<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="sprayer">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
	<storeData>
		<name>Solodisc 5160/24SDH</name>
		<specs>
			<neededPower>100</neededPower>
			<workingWidth>5.2</workingWidth>
		</specs>
		<functions>
			<function>$l10n_function_slurrySpreaderTool</function>
		</functions>
		<image>store_solodisc.png</image>
		<price>25000</price>
		<lifetime>600</lifetime>
		<rotation>0</rotation>
		<brand>JOSKIN</brand>
		<category>slurryTanks</category>
		<shopHeight>4</shopHeight>
		<shopTranslationOffset>0 0 0.2</shopTranslationOffset>
		<shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>875272</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>150672</indexBufferMemoryUsage>
        <textureMemoryUsage>17127160</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
	</storeData>

	<base>
		<typeDesc>$l10n_typeDesc_injector</typeDesc>
		<filename>solodisc.i3d</filename>
		<size width="3.5" length="4" lengthOffset="0.5"/>
		<speedLimit value="17"/>
		<components>
			<component centerOfMass="0 0.6 -0.12" solverIterationCount="10" mass="1100"/>
		</components>
		<schemaOverlay attacherJointPosition="0 0">
			<default name="DEFAULT_IMPLEMENT"/>
			<turnedOn name="DEFAULT_IMPLEMENT_ON"/>
			<selected name="DEFAULT_IMPLEMENT_SELECTED"/>
			<turnedOnSelected name="DEFAULT_IMPLEMENT_SELECTED_ON"/>
		</schemaOverlay>
	</base>

	<speedRotatingParts>
		<speedRotatingPart node="discs1"       	radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.001"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.002"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />      
		<speedRotatingPart node="discs1.003"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.004"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.005"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.006"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.007"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.008"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.009"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.010"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
		<speedRotatingPart node="discs1.011"       radius="0.2" groundReferenceNodeIndex="1" foldMinLimit="0" foldMaxLimit="0.15" />
	</speedRotatingParts>

	<attachable allowFoldingWhileLowered="true">
		<inputAttacherJoints>
			<inputAttacherJoint node="attacherjointBottom" jointType="implement" topReferenceNode="attacherjointTop" upperRotationOffset="0" lowerTransLimitScale="0 0 0" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" allowsLowering="true">
				<distanceToGround lower="0.73" upper="1.3"/>
			</inputAttacherJoint>
		</inputAttacherJoints>
		<support animationName="moveSupport"/>
	</attachable>

	<connectionHoses>
		<hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_TOP_RIGHT" node="0>1|19" length="2" diameter="0.13" straighteningFactor="2" isTwoPointHose="true" >
		</hose>
	</connectionHoses>
	<powerConsumer forceNode="0>" maxForce="10"/>

	<lights>
		<sharedLight linkNode="light1"          filename="$data/shared/assets/lights/lizard/rear5ChamberLight_02_right.xml" />
		<sharedLight linkNode="light2"       filename="$data/shared/assets/lights/lizard/rear5ChamberLight_02_left.xml" />
		<realLights>
			<high>
				<light node="backLightsHigh" lightTypes="0" />
				<turnLightLeft node="turnLightLeftBack" />
				<turnLightRight node="turnLightRightBack" />
				<brakeLight node="backLightsHigh" />
			</high>
		</realLights>
	</lights>

	<groundReferenceNodes>
		<groundReferenceNode node="groundRefNodeMiddle" forceFactor="1" threshold="0.1"/>
	</groundReferenceNodes>

	<workAreas>
		<workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false">
			<area startNode="areaStart" widthNode="areaWidth" heightNode="areaHeight"/>
			<groundReferenceNode index="1"/>
		</workArea>
	</workAreas>

	<sprayer activateOnLowering="true">
		<usageScales workingWidth="5.2" scale="1" />
		<sounds>
			<work template="DEFAULT_SOWING_WORK" linkNode="0>" />
		</sounds>
	</sprayer>

	<foldable>
		<foldingParts startMoveDirection="1" foldMiddleAnimTime="0.03" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.02">
			<foldingPart animationName="folding" speedScale="0.8"/>
		</foldingParts>
	</foldable>

