i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.91.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Leonk\OneDrive\Dokumente\My Games\FarmingSimulator2019\mods\FS19_CaseIH_1455\i3d\Kabine\Kabine.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine] Filling out basic attributes, {name='Kabine', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine] Filling out basic attributes, {name='Kabine', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:WARNING: [Kabine] has no vertices! Export of this mesh is aborted.
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.1156)
            (0.0000, -0.0000, -1.0000,  1.9263)
            (0.0000,  1.0000, -0.0000, -0.3956)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine] translation is <Vector (-0.1156, 1.9263, -0.3956)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine] has translation: [-0.115621 1.92631 -0.39557]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.001] Filling out basic attributes, {name='Kabine.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.001] Filling out basic attributes, {name='Kabine.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.001] Has material 'Default OBJ'
i3dio.i3d.I3D:add_material:DEBUG: [Kabine] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default OBJ] Filling out basic attributes, {name='Default OBJ', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default OBJ] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default OBJ] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.001] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.001] Processing subset: materialId="1" numTriangles="58" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.001] Has subset 'Default OBJ' with '58' triangles and materialId="1" numTriangles="58" firstIndex="0" firstVertex="0" numIndices="174" numVertices="98"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.001] Has '1' subsets, '58' triangles and '98' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3383)
            (0.0000, -0.0000, -1.0000,  1.9355)
            (0.0000,  1.0000, -0.0000, -0.2039)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.001] translation is <Vector (-0.3383, 1.9355, -0.2039)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.001] has translation: [-0.338301 1.93554 -0.203906]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.002] Filling out basic attributes, {name='Kabine.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.002] Filling out basic attributes, {name='Kabine.002', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.002] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.002] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.002] Processing subset: materialId="1" numTriangles="92" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.002] Has subset 'Default OBJ' with '92' triangles and materialId="1" numTriangles="92" firstIndex="0" firstVertex="0" numIndices="276" numVertices="120"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.002] Has '1' subsets, '92' triangles and '120' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0528)
            (0.0000, -0.0000, -1.0000,  1.9578)
            (0.0000,  1.0000, -0.0000, -0.3504)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.002] translation is <Vector (-0.0528, 1.9578, -0.3504)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.002] has translation: [-0.0528035 1.95778 -0.350417]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.003] Filling out basic attributes, {name='Kabine.003', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.003] Filling out basic attributes, {name='Kabine.003', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.003] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.003] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.003] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.003] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.003] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.003] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.2296)
            (0.0000, -0.0000, -1.0000,  1.9252)
            (0.0000,  1.0000, -0.0000, -0.4033)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.003] translation is <Vector (-0.2296, 1.9252, -0.4033)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.003] has translation: [-0.229602 1.9252 -0.403266]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.004] Filling out basic attributes, {name='Kabine.004', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.004] Filling out basic attributes, {name='Kabine.004', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.004] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.004] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.004] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.004] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.004] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.005] Filling out basic attributes, {name='Kabine.005', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.005] Filling out basic attributes, {name='Kabine.005', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.005] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.005] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.005] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.005] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.005] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.005] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.005] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.1613)
            (0.0000, -0.0000, -1.0000,  1.9252)
            (0.0000,  1.0000, -0.0000, -0.4033)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.005] translation is <Vector (-0.1613, 1.9252, -0.4033)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.005] has translation: [-0.161294 1.9252 -0.403266]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.006] Filling out basic attributes, {name='Kabine.006', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.006] Filling out basic attributes, {name='Kabine.006', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.006] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.006] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.006] Processing subset: materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.006] Has subset 'Default OBJ' with '60' triangles and materialId="1" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="88"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.006] Has '1' subsets, '60' triangles and '88' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.006] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.006] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.1156)
            (0.0000, -0.0000, -1.0000,  1.9263)
            (0.0000,  1.0000, -0.0000, -0.3956)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.006] translation is <Vector (-0.1156, 1.9263, -0.3956)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.006] has translation: [-0.115621 1.92631 -0.39557]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.007] Filling out basic attributes, {name='Kabine.007', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.007] Filling out basic attributes, {name='Kabine.007', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.007] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.007] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.007] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.007] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.007] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.007] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.007] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0298)
            (0.0000, -0.0000, -1.0000,  1.9155)
            (0.0000,  1.0000, -0.0000, -0.4397)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.007] translation is <Vector (-0.0298, 1.9155, -0.4397)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.007] has translation: [-0.029806 1.91551 -0.439675]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.008] Filling out basic attributes, {name='Kabine.008', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.008] Filling out basic attributes, {name='Kabine.008', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.008] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.008] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.008] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.008] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.008] Has '1' subsets, '14' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.008] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0331)
            (0.0000, -0.0000, -1.0000,  1.9155)
