<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="PX">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>PX 125/150</name>
        <specs>
            <power>6</power>
            <maxSpeed>60</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_px</function>
        </functions>
        <image>store_px.png</image>
        <price>3800</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>OBE</brand>
        <category>cars</category>
        <vertexBufferMemoryUsage>915204</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>165726</indexBufferMemoryUsage>
        <textureMemoryUsage>1223648</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>px.i3d</filename>
        <size width="2.8" length="6.5"/>
        <components count="1">
            <component centerOfMass="0.00 0.31 -0.17" solverIterationCount="10" mass="300" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>

	<configurationSets title="$l10n_belts">
        <configurationSet name="$l10n_configuration_noBelts" price="0">
            <configuration name="attacherJoint"    index="1" />
            <configuration name="tensionBelts"    index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_frontBelts" price="50">
            <configuration name="attacherJoint"   index="2" />
            <configuration name="tensionBelts"    index="2" />
        </configurationSet>
		<configurationSet name="$l10n_configuration_backBelts" price="50">
            <configuration name="attacherJoint"   index="3" />
            <configuration name="tensionBelts"    index="3" />
        </configurationSet>
		<configurationSet name="$l10n_configuration_belts" price="100">
            <configuration name="attacherJoint"   index="4" />
            <configuration name="tensionBelts"    index="4" />
        </configurationSet>
    </configurationSets>
	
    <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
				<wheels autoRotateBackSpeed="2.5">
                    <!--<wheel filename="wheels/wheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.6" repr="axisFront" driveNode="wheelFrontLeftFake" forcePointRatio="0.5" initialCompression="25" suspTravel="0.16" spring="36" damper="40"/>
                    </wheel>-->
                    <wheel hasParticles="false" hasTireTracks="false">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.6" repr="axisFront" driveNode="wheelFrontLeft" radius="0.228" width="0.1" forcePointRatio="0.5" initialCompression="25" suspTravel="0.09" spring="20" damper="3" frictionScale="2.5" />
                        <tire tireTrackAtlasIndex="1" isCareWheel="true" />
                    </wheel>
					<wheel hasParticles="false" hasTireTracks="false">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.6" repr="axisFront" driveNode="wheelFrontRight" radius="0.228" width="0.1" forcePointRatio="0.5" initialCompression="25" suspTravel="0.09" spring="20" damper="3" frictionScale="2.5" />
                        <tire tireTrackAtlasIndex="1" isCareWheel="true" />
                    </wheel>
                    <!--<wheel filename="wheels/wheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.5" repr="wheelBackLeftFake" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="28" damper="40"/>
                    </wheel>-->
                    <wheel hasParticles="false" hasTireTracks="false">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.6" repr="wheelBackLeft" radius="0.228" width="0.1" forcePointRatio="0.5" initialCompression="25" suspTravel="0.09" spring="20" damper="3" frictionScale="2.5" />
                        <tire tireTrackAtlasIndex="1" isCareWheel="true" />
                    </wheel>
					<wheel hasParticles="false" hasTireTracks="false">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.6" repr="wheelBackRight" radius="0.228" width="0.1" forcePointRatio="0.5" initialCompression="25" suspTravel="0.09" spring="20" damper="3" frictionScale="2.5" />
                        <tire tireTrackAtlasIndex="1" isCareWheel="true" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="30" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
		
		<rimColor>SHARED_GREY2</rimColor>
		
		<dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="wheelFrontLeftFake"  filename="wheels/wheels.xml" isLeft="true" />
            <dynamicallyLoadedWheel linkNode="wheelBackLeftFake" filename="wheels/wheels.xml" isLeft="true" />
            <dynamicallyLoadedWheel linkNode="wheelBack2" filename="wheels/wheels.xml" isLeft="true" />
        </dynamicallyLoadedWheels>
    </wheels>
	
	<speedRotatingParts>
        <speedRotatingPart node="wheelFrontLeftFake"  radius="0.228" />
        <speedRotatingPart node="wheelBackLeftFake" radius="0.228" />
    </speedRotatingParts>
	