	<animations>
		<animation name="folding">
			<part node="arm1"   startTime="0.1" endTime="3.0"  startRot="0 0 0" endRot="0 0 90" />
			<part node="arm2"   startTime="0.1" endTime="3.0"  startRot="0 0 0" endRot="0 0 -90" />
			<part node="haak1"   startTime="2.0" endTime="3.0"  startRot="0 0 0" endRot="0 0 30" />
			<part node="haak1"   startTime="3.0" endTime="3.5"  startRot="0 0 0" endRot="0 0 0" />
			<part node="haak2"   startTime="2.0" endTime="3.0"  startRot="0 0 0" endRot="0 0 -30" />
			<part node="haak2"   startTime="3.0" endTime="3.5"  startRot="0 0 0" endRot="0 0 0" />
			<part node="1bone1-13"   startTime="0.1" endTime="2.9"  startRot="0 0 -90" endRot="-108.586 -1.515 -88.763" startTrans="0.303 0.489 1.206" endTrans="1.477 0.619 1.317" />
			<part node="2bone1-13"   startTime="0.1" endTime="2.9"  startRot="0 0 90" endRot="-108.586 -1.515 88.763" startTrans="-0.303 0.489 1.206" endTrans="-1.477 0.619 1.317" />
			<part node="1bone1-46"   startTime="0.1" endTime="3.0"  startRot="0 0 -90" endRot="-36.819 10.97 -97.096" startTrans="0.393 0.142 1.212" endTrans="1.31 0.186 0.989" />
			<part node="2bone1-46"   startTime="0.1" endTime="3.0"  startRot="0 0 90" endRot="-36.819 10.97 97.096" startTrans="-0.393 0.142 1.212" endTrans="-1.31 0.186 0.989" />
			<part node="1bone3-13"   startTime="2.1" endTime="3.0"  startRot="0 0 -90" endRot="-79.686 -5.816 -120.299" startTrans="1.14 0.669 0.926" endTrans="1.371 0.743 1.078" />
			<part node="2bone3-13"   startTime="2.1" endTime="3.0"  startRot="0 0 90" endRot="-79.686 -5.816 120.299" startTrans="-1.14 0.669 0.926" endTrans="-1.371 0.743 1.078" />
			<part node="up5"   startTime="0" endTime="3.0"  startRot="90 0 0" endRot="-90 76.225 -180" startTrans="-0.028 0.002 0.096" endTrans="0.287 0.002 0.225" />
			<part node="up6"   startTime="0" endTime="3.0"  startRot="90 0 0" endRot="-90 -25.504 -180" startTrans="-0.028 0.002 0.096" endTrans="-0.379 0.002 0.253" />
		</animation>
		<animation name="moveSupport">
			<part node="supportCol" startTime="0" endTime="0.01" startTrans="0 -1.7 0.182" endTrans="0 -1.978 0.182"/>
			<part node="support" startTime="0" endTime="0.15" visibility="false" />
			<part node="support" startTime="0.15" endTime="0.3" visibility="true" />
		</animation>
		<animation name="pressureHose">
			<part node="up1" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up2" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up3" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up4" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up5" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up6" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up7" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up8" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up9" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
			<part node="up10" startTime="0" endTime="0.5" startTrans="-0.028 0.005 0.096" endTrans="-0.028 0.005 0.196"/>
		</animation>
	</animations>

