<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="threshingCutterMiddleParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.5"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/shaders/psSubUVShader.xml" relativePath="true"/>
    <File fileId="1" filename="wheatParticle.png" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert2" materialId="7" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
      <CustomParameter name="psPlayScale" value="1 2 0 1"/>
      <CustomParameter name="psColor" value="1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="seedsParticleSystem4.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="emitter1Ref" dynamicId="1" type="sprite" rate="4" lifespan="350" maxCount="1300" speed="0.01" speedRandom="0" tangentSpeed="0.75" normalSpeed="-1" emitterShapeVelocityScale="0.65" spriteScaleX="0.75" spriteScaleY="0.75" spriteScaleXGain="-0.001" spriteScaleYGain="-0.001" blendFactor="0.5" blendInFactor="0.1" blendOutFactor="0.5" randomInitRotation="true" deltaRotateMin="0.00628319" deltaRotateMax="-0.00628319" textureAtlasSizeX="2">
      <Gravity force="0 -1.5 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic dynamicId="1" emitterShapeNodeId="15" name="emitter1" clipDistance="200" nodeId="14" materialIds="7" distanceBlending="false">
      <Shape shapeId="2" name="pPlaneShape2" nodeId="15" materialIds="8" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
