		
		<defaultLight shaderNode="ring1" intensity="20" lightTypes="0"/>
        <defaultLight shaderNode="ring2" intensity="20" lightTypes="0"/>
        <defaultLight shaderNode="ring3" intensity="20" lightTypes="0"/>
        <defaultLight shaderNode="lang1" intensity="20" lightTypes="2"/>
        <defaultLight shaderNode="lang2" intensity="20" lightTypes="2"/>
        <defaultLight shaderNode="lang3" intensity="20" lightTypes="2"/>
		
		<i3dMapping id="ring1" node="innerPartStatic10"/>
        <i3dMapping id="ring2" node="XX"/>
        <i3dMapping id="ring3" node="XX"/>
        <i3dMapping id="lang1" node="innerPartStatic"/>
        <i3dMapping id="lang2" node="XX"/>
        <i3dMapping id="lang3" node="XX"/>