	<cylindered>
		<movingTools>
			<movingTool node="arm1">
				<dependentPart node="cyl1"/>
			</movingTool>
			<movingTool node="arm2">
				<dependentPart node="cyl2"/>
			</movingTool>
			<movingTool node="haak2">
				<dependentPart node="klapCyl"/>
			</movingTool>
			<movingTool node="haak1">
			<dependentPart node="klapCyl.003"/>
			</movingTool>
		</movingTools>
		<movingParts>
			<movingPart node="cyl1" referencePoint="cyl1ref" referenceFrame="cyl1" playSound="true" >
				<translatingPart node="cyl1.001" />
			</movingPart>
			<movingPart node="cyl2" referencePoint="cyl2ref" referenceFrame="cyl2" playSound="true" >
				<translatingPart node="cyl2.001" />
			</movingPart>
			<movingPart node="klapCyl" referencePoint="klapcyl2Ref" referenceFrame="klapcyl2Ref" playSound="true" >
				<translatingPart node="klapCyl.001" />
			</movingPart>
			<movingPart node="klapCyl.003" referencePoint="klapcyl1Ref" referenceFrame="klapcyl1Ref" playSound="true" >
				<translatingPart node="klapCyl.002"/>
			</movingPart>
			<!--<movingPart node="veerhaak1" referencePoint="refHaken" referenceFrame="refHaken" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="veerhaak2" referencePoint="refHaken" referenceFrame="refHaken" scaleZ="true" isActiveDirty="true"/> -->
			<movingPart node="mainspring1" referencePoint="mainSpringRef1" referenceFrame="mainSpringRef1" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.001" referencePoint="mainSpringRef1.001" referenceFrame="mainSpringRef1.001" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.002" referencePoint="mainSpringRef1.002" referenceFrame="mainSpringRef1.002" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.003" referencePoint="mainSpringRef1.003" referenceFrame="mainSpringRef1.003" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.004" referencePoint="mainSpringRef1.004" referenceFrame="mainSpringRef1.004" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.005" referencePoint="mainSpringRef1.005" referenceFrame="mainSpringRef1.005" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.006" referencePoint="mainSpringRef1.006" referenceFrame="mainSpringRef1.006" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.007" referencePoint="mainSpringRef1.007" referenceFrame="mainSpringRef1.007" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.008" referencePoint="mainSpringRef1.008" referenceFrame="mainSpringRef1.008" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.009" referencePoint="mainSpringRef1.009" referenceFrame="mainSpringRef1.009" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.010" referencePoint="mainSpringRef1.010" referenceFrame="mainSpringRef1.010" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="mainspring1.011" referencePoint="mainSpringRef1.011" referenceFrame="mainSpringRef1.011" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1" referencePoint="SmallspringRef" referenceFrame="SmallspringRef" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.001" referencePoint="SmallspringRef.001" referenceFrame="SmallspringRef.001" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.002" referencePoint="SmallspringRef.002" referenceFrame="SmallspringRef.002" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.003" referencePoint="SmallspringRef.003" referenceFrame="SmallspringRef.003" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.004" referencePoint="SmallspringRef.004" referenceFrame="SmallspringRef.004" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.005" referencePoint="SmallspringRef.005" referenceFrame="SmallspringRef.005" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.006" referencePoint="SmallspringRef.006" referenceFrame="SmallspringRef.006" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.007" referencePoint="SmallspringRef.007" referenceFrame="SmallspringRef.007" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.008" referencePoint="SmallspringRef.008" referenceFrame="SmallspringRef.008" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.009" referencePoint="SmallspringRef.009" referenceFrame="SmallspringRef.009" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.010" referencePoint="SmallspringRef.010" referenceFrame="SmallspringRef.010" scaleZ="true" isActiveDirty="true"/>
			<movingPart node="elementveer1.011" referencePoint="SmallspringRef.011" referenceFrame="SmallspringRef.011" scaleZ="true" isActiveDirty="true"/>
		</movingParts>
		<sounds>
			<hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="mainFrame"/>
		</sounds>
	</cylindered>

	<randomlyMovingParts>
		<randomlyMovingPart node="element1.001"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.002"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.004"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.006"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.008"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.010"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.012"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.014"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.016"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.018"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.020"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 1" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
		<randomlyMovingPart node="element1.022"  rotAxis="1" rotMean="1.5 0" rotVariance="1 -1" rotTimeMean="0.13 0.16" rotTimeVariance="0.05 -0.05" pauseMean="0.001 5.5" pauseVariance="0.001 0.5" refNodeIndex="1" isSpeedDependent="true" />
	</randomlyMovingParts>

	<fillUnit>
		<fillUnitConfigurations>
			<fillUnitConfiguration>
				<fillUnits>
					<fillUnit unit="$l10n_unit_literShort" fillTypeCategories="slurryTank" capacity="0" />
				</fillUnits>
			</fillUnitConfiguration>
		</fillUnitConfigurations>
	</fillUnit>

	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
	<washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

	<foliageBending>
		<bendingNode minX="-1.2" maxX="1.2" minZ="-0.3" maxZ="0.3" yOffset="0.26" />
		<bendingNode minX="-0.1" maxX="1.7" minZ="-0.3" maxZ="0.3" yOffset="-0.5" node="arm1" />
		<bendingNode minX="-1.7" maxX="0.1" minZ="-0.3" maxZ="0.3" yOffset="-0.5" node="arm2" />
	</foliageBending>

	<ai>
		<needsLowering value="true"/>
		<areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
		<collisionTrigger node="aiCollisionTrigger"/>
	</ai>

