<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="9R_2014Series_Wheels" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="LSW_normal.dds"/>
    <File fileId="3" filename="LSW_specular.dds"/>
    <File fileId="15" filename="brud_connectors.dds"/>
    <File fileId="14" filename="front_wheels_normal.dds"/>
    <File fileId="17" filename="rims/united_normal.png"/>
    <File fileId="18" filename="rims/united_specular.png"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
    <File fileId="12" filename="$data/shared/wheels/rims/dual002_normal.png"/>
    <File fileId="13" filename="$data/shared/wheels/rims/dual002_specular.png"/>
    <File fileId="10" filename="$data/shared/wheels/rims/rim001_specular.png"/>
  </Files>


  <Materials>
    <Material name="lsw" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.68 -1.7 0.5 0.1"/>
    </Material>
    <Material name="rim001_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="RIM_colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="widthAndDiam" value="38 65 0 0"/>
    </Material>
    <Material name="united_mat" materialId="24" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default" materialId="18" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default" materialId="17" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="LSW.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="1400_30R46" nodeId="10">
      <Shape shapeId="1" name="LSW_1400/30R46" clipDistance="300" nodeId="11" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="dw_inner_holeLeft" clipDistance="800" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="shapeHub" translation="-1.55 0 0" clipDistance="300" nodeId="67" materialIds="17" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="hub" clipDistance="300" nodeId="68" materialIds="18" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
      <Shape shapeId="5" name="dw_inner_holeRight" clipDistance="800" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="shapeHub" translation="1.55 0 0" rotation="0 180 0" clipDistance="300" nodeId="22" materialIds="17" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="hub" clipDistance="300" nodeId="23" materialIds="18" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </Shape>
      <Shape shapeId="6" name="left" clipDistance="800" nodeId="69" materialIds="24" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="6" name="right" rotation="0 180 0" clipDistance="800" nodeId="33" materialIds="24" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