    <lights>
        <states>
            <state lightTypes="0" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"     lightTypes="0"/>
            </low>
            <high>
                <light node="frontLightHigh"    lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontLight" lightTypes="0" />
			<defaultLight shaderNode="brakeLightStatic"          lightTypes="0" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnlightLeft" />
            <turnLightRight shaderNode="turnlightRight" />
        </turnLights>
		<brakeLights>
            <brakeLight shaderNode="brakeLightStatic" />
        </brakeLights>
		
        <sounds>
            <switchLight template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalsLight" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <enterable isTabbable="true" >
        <enterReferenceNode node="px_main_component1"/>
        <exitPoint node="exitPoint"/>

        <cameras count="2">
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5.75" rotation="-10 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0"  shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <mirrors>
            <mirror node="mirror01" prio="1" />
            <mirror node="mirror02" prio="1" />
        </mirrors>

        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="player_rightFoot" />
            <target ikChain="leftFoot"  targetNode="player_leftFoot" />
            <target ikChain="rightArm"  targetNode="rightArm" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="leftArm" poseId="wideFingers"/>
        </characterNode>
		
		<characterTargetNodeModifier node="player_rightFoot" transitionTime="0.1">
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>
		
		<enterAnimation name="enterAnimation"/>
		
    </enterable>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" />
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="42" outdoorRotation="42" />
		
		<dashboards>
            <dashboard displayType="ROT"     valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

	<attacherJoints comboDuration="2">
		<attacherJointConfigurations>
            <attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0"/>
			<attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0">
				<attacherJoint node="attacherJoint" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
					<schema position="1 0" rotation="0" invertX="true" />
				</attacherJoint>
			</attacherJointConfiguration>
			<attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0">
				<attacherJoint node="attacherJoint2" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
					<schema position="1 0" rotation="0" invertX="false" />
				</attacherJoint>
			</attacherJointConfiguration>
			<attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0">
				<attacherJoint node="attacherJoint" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
					<schema position="1 0" rotation="0" invertX="true" />
				</attacherJoint>
				<attacherJoint node="attacherJoint2" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
					<schema position="1 0" rotation="0" invertX="false" />
				</attacherJoint>
			</attacherJointConfiguration>
		</attacherJointConfigurations>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="8" >
						<dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" minValueAnim="0" maxValueAnim="8" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="2" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="PX 125" hp="6" price="0">
                <motor torqueScale="0.25" minRpm="1000" maxRpm="6000" maxForwardSpeed="60" maxBackwardSpeed="10" brakeForce="0.15" lowBrakeForceScale="0.05">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.2"/>
                </motor>
				<objectChange node="125" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="150" visibilityActive="false" visibilityInactive="true"/>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
            </motorConfiguration>
			<motorConfiguration name="PX 150" hp="8" price="220">
                <motor torqueScale="0.26" />
                <objectChange node="150" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="125" visibilityActive="false" visibilityInactive="true"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticleLeft" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.02" maxRpmScale="0.25" />
        </exhaustEffects>
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="140"  groups="MOTOR_ACTIVE"/>
        </dashboards>

       <sounds externalSoundFile="sounds/px.xml" />
    </motorized>

    <animations>
        <animation name="speedDisplay">
            <part node="speed_indicator" startTime="0" endTime="1" startRot="0 25 0" endRot="0 -205 0"/>
        </animation>
        <animation name="loadingBarFuel">
            <part node="fuel_indicator" startTime="0" endTime="1" startRot="0 -22 0" endRot="0 -160 0"/>
        </animation>
		<animation name="enterAnimation">			
            <part node="support"  startTime="0.1" endTime="2" startRot="-90 0 0" endRot="0 0 0"/>
        </animation>
    </animations>

