<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rear2ChamberLight_05" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="10" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_specular.dds"/>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="2" filename="assets_normal.png"/>
    <File fileId="3" filename="assets_specular.png"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="4" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 5 5"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Korpus_mat" materialId="5" diffuseColor="0.486275 0.486275 0.486275 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rakom_mat" materialId="6" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2" bumpDepth="0"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="fonar_zadniy.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="fanar" clipDistance="70" nodeId="46" materialIds="5" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="stopLight_static" clipDistance="35" nodeId="47" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="3" name="BackeLight_static" clipDistance="35" nodeId="48" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="4" name="turnLight_static" clipDistance="70" nodeId="49" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="5" name="bolt" clipDistance="100" nodeId="50" materialIds="5"/>
      <Shape shapeId="6" name="gayka" clipDistance="100" nodeId="51" materialIds="5"/>
      <Shape shapeId="7" name="decal" clipDistance="30" nodeId="52" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
    </Shape>
  </Scene>

</i3D>
