<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="psp" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.0"/>
  </Asset>

  <Files>
    <File fileId="3" filename="Textures/cutter/psp15_normal.dds"/>
    <File fileId="4" filename="Textures/cutter/psp15_specular.dds"/>
    <File fileId="9" filename="Textures/cutter/pspBelt_diffuse.dds"/>
    <File fileId="10" filename="Textures/cutter/pspBelt_normal.dds"/>
    <File fileId="11" filename="Textures/cutter/pspBelt_specular.dds"/>
    <File fileId="12" filename="Textures/other/chains_diffuse.dds"/>
    <File fileId="13" filename="Textures/other/chains_normal.dds"/>
    <File fileId="14" filename="Textures/other/chains_specular.dds"/>
    <File fileId="17" filename="Textures/other/decals1_diffuse.dds"/>
    <File fileId="19" filename="Textures/other/decals1_specular.dds"/>
    <File fileId="20" filename="Textures/other/decals2_diffuse.dds"/>
    <File fileId="21" filename="Textures/other/decals2_specular.dds"/>
    <File fileId="22" filename="Textures/other/grid_diffuse.dds"/>
    <File fileId="23" filename="Textures/other/grid_normal.dds"/>
    <File fileId="24" filename="Textures/other/grid_specular.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="18" filename="$data/shared/default_normal.dds"/>
  </Files>


