<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Kopiss.blend" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="13" filename="backRim_normal.dds"/>
    <File fileId="14" filename="backRim_specular.dds"/>
    <File fileId="8" filename="backTire_normal.dds"/>
    <File fileId="9" filename="backTire_specular.dds"/>
    <File fileId="11" filename="frontRim_normal.dds"/>
    <File fileId="12" filename="frontRim_specular.dds"/>
    <File fileId="2" filename="frontTire_normal.dds"/>
    <File fileId="3" filename="frontTire_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 4"/>
      <CustomParameter name="colorMat1" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 4"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="frontTires" nodeId="21">
      <Shape shapeId="1" name="leftTire" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="rightTire" nodeId="23" materialIds="6" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="backTires" nodeId="24">
      <Shape shapeId="3" name="leftTire1" nodeId="25" materialIds="8" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="4" name="rightTire1" nodeId="26" materialIds="8" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="frontRim" nodeId="27">
      <Shape shapeId="5" name="leftRim" nodeId="28" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="6" name="rightRim" nodeId="29" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="backRim" nodeId="30">
      <Shape shapeId="7" name="leftRim" nodeId="31" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="8" name="rightRim" nodeId="33" materialIds="5" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="frontTires2" nodeId="35">
      <Shape shapeId="9" name="leftTire1" nodeId="36" materialIds="8" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="10" name="rightTire1" nodeId="37" materialIds="8" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
