<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim005" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.1.0"/>
  </Asset>

  <Files>
    <File fileId="7" filename="backRim_diffuse.dds" relativePath="true"/>
    <File fileId="8" filename="backRim_normal.dds" relativePath="true"/>
    <File fileId="9" filename="backRim_specular.dds" relativePath="true"/>
    <File fileId="1" filename="frontRim_diffuse.dds" relativePath="true"/>
    <File fileId="2" filename="frontRim_normal.dds" relativePath="true"/>
    <File fileId="3" filename="frontRim_specular.dds" relativePath="true"/>
    <File fileId="6" filename="$data/fs17support/shared/dirt_normal.dds" relativePath="true"/>
    <File fileId="4" filename="$data/fs17support/shared/rough_cube.dds" relativePath="true"/>
    <File fileId="5" filename="$data/fs17support/shaders/fs17VehicleShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Material" materialId="7" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Reflectionmap fileId="4" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <Custommap name="DirtNmap" fileId="6"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="scrollPosition" value="0 0 0 0"/>
      <CustomParameter name="lengthAndRadius" value="2 0.5 0 0"/>
      <CustomParameter name="widthAndDiam" value="40 40 0 0"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="numberOfStaticsAndDiam" value="4 40 0 0"/>
      <CustomParameter name="connectorPosAndScale" value="0 80 1 0"/>
      <CustomParameter name="beltPos" value="0 0 0 0"/>
      <CustomParameter name="cv0" value="2 2 -5 0"/>
      <CustomParameter name="cv1" value="0 0 0 0"/>
      <CustomParameter name="cv2" value="0 0 10 0"/>
      <CustomParameter name="cv3" value="-2 2 15 0"/>
      <CustomParameter name="lengthInvLength" value="10 0.1 0 0"/>
    </Material>
    <Material name="material" materialId="8" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <Reflectionmap fileId="4" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <Custommap name="DirtNmap" fileId="6"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="scrollPosition" value="0 0 0 0"/>
      <CustomParameter name="lengthAndRadius" value="2 0.5 0 0"/>
      <CustomParameter name="widthAndDiam" value="40 40 0 0"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="numberOfStaticsAndDiam" value="4 40 0 0"/>
      <CustomParameter name="connectorPosAndScale" value="0 80 1 0"/>
      <CustomParameter name="beltPos" value="0 0 0 0"/>
      <CustomParameter name="cv0" value="2 2 -5 0"/>
      <CustomParameter name="cv1" value="0 0 0 0"/>
      <CustomParameter name="cv2" value="0 0 10 0"/>
      <CustomParameter name="cv3" value="-2 2 15 0"/>
      <CustomParameter name="lengthInvLength" value="10 0.1 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rims.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="front" nodeId="14">
      <Shape shapeId="1" name="SketchUp.004" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="SketchUp.004" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="back" nodeId="17">
      <Shape shapeId="3" name="SketchUp.004" nodeId="18" materialIds="8" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="4" name="SketchUp.004" nodeId="19" materialIds="8" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="20" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
  </Scene>

</i3D>