<designConfigurations>
        <designConfiguration name="$l10n_configuration_valueDefault">
            <objectChange node="wideOption" visibilityActive="true" />
        </designConfiguration>
        <designConfiguration name="$l10n_configuration_3ptsmall" price="0">
            <objectChange node="wideOption" visibilityActive="false" />
        </designConfiguration>
		<!--<designConfiguration name="$l10n_configuration_4pt" price="0">
            <objectChange node="wideOption" visibilityActive="false" />
            <objectChange node="Toplink" visibilityActive="true" />
			<objectChange node="0>6" visibilityActive="true" />
            <objectChange node="attacherjointTop" translationActive="0 0.31 0.109" />
			<objectChange node="attacherjointBottom" translationActive="0 -0.1 0.12" />
        </designConfiguration> -->
</designConfigurations>

	<baseMaterial>
		<material name="acmat_1" baseNode="hosesleft">
			<shaderParameter name="colorMat0" material="0" value="1.0 0.0 0.0 5"/>
			<shaderParameter name="colorMat1" material="0" value="1.0 0.0 0.0 5"/>
		</material>
		<material name="Joskin_main" baseNode="mainFrame">
			<shaderParameter name="colorMat0" value="0.8 0.3 0.05 0"/>
			<shaderParameter name="colorMat1" value="0.8 0.8 0.8 4"/>
			<shaderParameter name="colorMat2" value="0.05 0.05 0.05 0"/>
		</material>
	</baseMaterial>

	<baseMaterialConfigurations useDefaultColors="false" defaultColorIndex="0">
		<baseMaterialConfiguration name="$l10n_configuration_yellow"  color="0.8 0.3 0.08" material="0" price="0"/>
		<baseMaterialConfiguration name="$l10n_configuration_galvanized_old"  color="0.875 0.874 0.858" material="4" price="842"/>
		<material name="Joskin_main" shaderParameter="colorMat0" />	
	</baseMaterialConfigurations>

	<designMaterialConfigurations price="0" useDefaultColors="false" defaultColorIndex="0">
		<designMaterialConfiguration name="$l10n_configuration_brown" color="0.1 0.025 0.005 1.0"/><!-- brown -->
		<designMaterialConfiguration name="$l10n_configuration_blue" color="0.004 0.061 0.117 1.0"/><!-- blue -->
		<designMaterialConfiguration name="$l10n_configuration_black" color="0.013 0.013 0.013 1.0"/><!-- black -->
		<designMaterialConfiguration name="$l10n_configuration_green" color="0.04 0.175 0.105 1.0"/><!-- green -->
		<designMaterialConfiguration name="$l10n_configuration_gray" color="0.19 0.19 0.19 1.0"/> <!-- gray -->
		<material name="acmat_1" shaderParameter="colorMat0" />
		<material name="acmat_1" shaderParameter="colorMat1" />
	</designMaterialConfigurations>

