="$l10n_configuration_powerTakeOff_Old" price="0">
		  <input inputAttacherJointIndices="1" inputNode="0>0|1|2" detachNode="0>0|0|7" aboveAttacher="false" filename="pto/pto2.xml"/>				
	     </powerTakeOffConfiguration>  		 
        </powerTakeOffConfigurations>    
    </powerTakeOffs>
	<powerConsumer ptoRpm="450" neededMinPtoPower="10" neededMaxPtoPower="10" />
	
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="0>0|0|3|1|0|0"  length="1.12" diameter="0.023" straighteningFactor="1.2">
            <objectChange node="0>0|0|3|1|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|1|0|2" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>0|0|3|2|0|0" length="1.11" diameter="0.023" straighteningFactor="1.2">
            <objectChange node="0>0|0|3|2|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|2|0|2" visibilityActive="true" visibilityInactive="false"/>        
		</hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="0>0|0|3|3|0|0"  length="1.36" diameter="0.023" straighteningFactor="2">
            <objectChange node="0>0|0|3|3|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|3|0|2" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>0|0|3|4|0|0" length="1.50" diameter="0.023" straighteningFactor="1.2">
            <objectChange node="0>0|0|3|4|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|4|0|2" visibilityActive="true" visibilityInactive="false"/>        
		</hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="0>0|0|3|5|0|0"  length="1.44" diameter="0.023" straighteningFactor="2">
            <objectChange node="0>0|0|3|5|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|5|0|2" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>0|0|3|6|0|0" length="1.31" diameter="0.023" straighteningFactor="2">
            <objectChange node="0>0|0|3|6|0|1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|0|3|6|0|2" visibilityActive="true" visibilityInactive="false"/>        
		</hose>
        <hose inputAttacherJointIndices="1" type="electric" node="0>0|0|3|7|1|0" length="1.12" diameter="0.01" straighteningFactor="1.5">	
            <objectChange node="0>0|0|3|7|0|0"          rotationActive="0 0 0" rotationInactive="-90 0 0"/>
			<objectChange node="0>0|0|3|7|1" visibilityActive="true" visibilityInactive="false"/>
        </hose>	
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="0>0|0|3|0" length="1.44" diameter="0.022" straighteningFactor="1.5">
            <objectChange node="0>0|0|3|0|1" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="0>0|0|3|0|2" visibilityActive="true"  visibilityInactive="false"/>
        </hose>
    </connectionHoses>
	
     <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="0>0|4|0" widthNode="0>0|4|1" heightNode="0>0|4|2" />
        </workArea>
    </workAreas>
	
    <sprayer>
        <usageScales workingWidth="10.0" scale="1" />
        <effects>
             <effectNode effectClass="SlurrySideToSideEffect" effectNode="0>0|6|0" delay="1" materialType="sprayer" materialTypeId="1" fadeOutTime="1" fadeInTime="1" startDelay="0" stopDelay="0" />
             <effectNode effectClass="SlurrySideToSideEffect" effectNode="0>0|6|1" delay="1" materialType="sprayer" materialTypeId="1" fadeOutTime="1" fadeInTime="1" startDelay="0" stopDelay="0" />
             <effectNode effectClass="SlurrySideToSideEffect" effectNode="0>0|6|2" delay="1" materialType="sprayer" materialTypeId="1" fadeOutTime="1" fadeInTime="1" startDelay="0" stopDelay="0" />
             <effectNode effectClass="SlurrySideToSideEffect" effectNode="0>0|6|3" delay="1" materialType="sprayer" materialTypeId="1" fadeOutTime="1" fadeInTime="1" startDelay="0" stopDelay="0" />
             <effectNode effectClass="SlurrySideToSideEffect" effectNode="0>0|6|4" delay="1" materialType="sprayer" materialTypeId="1" fadeOutTime="1" fadeInTime="1" startDelay="0" stopDelay="0" />
        </effects>
        <animationNodes>
            <animationNode node="0>0|1|0"   rotAxis="3" rotSpeed="-850" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="0>0|9|10"  rotAxis="3" rotSpeed="900"  turnOnFadeTime="1" turnOffFadeTime="2"/>			
            <animationNode node="0>0|9|11" rotSpeed="-150"  rotAxis="1" shaderComponentScale="-1 0 0 0" shaderParameterName="offsetUV" />				
        </animationNodes>
    </sprayer>
    