            (0.0000,  1.0000, -0.0000, -0.4397)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.008] translation is <Vector (0.0331, 1.9155, -0.4397)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.008] has translation: [0.033068 1.91551 -0.439675]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.009] Filling out basic attributes, {name='Kabine.009', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.009] Filling out basic attributes, {name='Kabine.009', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.009] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.009] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.009] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.009] Has subset 'Default OBJ' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="113"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.009] Has '1' subsets, '54' triangles and '113' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.009] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.1156)
            (0.0000, -0.0000, -1.0000,  1.9263)
            (0.0000,  1.0000, -0.0000, -0.3956)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.009] translation is <Vector (-0.1156, 1.9263, -0.3956)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.009] has translation: [-0.115621 1.92631 -0.39557]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.010] Filling out basic attributes, {name='Kabine.010', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.010] Filling out basic attributes, {name='Kabine.010', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.010] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.010] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.010] Processing subset: materialId="1" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.010] Has subset 'Default OBJ' with '86' triangles and materialId="1" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="258" numVertices="137"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.010] Has '1' subsets, '86' triangles and '137' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.010] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.1044)
            (0.0000, -0.0000, -1.0000,  1.9286)
            (0.0000,  1.0000, -0.0000, -0.4162)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.010] translation is <Vector (0.1044, 1.9286, -0.4162)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.010] has translation: [0.104407 1.92864 -0.416221]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.011] Filling out basic attributes, {name='Kabine.011', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.011] Filling out basic attributes, {name='Kabine.011', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.011] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.011] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.011] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.011] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.011] Has '1' subsets, '14' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.011] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.011] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.1554)
            (0.0000, -0.0000, -1.0000,  1.9252)
            (0.0000,  1.0000, -0.0000, -0.4031)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.011] translation is <Vector (0.1554, 1.9252, -0.4031)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.011] has translation: [0.155373 1.9252 -0.403105]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.012] Filling out basic attributes, {name='Kabine.012', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.012] Filling out basic attributes, {name='Kabine.012', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.012] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.012] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.012] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.012] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.012] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.012] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.012] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.1892)
            (0.0000, -0.0000, -1.0000,  1.9252)
            (0.0000,  1.0000, -0.0000, -0.4031)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.012] translation is <Vector (0.1892, 1.9252, -0.4031)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.012] has translation: [0.189247 1.9252 -0.403105]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.012] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.013] Filling out basic attributes, {name='Kabine.013', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.013] Filling out basic attributes, {name='Kabine.013', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.013] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.013] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.013] Processing subset: materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.013] Has subset 'Default OBJ' with '14' triangles and materialId="1" numTriangles="14" firstIndex="0" firstVertex="0" numIndices="42" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.013] Has '1' subsets, '14' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.013] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.013] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.2237)
            (0.0000, -0.0000, -1.0000,  1.9252)
            (0.0000,  1.0000, -0.0000, -0.4031)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.013] translation is <Vector (0.2237, 1.9252, -0.4031)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.013] has translation: [0.223682 1.9252 -0.403105]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.014] Filling out basic attributes, {name='Kabine.014', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.014] Filling out basic attributes, {name='Kabine.014', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.014] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.014] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.014] Processing subset: materialId="1" numTriangles="142" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.014] Has subset 'Default OBJ' with '142' triangles and materialId="1" numTriangles="142" firstIndex="0" firstVertex="0" numIndices="426" numVertices="139"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.014] Has '1' subsets, '142' triangles and '139' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.014] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.014] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.1685)
            (0.0000, -0.0000, -1.0000,  1.9539)
            (0.0000,  1.0000, -0.0000, -0.3571)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.014] translation is <Vector (0.1685, 1.9539, -0.3571)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.014] has translation: [0.168462 1.9539 -0.357127]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.015] Filling out basic attributes, {name='Kabine.015', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.015] Filling out basic attributes, {name='Kabine.015', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.015] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.015] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.015] Processing subset: materialId="1" numTriangles="218" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.015] Has subset 'Default OBJ' with '218' triangles and materialId="1" numTriangles="218" firstIndex="0" firstVertex="0" numIndices="654" numVertices="350"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.015] Has '1' subsets, '218' triangles and '350' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.015] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.015] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.3088)
            (0.0000, -0.0000, -1.0000,  1.7224)
            (0.0000,  1.0000, -0.0000, -0.1256)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.015] translation is <Vector (0.3088, 1.7224, -0.1256)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.015] has translation: [0.308805 1.72241 -0.125634]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.015] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.016] Filling out basic attributes, {name='Kabine.016', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.016] Filling out basic attributes, {name='Kabine.016', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.016] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.016] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.016] Processing subset: materialId="1" numTriangles="151" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.016] Has subset 'Default OBJ' with '151' triangles and materialId="1" numTriangles="151" firstIndex="0" firstVertex="0" numIndices="453" numVertices="208"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.016] Has '1' subsets, '151' triangles and '208' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.016] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.016] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.2302)
            (0.0000, -0.0000, -1.0000,  1.6510)
