<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="canister" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.2"/>
  </Asset>

  <Files>
    <File fileId="11" filename="$data/shaders/decalShader.xml"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="3" filename="textures/barrelAndCanister_normal2.png"/>
    <File fileId="4" filename="textures/barrelAndCanister_specular.png"/>
    <File fileId="9" filename="textures/silageAdditiveDecals_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="barrelAndCanister_normal" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 34"/>
      <CustomParameter name="colorMat1" value="1 0 0 34"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="decals_mat.001" materialId="4" specularColor="0.494118 1 0" alphaBlending="true" customShaderId="11">
      <Texture fileId="9"/>
    </Material>
    <Material name="i3d_default_material" materialId="5" diffuseColor="0.8 0.8 0.8 1" specularColor="0.6 1 0">
    </Material>
  </Materials>


  <Shapes externalShapesFile="canister.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="canister_component" dynamic="true" compound="true" collisionMask="25178120" clipDistance="300" nodeId="23" materialIds="5" nonRenderable="true">
      <Shape shapeId="2" name="canister_vis" clipDistance="300" nodeId="24" materialIds="6">
        <Shape shapeId="3" name="Decals" rotation="-90 -8.65142e-06 180" scale="0.574619 0.574619 0.574619" clipDistance="50" nodeId="25" materialIds="4"/>
      </Shape>
      <Shape shapeId="4" name="fillTrigger1" kinematic="true" compound="true" trigger="true" collisionMask="1082130432" nodeId="26" materialIds="5" nonRenderable="true"/>
    </Shape>
  </Scene>

</i3D>