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="slurryTank" capacity="5800" >
                        <exactFillRootNode node="0>0|8|0" />    
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fillLevel"/>						
                    </fillUnit>
                    <fillTrigger consumePtoPower="true"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>

        <sounds>
            <fill template="SLURRY_02" />
        </sounds>
    </fillUnit>
	
    <fillTriggerVehicle triggerNode="0>0|8|2" fillUnitIndex="1" litersPerSecond="300"/>
	
    <dischargeable>
        <dischargeNode node="0>0|8|1" emptySpeed="300" fillUnitIndex="1" unloadInfoIndex="3" >
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="0>0|8|3" />
            <dischargeSound template="SLURRY_02"/>
        </dischargeNode>
    </dischargeable>
    
   <turnOnVehicle turnOffIfNotAllowed="true">
        <turnedAnimation name="turnOnAnimation" turnOnSpeedScale="1" turnOffSpeedScale="-1" />
        <activatableFillUnits>
            <activatableFillUnit index="1" />
        </activatableFillUnits>
        <sounds>
            <work template="SLURRY_02">
                <pitch indoor="0.75" outdoor="0.75" />
            </work>
        </sounds>
    </turnOnVehicle>

	<suspensions>
<!--         <suspension node="0>0|2|0|1|0|2|0" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
    -->     
 <suspension node="0>0|3|0|0|0|0" weight="3500" minRotation="-0 -1 -0" maxRotation="0 1 0" suspensionParametersX="50 10" suspensionParametersZ="50 10" />
    </suspensions>
	
	<cylindered>
        <movingTools>		
            <movingTool node="0>0|3|0" playSound="true" >
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.8" iconName="CRANE_EC_TRANSLATE_Z" />
                <rotation rotSpeed="40" rotAcceleration="70" rotMax="0" rotMin="-70" rotationAxis="2" rotSendNumBits="11" />
				<dependentMovingTool node="0>0|3|0|0">
                    <rotationBasedLimits>
                        <limit rotation="-70" rotMax="22" rotMin="-10" />
                        <limit rotation="-15" rotMax="11"    rotMin="-4" />
                        <limit rotation="-5" rotMax="-4"    rotMin="-4" />
                        <limit rotation="-4" rotMax="-4"    rotMin="-4" />
                        <limit rotation="-3" rotMax="-4"    rotMin="-4" />
                        <limit rotation="-2" rotMax="-4"    rotMin="-4" />
                        <limit rotation="-1" rotMax="-4"    rotMin="-4" />
                        <limit rotation="-0" rotMax="0"     rotMin="0" />

                    </rotationBasedLimits>
                </dependentMovingTool>
            </movingTool>
			<movingTool node="0>0|3|0|0" playSound="true" >
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.8" iconName="CRANE_EC_TRANSLATE_Y" />
                <rotation rotSpeed="35" rotAcceleration="70" rotMax="22" rotMin="-10" rotationAxis="1"/>
                <dependentMovingTool node="0>0|3|0|0"/>
            </movingTool>
        </movingTools>		

        <movingParts>
			<movingPart node="0>0|9|2" referencePoint="0>0|3|0|2" referenceFrame="0>0|3|0|2" isActiveDirty="true" playSound="false">
				<translatingPart node="0>0|9|2|0"/>
            </movingPart>
			<movingPart node="0>0|3|0|1" referencePoint="0>0|3|0|0|2" referenceFrame="0>0|3|0|0|2" isActiveDirty="true" playSound="false">
				<translatingPart node="0>0|3|0|1|0"/>
            </movingPart>
		</movingParts>
		<sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>	
	
	<animations>
        <animation name="moveSupport">
            <part node="0>0|10" startTime="0" endTime="0.5" startRot="111 0 0" endRot="0 0 0"/>
        </animation>
        <animation name="turnOnAnimation">
            <part node="0>0|9|0" startTime="0" endTime="1" startTrans="0 0.612 -0.371" endTrans="0 0.512 -0.371" />
            <part node="0>0|9|5" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 24" />
            <part node="0>0|9|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 2" />
        </animation>
        <animation name="fillLevel">
            <part node="0>0|9|1|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -75" />
        </animation>
    </animations>