    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
    </dashboard>

    <ai>
        <collisionTrigger node="aiCollisionTrigger" />
    </ai>

    <honk>
        <sound template="HONK_PICKUP" />
    </honk>

    <tensionBelts>
        <tensionBeltsConfigurations >
            <tensionBeltsConfiguration name="$l10n_configuration_noBelts" price="0">
				<objectChange node="PF" visibilityActive="false" />
				<objectChange node="PB" visibilityActive="false" />
				<objectChange node="PBCol" compoundChildActive="true" compoundChildInactive="false"/>
				<objectChange node="PFCol" compoundChildActive="true" compoundChildInactive="false"/>
            </tensionBeltsConfiguration>
			<tensionBeltsConfiguration name="$l10n_configuration_frontBelts" price="50">
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.03" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" />
                </tensionBelts>
				<objectChange node="PF" visibilityActive="true" />
				<objectChange node="PB" visibilityActive="false" />
				<objectChange node="PFCol" compoundChildActive="true" compoundChildInactive="false"/>
            </tensionBeltsConfiguration>
			<tensionBeltsConfiguration name="$l10n_configuration_backBelts" price="50">
                <tensionBelts linkNode="tensionBeltsB" jointNode="0>" width="0.03" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTriggerB">
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                </tensionBelts>
				<objectChange node="PF" visibilityActive="false" />
				<objectChange node="PB" visibilityActive="true" />
				<objectChange node="PBCol" compoundChildActive="true" compoundChildInactive="false"/>
            </tensionBeltsConfiguration>
			<tensionBeltsConfiguration name="$l10n_configuration_belts" price="100">
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.03" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" />
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                </tensionBelts>
				<objectChange node="PF" visibilityActive="true" />
				<objectChange node="PB" visibilityActive="true" />
				<objectChange node="PBCol" compoundChildActive="true" compoundChildInactive="false"/>
				<objectChange node="PFCol" compoundChildActive="true" compoundChildInactive="false"/>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <foliageBending>
        <bendingNode minX="-1.05" maxX="1.05" minZ="-3" maxZ="2.9" yOffset="0.3" />
    </foliageBending>
	
	<vehicleTypeConfigurations title="$l10n_mirrors">
        <vehicleTypeConfiguration name="$l10n_configuration_valueNoMirrors" price="0" vehicleType="PX">
            <objectChange node="mirror01Vis" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="mirror02Vis" visibilityActive="false" visibilityInactive="true"/>
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_configuration_valueLMirrors" price="20" vehicleType="PX">
            <objectChange node="mirror02Vis" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="mirror01Vis" visibilityActive="false" visibilityInactive="true"/>
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_configuration_valueRMirrors" price="20" vehicleType="PX">
            <objectChange node="mirror02Vis" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="mirror01Vis" visibilityActive="true" visibilityInactive="false"/>
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_configuration_valueMirrors" price="40" vehicleType="PX">
            <objectChange node="mirror01Vis" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="mirror02Vis" visibilityActive="true" visibilityInactive="false"/>
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>
	
	<cover>
        <coverConfigurations title="$l10n_window">
			<coverConfiguration name="$l10n_configuration_noWindow" price="0">
				<objectChange node="ParaB" visibilityActive="false"  visibilityInactive="true" />
            </coverConfiguration>
			<coverConfiguration name="$l10n_configuration_window" price="0">
				<objectChange node="ParaB" visibilityActive="true"  visibilityInactive="false" />
            </coverConfiguration>
        </coverConfigurations>
    </cover>
	
