<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="../box/export/MB2.dds"/>
  </Files>


  <Materials>
    <Material name="default" materialId="4" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.71 0 0.01 0"/>
      <CustomParameter name="colorMat1" value="0.69 0.56 0.51 1"/>
      <CustomParameter name="colorMat2" value="1 0 0 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="Tires" nodeId="10">
      <Shape shapeId="1" name="TireLeft" scale="0.787 1.4 1.4" nodeId="11" materialIds="4" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="TireRight" scale="0.787 1.4 1.4" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="Rims" nodeId="13">
      <Shape shapeId="3" name="FrontLeftRim" scale="0.787 1.4 1.4" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="4" name="FrontRightRim" scale="0.787 1.4 1.4" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Camera name="persp" translation="1.78644 1.25066 1.15464" rotation="-22.9986 71.8036 -2.03772e-05" visibility="false" nodeId="16" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
    <Light name="light" rotation="-40 0 -30" nodeId="17" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