    <ai>
        <areaMarkers leftNode="0>0|5|0|0"   rightNode="0>0|5|0|1"   backNode="0>0|5|0|2"/>
        <sizeMarkers leftNode="0>0|5|1|0" rightNode="0>0|5|1|1" backNode="0>0|5|1|2" />
        <allowTurnBackward value="false" />
        <toolReverserDirectionNode node="0>0|5|1|2" />
    </ai>

    <foliageBending>
        <bendingNode minX="-1.05" maxX="1.05" minZ="-2.8" maxZ="-1.0 " yOffset="0.6" />
        <bendingNode minX="-0.50" maxX="0.50" minZ="-1.1" maxZ="1.6 " yOffset="0.6" />
        <bendingNode minX="-0.90" maxX="0.90" minZ="-1.1" maxZ="1.6 " yOffset="1.6" />
    </foliageBending>

    <baseMaterial>
        <material name="rzht4" baseNode="rzht_4_vis"> 
            <shaderParameter name="colorMat0" value="ORSHAGRO_GREEN"/>
        </material>		
        <material name="shitki" baseNode="rzht_4_vis"> 
            <shaderParameter name="colorMat1" value="ORSHAGRO_YELLOW"/>
        </material>	
        <material name="stupici" baseNode="1>0|0">
            <shaderParameter name="colorMat1" value="ORSHAGRO_GREEN"/>
        </material>
        <material name="stupici2" baseNode="1>0|1">
            <shaderParameter name="colorMat1" value="ORSHAGRO_GREEN"/>
        </material>
        <material name="hobot" baseNode="rzht_4_vis"> 
            <shaderParameter name="colorMat5" value="0.182 0.082 0.053 5"/>
        </material>	
    </baseMaterial>
	
    <baseMaterialConfigurations price="300">
        <baseMaterialConfiguration name="$l10n_Green" material="0" color="ORSHAGRO_GREEN"/>
        <baseMaterialConfiguration name="$l10n_Red"   material="0" color="ORSHAGRO_RED"/>         
        <baseMaterialConfiguration name="$l10n_Green" material="6" color="0.077 0.24 0.12"/>
        <baseMaterialConfiguration name="$l10n_Red"   material="0" color="0.7 0.07 0.05"/>         
        <baseMaterialConfiguration name="$l10n_Bordo" material="6" color="0.3 0.05 0.05"/>                       
        <baseMaterialConfiguration name="$l10n_Blue"  material="0" color="0.0000 0.1253 0.5608"/>
        <baseMaterialConfiguration name="$l10n_Red"   material="6" color="0.7 0.07 0.05"/>         
        <baseMaterialConfiguration name="$l10n_Green" material="0" color="0.0789 0.2390 0.0830"/>
		<!--RED-->
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.7 0.05 0.02"/>
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.7 0.05 0"/>
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.7 0.02 0.02"/>
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.7 0 0"/>
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.6 0.02 0"/>
        <baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.6 0.05 0"/>
	 	<baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.3 0.05 0.05"/>
	 	<baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.3 0.04 0.04"/>
	 	<baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.3 0.03 0.03"/>
	 	<baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.3 0.02 0.02"/>
	 	<baseMaterialConfiguration name="$l10n_Red"    material="6" color="0.39 0.09 0.12"/>
		<!--ORANGE-->
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.46 0.28 0.15"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.46 0.28 0.12"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.46 0.2 0.12"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.4 0.2 0.12"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.3 0.13 0.1"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.4 0.07 0"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.5 0.12 0.02"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.8 0.28 0.06"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.55 0.36 0.2"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.38 0.08 0.04"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.22 0.08 0.04"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.15 0.06 0.04"/>
        <baseMaterialConfiguration name="$l10n_Orange" material="6" color="0.11 0.05 0.03"/>
		<!--ORANGE-->
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0 0.21 0.1"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0 0.2 0.05"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.02 0.24 0.05"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.08 0.3 0.05"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.26 0.2 0.15"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.26 0.2 0.1"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.26 0.25 0.13"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.01 0.13 0.04"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.15 0.35 0.06"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0 0.28 0.08"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.1 0.21 0.06"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.1 0.13 0.06"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.19 0.13 0.08"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.04 0.15 0.03"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.04 0.15 0.06"/>
        <baseMaterialConfiguration name="$l10n_Green"  material="6" color="0.04 0.15 0.1"/>
		