	<i3dMappings>
		<i3dMapping id="mainFrame" node="0>1" />
		<i3dMapping id="arm1" node="0>1|2" />
		<i3dMapping id="cyl1ref" node="0>1|2|1" />
		<i3dMapping id="element1.018" node="0>1|2|3|1" />
		<i3dMapping id="SmallspringRef.009" node="0>1|2|3|1|0" />
		<i3dMapping id="discs1.009" node="0>1|2|3|1|2" />
		<i3dMapping id="mainSpringRef1.009" node="0>1|2|3|1|3" />
		<i3dMapping id="elementveer1.009" node="0>1|2|3|2" />
		<i3dMapping id="mainspring1.009" node="0>1|2|3|3" />
		<i3dMapping id="element1.020" node="0>1|2|4|1" />
		<i3dMapping id="SmallspringRef.010" node="0>1|2|4|1|0" />
		<i3dMapping id="discs1.010" node="0>1|2|4|1|2" />
		<i3dMapping id="mainSpringRef1.010" node="0>1|2|4|1|3" />
		<i3dMapping id="elementveer1.010" node="0>1|2|4|2" />
		<i3dMapping id="mainspring1.010" node="0>1|2|4|3" />
		<i3dMapping id="element1.022" node="0>1|2|5|1" />
		<i3dMapping id="SmallspringRef.011" node="0>1|2|5|1|0" />
		<i3dMapping id="discs1.011" node="0>1|2|5|1|2" />
		<i3dMapping id="mainSpringRef1.011" node="0>1|2|5|1|3" />
		<i3dMapping id="elementveer1.011" node="0>1|2|5|2" />
		<i3dMapping id="mainspring1.011" node="0>1|2|5|3" />
		<i3dMapping id="arm2" node="0>1|3" />
		<i3dMapping id="cyl2ref" node="0>1|3|1" />
		<i3dMapping id="element1.012" node="0>1|3|3|1" />
		<i3dMapping id="SmallspringRef.006" node="0>1|3|3|1|0" />
		<i3dMapping id="discs1.006" node="0>1|3|3|1|2" />
		<i3dMapping id="mainSpringRef1.006" node="0>1|3|3|1|3" />
		<i3dMapping id="elementveer1.006" node="0>1|3|3|2" />
		<i3dMapping id="mainspring1.006" node="0>1|3|3|3" />
		<i3dMapping id="element1.014" node="0>1|3|4|1" />
		<i3dMapping id="SmallspringRef.007" node="0>1|3|4|1|0" />
		<i3dMapping id="discs1.007" node="0>1|3|4|1|2" />
		<i3dMapping id="mainSpringRef1.007" node="0>1|3|4|1|3" />
		<i3dMapping id="elementveer1.007" node="0>1|3|4|2" />
		<i3dMapping id="mainspring1.007" node="0>1|3|4|3" />
		<i3dMapping id="element1.016" node="0>1|3|5|1" />
		<i3dMapping id="SmallspringRef.008" node="0>1|3|5|1|0" />
		<i3dMapping id="discs1.008" node="0>1|3|5|1|2" />
		<i3dMapping id="mainSpringRef1.008" node="0>1|3|5|1|3" />
		<i3dMapping id="elementveer1.008" node="0>1|3|5|2" />
		<i3dMapping id="mainspring1.008" node="0>1|3|5|3" />
		<i3dMapping id="attacherjointBottom" node="0>1|4|0" />
		<i3dMapping id="attacherjointTop" node="0>1|4|1" />
		<i3dMapping id="cyl1" node="0>1|5" />
		<i3dMapping id="cyl1.001" node="0>1|5|0" />
		<i3dMapping id="cyl2" node="0>1|6" />
		<i3dMapping id="cyl2.001" node="0>1|6|0" />
		<i3dMapping id="element1.001" node="0>1|7|1" />
		<i3dMapping id="SmallspringRef" node="0>1|7|1|0" />
		<i3dMapping id="discs1" node="0>1|7|1|2" />
		<i3dMapping id="mainSpringRef1" node="0>1|7|1|3" />
		<i3dMapping id="elementveer1" node="0>1|7|2" />
		<i3dMapping id="mainspring1" node="0>1|7|3" />
		<i3dMapping id="element1.002" node="0>1|8|1" />
		<i3dMapping id="SmallspringRef.001" node="0>1|8|1|0" />
		<i3dMapping id="discs1.001" node="0>1|8|1|2" />
		<i3dMapping id="mainSpringRef1.001" node="0>1|8|1|3" />
		<i3dMapping id="elementveer1.001" node="0>1|8|2" />
		<i3dMapping id="mainspring1.001" node="0>1|8|3" />
		<i3dMapping id="element1.004" node="0>1|9|1" />
		<i3dMapping id="SmallspringRef.002" node="0>1|9|1|0" />
		<i3dMapping id="discs1.002" node="0>1|9|1|2" />
		<i3dMapping id="mainSpringRef1.002" node="0>1|9|1|3" />
		<i3dMapping id="elementveer1.002" node="0>1|9|2" />
		<i3dMapping id="mainspring1.002" node="0>1|9|3" />
