<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="plow">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Araplow Razol</name>
        <specs>
            <neededPower>380</neededPower>
            <workingWidth>5.0</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_plow</function>
        </functions>
        <image>store_araplowRazol.dds</image>
        <price>19500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ARAPLOW</brand>
        <category>plows</category>
        <vertexBufferMemoryUsage>270944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>46044</indexBufferMemoryUsage>
        <textureMemoryUsage>2796592</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_plow</typeDesc>
        <filename>araplowRazol.i3d</filename>
        <size width="5" length="3" lengthOffset="0"/>
        <speedLimit value="10" />
        <components>
            <component centerOfMass="0 0.19 -0.67" solverIterationCount="20" mass="1994" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0|0|0" jointType="implement" topReferenceNode="0>0|0|1" allowsLowering="true" lowerRotLimitScale="0 0 0" upperRotationOffset="0" lowerRotationOffset="0">
                <distanceToGround lower="0.75" upper="1.3" />
            </inputAttacherJoint>
        </inputAttacherJoints>
		<support animationName="moveSupport" />
    </attachable>
	
	<animations>
        <animation name="moveSupport">
            <part node="0>0|5|0" startTime="0" endTime="0.3" startTrans="0 0.751 0" endTrans="0 0 0" />
        </animation>
    </animations>

    <groundReferenceNodes>
        <groundReferenceNode node="0>0|1|3" threshold="0.10" depthNode="0>0|1|4" chargeValue="1" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="plow" functionName="processPlowArea" >
            <area startNode="0>0|1|0" widthNode="0>0|1|1" heightNode="0>0|1|2" />
            <groundReferenceNode index="1" />
        </workArea>
    </workAreas>

    <workParticles>
        <particleAnimation>
            <node node="0>0|2|3" refNodeIndex="1" materialType="SOIL" maxDepth="-0.2"/>
        </particleAnimation>
        <particle>
            <node node="0>0|2|0" refNodeIndex="1" particleType="SOIL"/>
            <node node="0>0|2|1" refNodeIndex="1" particleType="SOIL_CHUNKS"/>
            <node node="0>0|2|2" refNodeIndex="1" particleType="SOIL_SMOKE" worldSpace="false"/>
        </particle>
    </workParticles>
	
	<speedRotatingParts>
        <speedRotatingPart node="0>0|4|0"  radius="0.37" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>0|4|1"  radius="0.37" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>
	
	<plow>
        <rotateLeftToMax value="false" />
        <sounds>
            <work template="DEFAULT_PLOW_WORK" linkNode="0>" />
        </sounds>
    </plow>

    <ai>
        <areaMarkers leftNode="0>0|3|0|0" rightNode="0>0|3|0|1" backNode="0>0|3|0|2" />
        <collisionTrigger node="0>0|3|1" />
        <needsLowering value="true"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-2.0" maxX="2.0" minZ="-0.3" maxZ="0.3" yOffset="0.6" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
</vehicle>