            (0.0000,  1.0000, -0.0000, -0.1873)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.016] translation is <Vector (0.2302, 1.6510, -0.1873)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.016] has translation: [0.230187 1.65097 -0.187267]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.017] Filling out basic attributes, {name='Kabine.017', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.017] Filling out basic attributes, {name='Kabine.017', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.017] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.017] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.017] Processing subset: materialId="1" numTriangles="215" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.017] Has subset 'Default OBJ' with '215' triangles and materialId="1" numTriangles="215" firstIndex="0" firstVertex="0" numIndices="645" numVertices="336"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.017] Has '1' subsets, '215' triangles and '336' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.017] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.017] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.3981)
            (0.0000, -0.0000, -1.0000,  1.4960)
            (0.0000,  1.0000, -0.0000, -1.1498)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.017] translation is <Vector (0.3981, 1.4960, -1.1498)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.017] has translation: [0.398115 1.49603 -1.14977]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.018] Filling out basic attributes, {name='Kabine.018', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.018] Filling out basic attributes, {name='Kabine.018', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.018] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.018] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.018] Processing subset: materialId="1" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.018] Has subset 'Default OBJ' with '64' triangles and materialId="1" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="192" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.018] Has '1' subsets, '64' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.018] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.018] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0052)
            (0.0000, -0.0000, -1.0000,  1.2938)
            (0.0000,  1.0000, -0.0000, -0.7670)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.018] translation is <Vector (0.0052, 1.2938, -0.7670)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.018] has translation: [0.00522925 1.29379 -0.766987]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.019] Filling out basic attributes, {name='Kabine.019', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.019] Filling out basic attributes, {name='Kabine.019', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.019] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.019] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.019] Processing subset: materialId="1" numTriangles="193" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.019] Has subset 'Default OBJ' with '193' triangles and materialId="1" numTriangles="193" firstIndex="0" firstVertex="0" numIndices="579" numVertices="280"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.019] Has '1' subsets, '193' triangles and '280' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.019] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.019] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3246)
            (0.0000, -0.0000, -1.0000,  1.3454)
            (0.0000,  1.0000, -0.0000, -0.7333)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.019] translation is <Vector (-0.3246, 1.3454, -0.7333)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.019] has translation: [-0.324578 1.34542 -0.733255]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.020] Filling out basic attributes, {name='Kabine.020', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.020] Filling out basic attributes, {name='Kabine.020', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.020] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.020] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.020] Processing subset: materialId="1" numTriangles="228" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.020] Has subset 'Default OBJ' with '228' triangles and materialId="1" numTriangles="228" firstIndex="0" firstVertex="0" numIndices="684" numVertices="291"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.020] Has '1' subsets, '228' triangles and '291' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.020] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.020] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3348)
            (0.0000, -0.0000, -1.0000,  1.2561)
            (0.0000,  1.0000, -0.0000, -0.7094)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.020] translation is <Vector (-0.3348, 1.2561, -0.7094)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.020] has translation: [-0.334756 1.25612 -0.709449]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.021] Filling out basic attributes, {name='Kabine.021', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.021] Filling out basic attributes, {name='Kabine.021', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.021] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.021] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.021] Processing subset: materialId="1" numTriangles="162" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.021] Has subset 'Default OBJ' with '162' triangles and materialId="1" numTriangles="162" firstIndex="0" firstVertex="0" numIndices="486" numVertices="223"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.021] Has '1' subsets, '162' triangles and '223' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.021] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.021] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.2891)
            (0.0000, -0.0000, -1.0000,  1.5890)
            (0.0000,  1.0000, -0.0000, -0.9898)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.021] translation is <Vector (-0.2891, 1.5890, -0.9898)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.021] has translation: [-0.28905 1.58903 -0.989801]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.022] Filling out basic attributes, {name='Kabine.022', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.022] Filling out basic attributes, {name='Kabine.022', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.022] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.022] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.022] Processing subset: materialId="1" numTriangles="161" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.022] Has subset 'Default OBJ' with '161' triangles and materialId="1" numTriangles="161" firstIndex="0" firstVertex="0" numIndices="483" numVertices="224"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.022] Has '1' subsets, '161' triangles and '224' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.022] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.022] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3358)
            (0.0000, -0.0000, -1.0000,  1.5720)
            (0.0000,  1.0000, -0.0000, -0.9898)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.022] translation is <Vector (-0.3358, 1.5720, -0.9898)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.022] has translation: [-0.335753 1.57201 -0.989802]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kabine.023] Filling out basic attributes, {name='Kabine.023', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kabine.024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kabine.024] Filling out basic attributes, {name='Kabine.024', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kabine.024] Has material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kabine.024] Subset with index [0] based on material 'Default OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.024] Processing subset: materialId="1" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kabine.024] Has subset 'Default OBJ' with '64' triangles and materialId="1" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="192" numVertices="122"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kabine.024] Has '1' subsets, '64' triangles and '122' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kabine.023] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.023] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3769)
            (0.0000, -0.0000, -1.0000,  1.5657)
            (0.0000,  1.0000, -0.0000, -0.9653)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.023] translation is <Vector (-0.3769, 1.5657, -0.9653)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.023] has translation: [-0.376882 1.56572 -0.965266]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kabine.023] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kabine.023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kabine.023] no more children to process in object