		<i3dMapping id="element1.006" node="0>1|10|1" />
		<i3dMapping id="SmallspringRef.003" node="0>1|10|1|0" />
		<i3dMapping id="discs1.003" node="0>1|10|1|2" />
		<i3dMapping id="mainSpringRef1.003" node="0>1|10|1|3" />
		<i3dMapping id="elementveer1.003" node="0>1|10|2" />
		<i3dMapping id="mainspring1.003" node="0>1|10|3" />
		<i3dMapping id="element1.008" node="0>1|11|1" />
		<i3dMapping id="SmallspringRef.004" node="0>1|11|1|0" />
		<i3dMapping id="discs1.004" node="0>1|11|1|2" />
		<i3dMapping id="mainSpringRef1.004" node="0>1|11|1|3" />
		<i3dMapping id="elementveer1.004" node="0>1|11|2" />
		<i3dMapping id="mainspring1.004" node="0>1|11|3" />
		<i3dMapping id="element1.010" node="0>1|12|1" />
		<i3dMapping id="SmallspringRef.005" node="0>1|12|1|0" />
		<i3dMapping id="discs1.005" node="0>1|12|1|2" />
		<i3dMapping id="mainSpringRef1.005" node="0>1|12|1|3" />
		<i3dMapping id="elementveer1.005" node="0>1|12|2" />
		<i3dMapping id="mainspring1.005" node="0>1|12|3" />
		<i3dMapping id="haak1" node="0>1|13|0" />
		<i3dMapping id="haak2" node="0>1|13|1" />
		<i3dMapping id="refHaken" node="0>1|13|1|0" />
		<i3dMapping id="klapcyl1Ref" node="0>1|13|0|0" />
		<i3dMapping id="klapcyl2Ref" node="0>1|13|1|1" />
		<i3dMapping id="klapCyl" node="0>1|13|2" />
		<i3dMapping id="klapCyl.001" node="0>1|13|2|0" />
		<i3dMapping id="klapCyl.002" node="0>1|13|5|0" />
		<i3dMapping id="klapCyl.003" node="0>1|13|5" />
		<i3dMapping id="veerhaak1" node="0>1|13|3" />
		<i3dMapping id="veerhaak2" node="0>1|13|4" />
		<i3dMapping id="light1" node="0>1|14|0" />
		<i3dMapping id="light2" node="0>1|14|1" />
		<i3dMapping id="support" node="0>1|15" />
		<i3dMapping id="supportCol" node="0>1|20" />
		<i3dMapping id="areaHeight" node="0>2|0" />
		<i3dMapping id="areaStart" node="0>2|1" />
		<i3dMapping id="areaWidth" node="0>2|2" />
		<i3dMapping id="groundRefNodeMiddle" node="0>2|4" />
		<i3dMapping id="1bone1-13" node="0>1|2|7|0" />
		<i3dMapping id="1bone2-13" node="0>1|2|7|1" />
		<i3dMapping id="1bone1-46" node="0>1|2|7|2" />
		<i3dMapping id="1bone2-46" node="0>1|2|7|3" />
		<i3dMapping id="2bone1-13" node="0>1|3|7|0" />
		<i3dMapping id="2bone2-13" node="0>1|3|7|1" />
		<i3dMapping id="2bone1-46" node="0>1|3|7|2" />
		<i3dMapping id="2bone2-46" node="0>1|3|7|3" />
		<i3dMapping id="1bone3-13" node="0>1|2|7|4" />
		<i3dMapping id="2bone3-13" node="0>1|3|7|4" />
		<i3dMapping id="hosesleft" node="0>3|3" />
		<i3dMapping id="up1" node="0>3|5|1|0" />
		<i3dMapping id="up2" node="0>3|6|1|0" />
		<i3dMapping id="up3" node="0>3|7|1|0" />
		<i3dMapping id="up4" node="0>3|8|1|0" />
		<i3dMapping id="up5" node="0>3|9|1|0" />
		<i3dMapping id="up6" node="0>3|10|1|0" />
		<i3dMapping id="up7" node="0>1|2|7|5|1|0" />
		<i3dMapping id="up8" node="0>1|2|7|6|1|0" />
		<i3dMapping id="up9" node="0>1|3|7|5|1|0" />
		<i3dMapping id="up10" node="0>1|3|7|6|1|0" />
		<i3dMapping id="aiMarker" node="0>2|5|0" />
		<i3dMapping id="aiMarkerLeft" node="0>2|5|0|0" />
		<i3dMapping id="aiMarkerRight" node="0>2|5|0|1" />
		<i3dMapping id="aiMarkerBack" node="0>2|5|0|2" />
		<i3dMapping id="aiCollisionTrigger" node="0>2|5|1" />
		<i3dMapping id="turnLightRightBack" node="0>1|14|2|0" />
		<i3dMapping id="turnLightLeftBack" node="0>1|14|2|1" />
		<i3dMapping id="backLightsHigh" node="0>1|14|2|2" />
		<i3dMapping id="backLightsHigh1" node="0>1|14|2|2|0" />
		<i3dMapping id="wideOption" node="0>5" />
		<i3dMapping id="Toplink" node="0>4" />
	</i3dMappings>
</vehicle>