    <baseMaterial>
        <material name="px_mat" baseNode="px_vis">
            <shaderParameter name="colorMat0" value="PX_YELLOW"/>
            <shaderParameter name="colorMat3" value="PX_BLUE"/>
        </material>
		<material name="parts_mat" baseNode="parts">
            <shaderParameter name="colorMat0" value="PX_BLACK"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations title="$l10n_body" price="15" >
		<baseMaterialConfiguration color="PX_YELLOW" name="Yellow" material="0"/>
		<baseMaterialConfiguration color="PX_GREEN" name="Green" material="0"/>
		<baseMaterialConfiguration color="PX_LIGHTBLUE" name="Light blue" material="0"/>
		<baseMaterialConfiguration color="PX_RED" name="Red" material="0"/>
		<baseMaterialConfiguration color="PX_BLACK" name="Black" material="0"/>
		<baseMaterialConfiguration color="PX_WHITE" name="White" material="0"/>
        <material name="px_mat" shaderParameter="colorMat0" />
        <material name="parts_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	<designMaterialConfigurations title="$l10n_seat" price="15" >
		<designMaterialConfiguration color="PX_BLUE" name="Blue" material="12"/>
		<designMaterialConfiguration color="PX_BEIGE" name="Beige" material="12"/>
		<designMaterialConfiguration color="PX_BLACK" name="Black" material="12"/>
		<designMaterialConfiguration color="PX_WHITE" name="White" material="12"/>
		<material name="px_mat" shaderParameter="colorMat3"/>
    </designMaterialConfigurations>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="px_main_component1" node="0>" />
        <i3dMapping id="px_vis" node="0>0" />
        <i3dMapping id="axisFront" node="0>0|0|0" />
        <i3dMapping id="wheelFrontLeftFake" node="0>0|0|0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0|2" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|0|0|1" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2" />
        <i3dMapping id="wheelBackRight" node="0>0|1|1" />
        <i3dMapping id="wheelBackLeftFake" node="0>0|1|0" />
        <i3dMapping id="wheelBack2" node="0>0|1|3" />
        <i3dMapping id="frontLightHigh" node="0>0|0|0|6|1" />
        <i3dMapping id="turnLightRightFront" node="0>0|3|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|2" />
        <i3dMapping id="turnLightLeftFront" node="0>0|3|3" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|0" />
        <i3dMapping id="frontLightLow" node="0>0|0|0|6|0" />
        <i3dMapping id="frontLight" node="0>0|0|0|6|2" />
        <i3dMapping id="backLightsHigh1" node="0>0|3|4" />
        <i3dMapping id="turnlightRight" node="0>0|3|5|2" />
        <i3dMapping id="turnlightLeft" node="0>0|3|5|1" />
        <i3dMapping id="brakeLightStatic" node="0>0|3|5|0" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|2|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|5" />
        <i3dMapping id="steeringWheel" node="0>0|0|1" />
        <i3dMapping id="leftArm" node="0>0|0|1|0" />
        <i3dMapping id="rightArm" node="0>0|0|1|1" />
        <i3dMapping id="player_Root" node="0>0|4" />
        <i3dMapping id="player_skin" node="0>0|4|0" />
        <i3dMapping id="player_rightFoot" node="0>0|4|1" />
        <i3dMapping id="player_leftFoot" node="0>0|4|2" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|4|3|0" />
        <i3dMapping id="brakePedal" node="0>0|4|3" />
        <i3dMapping id="exitPoint" node="0>0|5" />
        <i3dMapping id="mirror01Vis" node="0>0|0|0|1" />
        <i3dMapping id="mirror01" node="0>0|0|0|1|0" />
		<i3dMapping id="mirror02Vis" node="0>0|0|0|2" />
        <i3dMapping id="mirror02" node="0>0|0|0|2|0" />
        <i3dMapping id="config_window" node="0>0|0|0|3" />
        <i3dMapping id="PF" node="0>0|7|0" />
        <i3dMapping id="PFCol" node="0>0|7|0|1" />
        <i3dMapping id="PB" node="0>0|7|1" />
        <i3dMapping id="PBCol" node="0>0|7|1|0" />
        <i3dMapping id="tensionBelts" node="0>0|7|0|0" />
        <i3dMapping id="tensionBeltStart1" node="0>0|7|0|0|0" />
        <i3dMapping id="tensionBeltEnd1" node="0>0|7|0|0|0|0" />
        <i3dMapping id="tensionBeltStart2" node="0>0|7|1|1|0" />
        <i3dMapping id="tensionBeltEnd2" node="0>0|7|1|1|0|0" />
        <i3dMapping id="beltActivationTrigger" node="0>0|7|0|0|2" />
        <i3dMapping id="tensionBeltsB" node="0>0|7|1|1" />
        <i3dMapping id="beltActivationTriggerB" node="0>0|7|1|1|1" />
        <i3dMapping id="exhaustParticleLeft" node="0>0|6" />
        <i3dMapping id="fuel_indicator" node="0>0|0|0|4|1|0" />
        <i3dMapping id="speed_indicator" node="0>0|0|0|4|0|0" />
        <i3dMapping id="cabinDecalsLight" node="0>0|0|0|4" />
        <i3dMapping id="aiCollisionTrigger" node="0>0|11" />
        <i3dMapping id="125" node="0>0|7|2|0" />
        <i3dMapping id="150" node="0>0|7|2|1" />
        <i3dMapping id="ParaB" node="0>0|0|0|3" />
        <i3dMapping id="support" node="0>0|9" />
        <i3dMapping id="attacherJoint" node="0>0|12|0" />
        <i3dMapping id="attacherJoint2" node="0>0|13|0" />
        <i3dMapping id="parts" node="0>0|14" />
    </i3dMappings>
</vehicle>
