<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="BigTex_Trailer.blend" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="../new_shaders/default_normal.dds"/>
    <File fileId="3" filename="../new_shaders/gen_dirt_1.dds"/>
    <File fileId="9" filename="../new_shaders/gen_wear_dirt_2.dds"/>
    <File fileId="4" filename="../new_shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="UDIM_OnlyDirt" materialId="4" diffuseColor="0.0666667 0.00784314 0 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.3 -0.915 0.5 0.1"/>
    </Material>
    <Material name="UDIM_Rims" materialId="6" diffuseColor="0.258824 0.266667 0.247059 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.2 0.2 0.2 8"/>
      <CustomParameter name="colorMat1" value="0.2 0.2 0.2 8"/>
      <CustomParameter name="colorMat2" value="0.2 0.2 0.2 8"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="UDIM_Generic.001" materialId="5" diffuseColor="0 0.8 0.0156863 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 3"/>
      <CustomParameter name="colorMat1" value="0.8 0.8 0.8 19"/>
      <CustomParameter name="colorMat2" value="0.1 0.1 0.1 8"/>
      <CustomParameter name="colorMat3" value="0.6 0.6 0.6 3"/>
      <CustomParameter name="colorMat4" value="0.2 0.2 0.2 4"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="tires" nodeId="21">
      <Shape shapeId="1" name="tire" translation="0 0 3e-06" nodeId="22" materialIds="4" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="rims" nodeId="23">
      <Shape shapeId="2" name="Rim_L" nodeId="24" materialIds="6" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="Rim_Inner_1" nodeId="25" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Rim_Outer_2" nodeId="26" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="wheelhubRL1_3" nodeId="27" materialIds="5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="6" name="wheelhubRL1_bolts_0" nodeId="28" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="7" name="wheelhubRL1_seals_5" nodeId="29" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
      <Shape shapeId="8" name="Rim_R" nodeId="30" materialIds="6" castsShadows="true" receiveShadows="true">
        <Shape shapeId="9" name="Rim_Inner_1" nodeId="31" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="Rim_Outer_2" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="11" name="wheelhubRL1_3" nodeId="33" materialIds="5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="12" name="wheelhubRL1_bolts_0" nodeId="34" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="13" name="wheelhubRL1_seals_5" nodeId="35" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="36" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
    <Camera name="camera" translation="0.906396 0.668583 1.0104" rotation="-19.2514 40.3365 8.75049e-08" nodeId="37" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
  </Scene>

</i3D>