  <Materials>
    <Material name="psp15_mat" materialId="4" diffuseColor="1 1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3" bumpDepth="0"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat1" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat2" value="0.191 0.191 0.191 6"/>
      <CustomParameter name="colorMat3" value="0.035 0.035 0.035 6"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="belt_mat" materialId="6" customShaderId="5" customShaderVariation="uvScroll">
      <Texture fileId="9"/>
      <Normalmap fileId="10" bumpDepth="0"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="offsetUV" value="-0 0 0 0"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="decalNivaSK1" materialId="9" alphaBlending="true" customShaderId="5" customShaderVariation="Decal_colorMask">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.603 0.603 0.603 6"/>
      <CustomParameter name="colorMat1" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat2" value="0.603 0.603 0.603 6"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="decalNivaSK2" materialId="10" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="20"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="lambert1" materialId="11" diffuseColor="0.839216 1 0 1">
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.447059 0.447059 0.447059 1" customShaderId="5">
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="chainsSK_mat" materialId="150" customShaderId="5" customShaderVariation="uvScroll_colorMask">
      <Texture fileId="12"/>
      <Normalmap fileId="13" bumpDepth="0"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="colorMat0" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat1" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat2" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat3" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat4" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat5" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat6" value="0.6388 0.6388 0.6388 8"/>
      <CustomParameter name="colorMat7" value="0.6388 0.6388 0.6388 8"/>
    </Material>
    <Material name="grid_mat" materialId="103" alphaBlending="true" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="22"/>
      <Normalmap fileId="23" bumpDepth="0"/>
      <Glossmap fileId="24"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat1" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat2" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat3" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat4" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat5" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat6" value="0.35 0.031 0.025 6"/>
      <CustomParameter name="colorMat7" value="0.35 0.031 0.025 6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="psp15.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="psp15_main_component1" dynamic="true" compound="true" collisionMask="67121154" density="0.15" clipDistance="300" nodeId="34" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="psp15_vis" clipDistance="300" nodeId="35" materialIds="4" castsShadows="true" receiveShadows="true">
        <TransformGroup name="attachable" nodeId="36">
          <TransformGroup name="attacherJoint" translation="-0.02 0.66 -1.245" rotation="90 -65 -90" nodeId="37"/>
          <TransformGroup name="ptoInputNode" translation="1.934 0.332 -1.246" rotation="-15.5 103 0" nodeId="38"/>
          <TransformGroup name="ptoDetachNode" translation="0.802324 0.00990318 -0.984732" rotation="-15.5 103 0" nodeId="39"/>
        </TransformGroup>
        <TransformGroup name="rotatingParts" nodeId="40">
          <Shape shapeId="3" name="mainDrum" translation="0 0.341119 -0.606" clipDistance="300" nodeId="41" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="rotatingPart01" translation="0 0.331638 -1.246" clipDistance="300" nodeId="42" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="rotatingPart02" translation="0 0.349395 -1.032" clipDistance="300" nodeId="43" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="6" name="rotatingPart03" translation="0 0.202877 0.012362" clipDistance="300" nodeId="44" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="7" name="rotatingPart04" translation="0 0.279229 0.203048" clipDistance="300" nodeId="45" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="8" name="rotatingPart05" translation="0 0.12081 0.240738" clipDistance="300" nodeId="46" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <TransformGroup name="bladeRotatingParts" translation="0 0.27 0.01" rotation="-5.5 0 0" nodeId="47">
            <Shape shapeId="9" name="bladeRotating01" translation="-2.116 0 0" clipDistance="300" nodeId="48" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="9" name="bladeRotating02" translation="-1.457 0 0" clipDistance="300" nodeId="49" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="9" name="bladeRotating03" translation="-0.748 0 0" clipDistance="300" nodeId="50" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="9" name="bladeRotating04" translation="-0.042 0 0" clipDistance="300" nodeId="51" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="9" name="bladeRotating05" translation="0.668 0 0" clipDistance="300" nodeId="52" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="9" name="bladeRotating06" translation="1.373 0 0" clipDistance="300" nodeId="53" materialIds="4" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <Shape shapeId="10" name="belt" clipDistance="300" nodeId="54" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="11" name="chain01" clipDistance="300" nodeId="178" materialIds="150" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="12" name="chain02" clipDistance="300" nodeId="179" materialIds="150" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="ai" nodeId="57">
          <TransformGroup name="aiMarker" nodeId="58">
            <TransformGroup name="aiMarkerLeft" translation="2 0 0.725771" nodeId="59"/>
            <TransformGroup name="aiMarkerRight" translation="-2.2 0 0.725771" nodeId="60"/>
            <TransformGroup name="aiMarkerBack" translation="-0.1 0 -0.908118" nodeId="61"/>
          </TransformGroup>
          <Shape shapeId="13" name="aiCollisionTrigger" translation="-0.103 1.275 1.2348" kinematic="true" compound="true" trigger="true" collisionMask="1056768" nodeId="62" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="workAreas" nodeId="63">
          <TransformGroup name="workAreaStart" translation="2 0.031 1.125" nodeId="64"/>
          <TransformGroup name="workAreaWidth" translation="-2.2 0 1.125" nodeId="65"/>
          <TransformGroup name="workAreaHeight" translation="2 0 0.60601" nodeId="66"/>
          <TransformGroup name="groundReferenceNode" nodeId="67"/>
          <TransformGroup name="heightNode" translation="-1.29452e-15 0.015 0.886" nodeId="68"/>
        </TransformGroup>
        <TransformGroup name="testAreas" translation="0 0.0314713 1.882" nodeId="69">
          <TransformGroup name="testAreaStart1" translation="2 6.39488e-16 0" clipDistance="300" nodeId="70">
            <TransformGroup name="testAreaWidth1" translation="-1 2.1316e-16 0" clipDistance="300" nodeId="71"/>
            <TransformGroup name="testAreaHeight1" translation="0 -2.13163e-16 -0.89" clipDistance="300" nodeId="72"/>
          </TransformGroup>
          <TransformGroup name="testAreaStart2" translation="1 7.10543e-17 0" clipDistance="300" nodeId="73">
            <TransformGroup name="testAreaWidth2" translation="-1 0 0" clipDistance="300" nodeId="74"/>
            <TransformGroup name="testAreaHeight2" translation="0 0 -0.89" clipDistance="300" nodeId="75"/>
          </TransformGroup>
          <TransformGroup name="testAreaStart3" translation="0 7.10543e-17 1.13687e-15" clipDistance="300" nodeId="76">
            <TransformGroup name="testAreaWidth3" translation="-1 0 0" clipDistance="300" nodeId="77"/>
            <TransformGroup name="testAreaHeight3" translation="0 0 -0.89" clipDistance="300" nodeId="78"/>
          </TransformGroup>
          <TransformGroup name="testAreaStart4" translation="-1 7.10543e-17 1.13687e-15" clipDistance="300" nodeId="79">
            <TransformGroup name="testAreaWidth4" translation="-1.2 0 0" clipDistance="300" nodeId="80"/>
            <TransformGroup name="testAreaHeight4" translation="0 0 -0.89" clipDistance="300" nodeId="81"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="effectNodes" translation="0 -0.1 0" nodeId="82">
          <TransformGroup name="effectCenter" translation="0 0.11 2.9" rotation="0 180 0" nodeId="83"/>
          <TransformGroup name="effectLeft" translation="2.516 0.275 -1.094" rotation="90 -11.5 -90" nodeId="84"/>
          <TransformGroup name="effectRight" translation="-2.516 0.275 -1.094" rotation="90 11.5 90" nodeId="85"/>
          <Shape shapeId="14" name="smokeEmitter" translation="0 0.15 -0.123" nodeId="86" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="15" name="effectParticles" translation="0 0.141772 -0.0895222" clipDistance="300" nodeId="87" materialIds="12" castsShadows="true" receiveShadows="true" nonRenderable="true">
            <TransformGroup name="workAreaStraw" translation="0 -0.08 0.0895222" nodeId="88">
              <TransformGroup name="workAreaStrawStart" translation="0.5 -0.062 0.159757" clipDistance="300" nodeId="89"/>
              <TransformGroup name="workAreaStrawWidth" translation="-0.5 -0.062 0.159757" clipDistance="300" nodeId="90"/>
              <TransformGroup name="workAreaStrawHeight" translation="0.5 -0.0621118 -0.4174" clipDistance="300" nodeId="91"/>
            </TransformGroup>
          </Shape>
        </TransformGroup>
        <TransformGroup name="configurations" nodeId="92">
          <TransformGroup name="shieldMainConfigurations" nodeId="93">
            <Shape shapeId="16" name="shieldMainDefault" clipDistance="300" nodeId="94" materialIds="4" castsShadows="true" receiveShadows="true">
              <Shape shapeId="17" name="decals03" clipDistance="150" nodeId="95" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            </Shape>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="decals" nodeId="96">
          <Shape shapeId="18" name="decals01" clipDistance="150" nodeId="97" materialIds="10" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          <Shape shapeId="19" name="decals02" clipDistance="150" nodeId="98" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        </TransformGroup>
        <Shape shapeId="20" name="details_grid" clipDistance="300" nodeId="108" materialIds="103" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </Shape>
  </Scene>

</i3D>
