			<defaultLight shaderNode="park14" lightTypes="0 3"/>
			<defaultLight shaderNode="park15" lightTypes="0 3"/>
			<defaultLight shaderNode="park16" lightTypes="0 3"/>
			
		    <i3dMapping id="park14" node="0>22|0" />
		    <i3dMapping id="park15" node="0>23|0" />
		    <i3dMapping id="park16" node="0>24|0" />