        <material name="rzht4" shaderParameter="colorMat0" />	
        <material name="stupici" shaderParameter="colorMat1" />
        <material name="stupici2" shaderParameter="colorMat1" />		
    </baseMaterialConfigurations> 
	
<!--    <designMaterialConfigurations price="50">
        <designMaterialConfiguration name="$l10n_Yellow" material="0"  color="ORSHAGRO_YELLOW"/>			
        <designMaterialConfiguration name="$l10n_Green"  material="0" color="ORSHAGRO_GREEN"/>
        <designMaterialConfiguration name="$l10n_Red"    material="0" color="ORSHAGRO_RED"/>      
        <designMaterialConfiguration name="$l10n_Yellow" material="0"  color="0.5333 0.3968 0.0630"/>			
        <designMaterialConfiguration name="$l10n_Red"    material="6"  color="0.7 0.07 0.05"/>    
        <designMaterialConfiguration name="$l10n_Yellow" material="6"  color="0.5333 0.3968 0.0630"/>			
        <designMaterialConfiguration name="$l10n_Green"  material="6" color="0.077 0.24 0.12"/>
        <designMaterialConfiguration name="$l10n_Bordo"  material="6" color="0.3 0.05 0.05"/>                       
        <designMaterialConfiguration name="$l10n_Blue"   material="0" color="0.0000 0.1253 0.5608"/>
        <designMaterialConfiguration name="$l10n_Green"  material="0" color="0.0789 0.2390 0.0830"/>
        <designMaterialConfiguration name="$l10n_Black"  material="0" color="0.016 0.016 0.016" />	
        <material name="shitki" shaderParameter="colorMat1"/>
    </designMaterialConfigurations>  -->
	
   <designMaterialConfigurations price="50">
        <designMaterialConfiguration name="$l10n_Yellow" material="5"  color="0.182 0.082 0.053"/>			
        <designMaterialConfiguration name="$l10n_Black"  material="5" color="ORSHAGRO_BLACK"/>
        <designMaterialConfiguration name="$l10n_Black"  material="5" color="0.015 0.015 0.015" />	
        <material name="hobot" shaderParameter="colorMat5"/>
    </designMaterialConfigurations> 

<!--     <designConfigurations name="$l10n_configuration_Shitoc">
        <designConfiguration name="$l10n_configuration_Shitoc_ON"  price="0">
			<objectChange node="0>0|9|9" visibilityActive="true"/>
        </designConfiguration>
        <designConfiguration name="$l10n_configuration_Shitoc_OFF" price="0">
			<objectChange node="0>0|9|9" visibilityActive="false"/>       
		</designConfiguration>
    </designConfigurations>	 -->
	<cover>
	    <coverConfigurations title="$l10n_configuration_Shitoc">
            <coverConfiguration name="$l10n_configuration_Shitoc_ON" price="0">
			<objectChange node="0>0|9|9" visibilityActive="true"/>
            </coverConfiguration>
	    	<coverConfiguration name="$l10n_configuration_Shitoc_OFF" price="0">
			<objectChange node="0>0|9|9" visibilityActive="false"/>       
            </coverConfiguration>
	    </coverConfigurations>
    </cover>	
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>
	
    <i3dMappings>
		<i3dMapping id="wheelFL" node="1>0" />
        <i3dMapping id="wheelBL" node="1>1" />
        <i3dMapping id="wheelFR" node="2>0" />
        <i3dMapping id="wheelBR" node="2>1" />	
        <i3dMapping id="rzht_4_vis" node="0>0" />	

  <i3dMapping id="backlightLeft" node="0>0|2|0|2" />
  <i3dMapping id="backlightRight" node="0>0|2|0|3" />
  <i3dMapping id="backLightsHigh1" node="0>0|2|1" />
  <i3dMapping id="backLightsHigh2" node="0>0|2|1|0" />
  <i3dMapping id="turnLightLeftBack" node="0>0|2|2" />
  <i3dMapping id="turnLightRightBack" node="0>0|2|3" />		
    </i3dMappings>	
</vehicle>
